As stated above, they lag so much for us most of europeans player, they can play Asian WR, there's no need for them here as they only lag not to mention most of the mcheat/ovc.
Block their IPs/Make EU_East server again and force them there.
While I agree that matches are better with less latency, the game's population is such that any restrictions against any player who does not break a rule will hurt the game. Unless another publisher decides to take up Turkey as a region of their own service, they will be with WarRock International as they have been for the last 10 years. Separating the world with regional servers like in the day of ol' will not be viable - as it is now you only have a few pages of rooms at peak times. Splitting that up will cause even more monotony in available rooms.
Then fix the d4mn warrock netcode. Laggers have big advantage because they tank. This is not a true peer2server game. In peer2server games if you lag you can't move at all and you won't get hitregister, here is the opposite, bah.
Nowadays, there are 50 - 60 rooms in game to play and many of them have password or at least 1 unlegit player in. Do you think you can find a room to play? I know what are you talking about, lag or any other problems.
However don't forget that you are talking about the biggest community of game. Just sayin...
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The most intelligent thing would be to create servers by zones providing max a 100ms ping for the area, like G1 was doing, I'll try to talk with Papaya about that.
Why would that be a good approach @toxiicdev? That separates the community so there are fewer rooms to choose from. Playing on a server with 1 page of rooms, maybe only 20 rooms in the entire server across all 3 channels, would be terrible and kill the game way too quickly. Nevermind that players in clans may be separated.
If you propose that there be one international server, I can tell you that players will favor having more rooms than they would having less lag. As a consequence, only the international server will be populated and the other servers empty. Some people might use the empty servers to reduce lag if they arrange a scrimmage with a clan or some friends, but from what we've seen in Nexon's second server, primarily powerlevelers are in there.
Ping is well tied to distance. How do you determine if someone has a good ping or a bad ping? If I join server A, I'm only going to have good ping to other midwestern Americans. So does that mean no one from Europe can join me? Or does that mean if a European has already joined the server before me, that I can not join, and essentially all Americans have to wait until all Europeans have logged off the server?
I don't think it should be if the game is on peer2server.
And it again comes back to the low population in the game right now. That is just one more barrier you have to hop through - you finally found that map you want to play, you pass the level limit, but then the ping does exclude you.
Best solution might be to fix the netcode, separate servers wouldn't help much, because example. even when I play against my own countrymen and we both have really good connection, there is still lag such as going trough walls when rolling, its about the netcode.
Also when it comes to delay lag, Nexons servers might have caused some of that, we will have to see if the game performs any better with the Papaya play servers, I think it will be better at least in the beginning, just like when we moved from G1 to Nexon.
Then after you would fix or attempt to fix the netcode/whatever is causing the lags, if it still wouldn't be good when playing EU vs TR for example. then I guess the last attempt would be separate servers.
For now lets just wait and see how the game performs at Papaya servers.
Papayaplay is an American client and The Server will be in America, Canada or the United States, you will have +300 ping either in Turkey or anywhere in Europe. New era empiesa for American players with less than 50 ping.
@Skylove, it doesn't matter whether they're from USA, Canada, India or Kazakhstan, They purchase servers in certain locations. Same as when K2/G1 done it.
@Skylove If other games such as COD or any games from the US can have servers through out Eu or Asia without any lagg then WarRock or Papaya Play can do the same. You never wondered why games like Battlefield, all COD games or any games with multiplayer doesn't lagg? How come WarRock the only game with lagg issues? It's not right, I mean have u ever played BF or COD with laggs? Or with enourmous laggs? No, never. WarRock doesn't have enough/ good servers. I hope Papaya Play can fix that problem.
BF4 BF1 with class A + games has servers in different parts of the world because they are profitable games with 95% more players than the poor warrock that is dead.
That is why no publisher that acquires warrock puts servers in different parts of the world since the cost benefit is a deficit.
I repeat Papayaplay will only have one server and will be housed in one of his Vertigo Games domains that are clearly Vancuver Canada Vertigo GAmes America Inc, or GardeGrove USA Vertigo Games America Inc.
That said, stop having false hopes, for you player from Europe and Turkia will have + 300ping unplayable, the new age begins in America -50 pings.
@Skylove, How do you know for sure that they will have one server? It doesn't make any sense to have that server, in the US, like you said, we will have 300+ ping, how is that good for WR?
This does not have to be good for the players, this should be good for the company.
They will use their servers that they already have, because their address is in America. They will not invest in new servers, (offices, salaries, services) this implies a huge expense for them. Are you kidding me?
The new editor bought WR to make money !! Not for you to be happy.
All this is based on management and this is only retable in one way.
Pay to win at expensive prices to be profitable. This is a business.
Only narrow minded people want to block whole country. I dont feel their lagg, if anything it helps me more than them. You should just cope with it. There are two types of players you dont want to fight against up close. One are the heavy laggers, the other are overclockers. Words of wisdom for you terror.
+ blocking probably the country with the largest amount of players would hurt already dwindling community - Specially at BG.
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If you propose that there be one international server, I can tell you that players will favor having more rooms than they would having less lag. As a consequence, only the international server will be populated and the other servers empty. Some people might use the empty servers to reduce lag if they arrange a scrimmage with a clan or some friends, but from what we've seen in Nexon's second server, primarily powerlevelers are in there.
Much needed features on a forum
Much needed features on a forum
And it again comes back to the low population in the game right now. That is just one more barrier you have to hop through - you finally found that map you want to play, you pass the level limit, but then the ping does exclude you.
Much needed features on a forum
Mike
Also when it comes to delay lag, Nexons servers might have caused some of that, we will have to see if the game performs any better with the Papaya play servers, I think it will be better at least in the beginning, just like when we moved from G1 to Nexon.
Then after you would fix or attempt to fix the netcode/whatever is causing the lags, if it still wouldn't be good when playing EU vs TR for example. then I guess the last attempt would be separate servers.
For now lets just wait and see how the game performs at Papaya servers.
Mike
@Skylove If other games such as COD or any games from the US can have servers through out Eu or Asia without any lagg then WarRock or Papaya Play can do the same. You never wondered why games like Battlefield, all COD games or any games with multiplayer doesn't lagg? How come WarRock the only game with lagg issues? It's not right, I mean have u ever played BF or COD with laggs? Or with enourmous laggs? No, never. WarRock doesn't have enough/ good servers. I hope Papaya Play can fix that problem.
I sent support ticket asking about servers, I will post any new information here if they tell me.
BLOCK TURK IP
since korean ver 2005y
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