[Read] The big weapon balance topic.

distortiondistortion Posts: 120Member Trainee
edited June 2017 English
Since a lot of weapons are overpowered - let's discuss it and tell Papaya Play what we think!

In my opinion these weapons are overpowered and should be nerved ASAP.

  • - MK1S (DE)
  • - AW50F
  • - VSS
  • - Famas
  • - Scar H

These weapons need to have a boost:

  • - Uzi
  • - G36C
  • - G36C D
  • - Type 95
  • - Spectre M4
  • - AIAW
  • - F1
  • - KSG
  • - Duel Versek 8th
  • - UMP45
  • - M1903A3

Also I think these things should be looked into:

  • - All silenced weapons sound the same.
  • - Not all silenced weapons are silenced and vice versa. (ex. F2000_Phantom, M4A1_blackshark have silencers but sound normal)
  • - All lightning/christmas weapons have to much impact due to the screen effect

Feel free to add more :)

Comments

  • DragonForceWRDragonForceWR Posts: 520Member Intermediate
    More Guns that need a Boost

    - F1 > Got 50 Dmg (Stats) but you cant kill with that gun. Its like 0 DMG in a Match.
    - KSG > More DMG or more Speed. Its the worst shotgun right now.
    - Dual Veresk > Got that one in my 8 Slot for Medic. It has 40 Bullets and i need 30 Hits for a kill
    - L34A1 > Just the same Problem MP40 got. 0 Damage.
    - M1903A3 > This gun should get more accuracy. Its a Carabiner with 30 Accurcy loL ? Doesnt make sense to me.
    - UMP45 > cant kill anyone with that gun xD
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  • linkinxerolinkinxero Posts: 174Member Trainee
    I disagree on trying to buff the AIAW. I have that as a retail, and it is a good weapon. Very nice aim, you can get headshots just fine, and it's still two shot kill to the chest if you miss the head.

    I also disagree on buffing the Uzi. It's a great weapon if you know how to use it. The stopping power it has is wonderful. That's where the enemy's aim is affected harshly upon getting hit, as if they had hard recoil.

    I'd contend that the Famas is fine as well. It's strong, but not overpowered.

    I would say the Vector could probably use nerfing. I think the Vector Black was notoriously strong? Either way, I've been using Vector recently and boy is it really good and really easy to use.
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  • KillingtimeKillingtime Posts: 246Member Trainee
    I agree that something should be done with the weapons listed in the thread, however you said that they should be nerfed by reducing the damage, it doesn't make any sense to only reduce the damage when nerfing weapons, there are way more things that should be taken into consideration.

    Example. the problem with aw50f is that its only sniper with 100% accuracy so it beats every other sniper in accuracy, then it also shoots trough vehicles so you can stop anyone from escaping from base with plane etc. in maps like Engrene and Conturas, in other versions it has less accuracy making it balanced and I think that's the best solution for our version too. (However while ago philippines WR got rainbow aw50f with our stats so BG there is ruined thanks to that and sniping too)

    Also Linkinxero mentioned AI_AW, it also has 100% accuracy but only when you point it to the same spot for few seconds, so its well balanced unlike aw50f.

    I will make even bigger weapon balance thread explaining well what is wrong with each weapon and how to balance them, see you in that thread ;)
  • DaytorDaytor Posts: 26Member Beginner
    edited June 2017
    Famas is good, the recoil got nerfed along time ago. You can only kill at medium distance max. That's fine.
  • SpirittSpiritt Posts: 42Member Beginner
    When did it get nerfed? 
  • DaytorDaytor Posts: 26Member Beginner
    A long time ago.
  • v0nndutchv0nndutch Posts: 652Member Intermediate
    Famas is fine in my eyes, always going to be a few ''OVP'' weapons in some peoples minds.
    WarRock Beta Player since 2006!
    Mike
  • KhongenKhongen Posts: 20Member Beginner
    I wouldn't change the famas, it's one of the most oldschool iconic weapons from War Rock, having it less viable just ruins what War Rock is to me. 
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  • KillingtimeKillingtime Posts: 246Member Trainee
    @Khongen If we balance all weapons then everything is viable, isn't that better than just to have one weapon better than others just because you have played with it in beta?

    Also check out my thread guys:
    http://forum.papayaplay.com/index.php?p=/discussion/356155/weapon-map-gameplay-balance-f2p-model-balance-and-solutions-explained-ideas#latest

    You can see things like Famas Korea vs Our version comparison for example.
  • distortiondistortion Posts: 120Member Trainee
    ^ That's a nice in depth topic you got there.

    I do know and understand that it's not just about the damage/speed ;)
    Updated it!
  • KillingtimeKillingtime Posts: 246Member Trainee
    @distortion thanks! I just made a big suggestion about sniper balance in my latest reply to that thread, go check it out, you can see a proper way of balancing things ;)
  • vanmelvin1vanmelvin1 Posts: 23Member Beginner
    edited June 2017
    As aid this in many threads:
    Aw50f is fine, it's just the damage to vehicles that needs to be nerfed :) so tired of seeing 8vs8 pargona east with FULL aw50f team on both sides. I think nerfing the damage to md500 glass would solve the problem. There's Barret to glass damage md500 ^^
    AI-AW needs to be tweaked with the spread (you have to stand still for atleast 3 seconds to actually be accurate)
    DELETE VSS. No purpose for this weapon, it's not a sniper weapon, its just broken crap which oneshots you and spray like an assoult weapon while being also silenced (real silencer, not the crap in weapons like mp7 winter etc) AHAAHAH
    M1KS MUST BE DELETED, even the normal one.
    REMOVE STOPPING POWER MECHANIC FROM THE GAME! Why do you want a random mechanic in a shooter game? I DON'T UNDERSTAND! Basically pick SCAR-H/F2000 and as long you're shooting first you will rek the enemy's aim, NON SENSE. It would be OK to move snipers aim maybe for balance but really in my opinion there's no need for this stupid mechanic. Just nerf a little scar-h dmg, improve it's accuracy and buff UZI damage. WE DON'T NEED STOPPING POWER.
  • linkinxerolinkinxero Posts: 174Member Trainee
    I like stopping power. If the argument against it is because it's a random mechanic, then by all means, bullet spread should not be a thing and we should have 100% accuracy with all weapons.

    It comes down to being a balancing mechanic.
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  • KillingtimeKillingtime Posts: 246Member Trainee
    @vanmelvin1

    No way aw50f is fine even with those tweaks, it outperforms every other sniper making them useless, how is that fine? Most people understand this by now and agree.
    You can check out the latest post about sniper balance in my balance thread: http://forum.papayaplay.com/index.php?p=/discussion/356155/weapon-map-gameplay-balance-f2p-model-balance-and-solutions-explained-ideas#latest and see how proper balance looks like.

    When it comes to stopping power, this is ridiculous in our version of the game, was it always like that? I don't think so. I play Korean WR and you have it there but there its very reasonable and you can fight back even if you shoot last. We need it in our version too.


  • SkyloveSkylove Posts: 33Member Beginner
    Thanks for your opinions! Is a game paid to win because with so few players the fact that it is more level would leave on bank broken to any wr editor.


    Pay to win get used to it this is not a free game.
    v0nndutchKillingtime
  • v0nndutchv0nndutch Posts: 652Member Intermediate
    I don't think you get the jist of the forums and topics @Skylove

    You've nothing better to do than troll members when they're trying to help and give suggestions!
    WarRock Beta Player since 2006!
    Mike
  • SkyloveSkylove Posts: 33Member Beginner
    Please be objective with the community interests of warrock and leave your personal demands aside.

    Your suggestion is very bad, you are advertising to other companies in an official forum. You should read the privacy policies of the papayaplay forums before publishing and most likely be banned by the administrators of the forum.

    regards!
  • linkinxerolinkinxero Posts: 174Member Trainee
    edited June 2017
    Yes, keep the game pay to win. We saw how quickly that killed popularity with Nexon.

    If Papaya has a 5 year publishing deal with DE like K2/G1 and NexonEU/Nexon Global had, Papaya needs to know ways to keep the game alive. Short-term profits with a Pay2Win model mean you scare off the remaining player base. The F2Ps leave because the game is unbalanced. Some of the P2Ps transition to F2Ps because they feel they are wasting money when they can't play the game half the day because the servers are empty. Then that pattern leads to a spiral down.

    We're already on it.

    The only way you recover this game is make it attractive for people to play for free, get them hooked, and let them willingly part with their money.

    That is objective thinking. That's setting aside all personal demands.
    Your suggestion is very bad, you are advertising to other companies in an official forum.

    (See post below where he names all kinds of games.)
    Much needed features on a forum
    1. A spoiler tag or otherwise collapsible element.
    2. More flexible tabling.
    3. Not being forced to sign out.
    4. Quoting buttons.


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  • KillingtimeKillingtime Posts: 246Member Trainee
    Exactly linkinxero, but just ignore this guy, he is literally copying that message and pasting it to multiple threads etc. talking all kinds of nonsense. Better not give him any attention.
  • SkyloveSkylove Posts: 33Member Beginner
    I think I'm reading the opinion of some excited children who cling to false hopes XD .....

    This is a business.

    Warrock is never going to recover, it keeps of some fanboys in payment to win. why?

    There are many and better games based on superior programming languages ​​with impressive graphics which require only a single payment in exchange for a premium account that includes all weapons and improvements in the future such is the case of the Battle Field saga.

    Why would a new player in search of a war game pay for a game full of cheats, horrible graphics, obsolete programming language, and unplayable lag?
    If you can have it better as bf4?

    The smartest players have evolved with technology, they have left warrock aside and migrated to new games. Only a few veterans are willing to continue playing warrock for nostalgy and paying exorbitantly for junk !.

    Let's be honest papayaplay is not the best game publisher today, it's a long way from steam u origin, papaya is a new publisher in the market that started just a few years ago and attracts games of low quality.

    I insist stop making false hopes the technology and games have evolved in an impressive way and warrock is destined to die.
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