Ryzen: Warrock Disastrous Optimization Hits again.
vanmelvin1
Posts: 23Member Beginner
Boot the game, 140 FPS. Drops to 30 during game. Overclocking the ram and processor makes it better but not solves the problem. The game just eats core 0
Papaya, this is unacceptable from a 2006 game being played on a 2016 cpu :)
spec
GPU rx 460
Mobo gigabyte x370 k7 aorus gaming
DDR4 3600 cl17 G skill samsung bdie
Noctua DH15
temps never go above 55. Latest win 10 64bit Clean install, ryzen balanced energy mode.
Papaya, this is unacceptable from a 2006 game being played on a 2016 cpu :)
spec
GPU rx 460
Mobo gigabyte x370 k7 aorus gaming
DDR4 3600 cl17 G skill samsung bdie
Noctua DH15
temps never go above 55. Latest win 10 64bit Clean install, ryzen balanced energy mode.
Comments
https://www.cpubenchmark.net/singleThread.html check this, do the same cpu in range of ryzen do 30 fps on warrock? I dont think so
papaya has nothing to do with game code
yes amd sucks for Warrock !
i think the fps is not dependant on your cpu mostly it depends on PACKET receiving from server , server send you postion of players and then your game engine draw 140 frames in one second using that postion points (x,y,z) for each body part !
whenever you miss a packet you drop some frames to compensate the smoothness of player movement !
this is why warrock loss frames even you get intel #1 cpu :)
hope this helps .!
you can debate and argue with me anytime on this topic !
this is how this game works !
FIX # they should make these two things indepedent 1. drawing FPS 2. Receiving packets
mainly fps should not depend on internet !!