[Suggestion] Changing or removing bighead

BlondiiiWRBlondiiiWR Posts: 5Member Beginner
I'm writing this thread to spread a bit more awareness about why I think the gamemode 'Bighead' is an issue because of the livestream that happened yesterday (the Dev livestream with Musiq, lolZ and of course tcup :) )

So, first of all, what is bighead?
Bighead is a gamemode, where everyone spawns with large heads, the damage on the head is the same, essentially changing the game into a two hit kill mode, because 2 headshots is enough to kill a player with 99% of the weapons.

When did bighead come into the game, and how was it perceived.
Bighead made it's first appearance in the game around April 2014. Nexon told us it would be an event, and I loved the mode. It was quick paced, easy for new players, and overpowered weapons didn't have a great impact on the mode. It also fit really well with their new map 'Mustang'. 

So, how did it become an issue?
Well, after playing it for a month, I saw this gamemode not only appear in the new map, in which you could kind of teak a break from the normal WarRock action, and make some easy kills, but also in explosive rooms. This takes the skill right away from the games, especially in maps like bloc, or khali, it will become impossible for example to even reach middle bomb. This, to my opinion became a problem. I pointed out on the forums that it was an event, and not supposed to be a permanent thing. Nexon replied with
There are people who enjoy the gamemode, which is why we will leave it in the game. Even though, it clearly still says 'event' on the room title to this date:
image

So you don't like the gamemode, then don't play it?
It's not that easy. Because the gamemode has been in the game for so long, I've seen a lot of players who are JUST playing bighead right now. Once I play against these players in a normal game, they don't stand a single chance, they don't have the required aim to play the game, nor the required movement skills. This creates a downwards spiral of players who keep going back to bighead, and players like me, who avoid bighead at all costs. Let me show you in a screenshot how big the issue is:
image
image

In red, you can see the rooms that I will never join. In normal text, you can see rooms that bighead players will never join. Bighead has split the already small community in half. The gamemode awards exp hungry players with quick and easy games, turns battlegroup into a spawn kill pit, and overall is not supposed to be a WarRock feature.

Is removing the only possibility to solve this situation?
No, I believe bighead has to go back to the way it was supposed to be as an:
image
I would already be happy when we had bighead every wednesday and not the rest of the week or something. Like I said, it isn't a bad event, but it was never supposed to be a permanent gamemode.

Please reply to this topic with your opinions on this. Did I miss out on important information? Please let me know.
KillingtimeRoyalRebornPonuryN0HCH0ahmedhan10

Comments

  • xevilxkittyxxevilxkittyx Posts: 51Member Beginner
    Almost everything you said is true but still the most important fact is:

    Everybody is free to choose the way he wants to play. If half of the community decides they want to play Big Head it is nothing but their choice. Nobody is forced to join and play those matches and there are no negative consequences if you do not play that mode.
    Ok, you get EXP quite easy there but that too is no reason to remove this room option. In general the EXP-system has to be redone since you do not get equal points for kills in different game modes or depending on how the kill is achieved.

    Warrock has major game balancing problems but Big Head is certainly not one of them.
    ahmedhan10
    EEEEK! Oo A MOUSE! Oo
  • KillingtimeKillingtime Posts: 246Member Trainee
    @BlondiiiWR Very well put thread, I'm glad someone took the time to do this properly.

    I 100% agree with what you are saying, couldn't have put it better myself.

    Also I think people can "wreck" newer players even harder with this mode, doing something like invertleaning from a distance in big head mode can be even more effective than in normal room, that's just disgusting, pretty much doubling the abuse.

    And overall the mod is used for abusing, be it "powerleveling" in private rooms or just farming exp even faster in FFA mode.

    And btw. they changed the room option name "event" into a "fun" in KWR, but that won't be enough, they should just make it a proper event, max 1 month per year.

    @xevilxkittyx
    I agree that the exp-system should be re-done, every mode should grand you somewhat equal amount of exp/dinar, the exp differences make people play what gives the most exp, not what they like the most, that's not good..

    In Korean WR there are some differences regarding exp rates, I don't remember all atm. but example. you get 8 points per kill in deathmatch and in FFA the exp is more balanced, you need to actually win to get as much exp as in our version, or it might still be a little bit less, it still not balanced there but its something.

    #MakeWarrockWarrockAgain #RemoveBigHead
    llfr4nll
  • v0nndutchv0nndutch Posts: 652Member Intermediate
    Firstly that screenshot doesn't show that its all Big-Head.

    Secondly people play it because they enjoy it, so youll be taking that away from players which will annoy them..

    ''Don't like it, don't play it'' It is quite that simple. Make your own room without it and if people wanna play without BigHead then they'll join your room.
    xevilxkittyx
    WarRock Beta Player since 2006!
    Mike
  • CryptionGamingCryptionGaming Posts: 13Member Beginner
    Three main points I dislike bighead:

    1. It is the meta for the fastest exp in the game, which encourages more people to play it. As you can imagine, killing in 2 bullets makes exp rates a lot faster.

    2. It dumbs down the community and doesn't encourage skillful playing or e-sports.

    3. It disrupts the headshot rate % statistics, as you do not know which % of your headshots are legit... For example people NOT playing bighead could have a normal headshot rate of 25%... And people playing bighead could have a normal headshot rate of 80%... So it's messing with the player stats.

    In my opinion it should either be removed or made a yearly event.
    p0wner1180
  • BadMeetzEvilBadMeetzEvil Posts: 265Member Intermediate

    I like this Big Head mode and personally have no problem with it. I play this mode for fast and easy games.

    It is useful for new players to practice and weapon balance. You should remember that many of Pay2Win players prefer to play Big Head mode because of fast levelling and gainz. That's why I don't really think Papaya will remove it, let's see what will happen in the future.

    I don't even understand why are you trying to remove this mode. If many people have fun with this way, where the fuck is your problem? If you don't like this mode, just don't play it. For example I don't like Deathmatch mode because of base rape, so I don't play it too much. This is simple.

    In WarRock, there are tons of problems which more important than this mode. I respect if they will remove this mode, or keep it. Both situations have some advantages and disadvantages.
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  • [HGM]Lavish[HGM]Lavish Posts: 33Approved Member Beginner
    Hi,

    I enjoyed this discussion so far and would like to put in my 2 cents.
    I rarely play big head, but I do every now and then. I can see how it could be annoying if every room is a big head and you do NOT want to play that, but I will say, theres always other rooms to join too.

    I like some ideas you guys have.

    Maybe only make big head available on certain days? Or make big head headshots not count towards your HS %. There are different ways of approaching this maybe better than totally removing it.

    I'd like to see more opinions on this matter.
    Killingtime
    No, I am NOT the old Lavish.
  • linkinxerolinkinxero Posts: 174Member Trainee
    I wouldn't restrict based on day. On the days I do pop into the game, I'd like to play any mode I feel up to.

    But it would be understandable to stop HS % counting in big head mode.
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  • ImziicImziic Posts: 21Member Beginner
    "I play this mode for fast and easy games." Is the exact reason most people hate it.

    The game should not have a mode that is "easier to play because I'm bad" or have a shortcut to easy headshots, easy exp or easy anything. I agree wholly with the "EVENT" part, it was supposed to be an event, it used to get added then removed and then nexon just left it...

    I think this is even why they stopped tracking stats during Nexon time, since there were people with 100% headshots due to the mode. It just wasn't a good idea to leave it in game.

  • xevilxkittyxxevilxkittyx Posts: 51Member Beginner
    Actually this topic is about one of the biggest and most annoying problems in Warrock.

    There are tons of players who are deeply convinced to be the ones who define "the right way to play Warrock". No matter if it concerns the character class players choose, the weapons they equip or even the way they play (active base taker / pusher or passive, cautious or whatever).

    While those relating to certain guns, DE tended to implement some absurd guns in the nearer past, are at least a kind of justified others are nothing but presumptuous. Big head is certainly not one the challenging game modes but nobody is forced to play it and...

    I don't like that thus you must remove it!

    is absolutely not the right way to deal with a mode that is anything but a problem and obviously quite popular with many players.
    EEEEK! Oo A MOUSE! Oo
  • buffon73buffon73 Posts: 10Member Beginner
    Hey,

    I know what im writing is a bit contradict because i 'abused' this mode like a madman.

    I understand the frustration of this game mode. There are so many rooms big head only so sometimes there are maps that are almost never played anymore and when that map is played the room is 90% of the time bighead mode. This is frustrating because;

    Don't get me wrong, i like the mode in ffa because it is/was for fast gainz, but in other modes i strongly dislike it and you don't see me often in these rooms. 

    Bighead was back in the days meant to be for an event; 'squeeky hammer' and squeeky hammer only, thats the reason it got the 'event' tag on it. Then the developers/nx/de idk, who came with the idea to make weapons allowed in bighead ?????

    I understand completely removing is impossible because a lot of players like it. As suggested make it as an event (like 1 week a month of every wednesday indeed) or make it only available where the bighead mode is used the most (ffa).

    Peace. and yes, my english is still rubbish 


  • ImziicImziic Posts: 21Member Beginner
    @Lavish

    "theres always other rooms to join too."

    I wish this were the case. I more frequently than not, find the only rooms joinable are bighead, others are either full (because of the people avoiding the 4/16 player big head rooms and joining the not awful rooms) and it's seriously damaging warrock's longevity, ever since Nexon added it as an event and forgot to remove it, there's been a steady decline in players, of which big head is directly responsible for.

    There's some of us that can't enjoy the game because we can't enjoy big head and then with the coupled issues of no rooms that aren't big head... Well, that's just bully for us.

    I've been playing less and less recently myself, due to the lack of 'playable' rooms

    It's a big ole problem and it should be removed and made into an EVENT like it was always intended to be...
    Killingtime
  • th1595th1595 Posts: 5Member Beginner
    I also would like to see this mode removed from the game.

    This game seriously lacks competition. Players play for the grind, freekills and nub bashing run rampant whilst hard fought, competitive game are rare. This wasn't always the case but bighead mode, amongst other factors have contributed to this. It basically functions as a slaughter mode for new players, where stacked teams of experienced players can mow down new comers in order to gain their precious experience and boost their kill-death ratio.

    Please, remove this game mode. By all means, bring it back for events once a month, but it shouldnt be part of the standard game.


    Killingtime
  • xdkxHunter7xdkxHunter7 Posts: 28Member Beginner
    i would like to conclude my thoughts in very few words.....
    i personally hate big head 
    its just destroying the game , easy kills , shoot anywhere smbdy will die 
    i mean even a blind guy can get 4-5 kills in BIG HEAD
    i added this point in my WARROCK IMPROVEMENTs POST !
    YES IT SHOULD BE removed from game !! 
    doesnt matter which gun you have ,you just die with laggs and  2 shots on your head !
    ppl with no aim like BIG HEAD , 
    nowdays we get very less number of ROOMS to play ...and if 40% of them is filled with BIGHEAD shit events , what is the point ? 
    just look at the MAPS , they r not meant to play with BIGGER HEADS 
    please Remove this as soon as possible !
    i would like to see a Event like in which you can set slot only 
    ex- we all love to play m24 only Rooms snipers , or 3rd slot only rooms 
    but suddenly some idiots destroy all fun when they start using 2nd or 4th slot !! 
    its very easy to implement .....you shud implement this instead of BIG HEAD 
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