Honest Iris Box Feedback
Bodaff
Posts: 14Member Beginner
I'm usually not much on these forums, because I have a lot of gripes with the design of the website and the inactivity of the forum itself, but I feel like I should leave some feedback on the recently released Iris Boxes in a place where it has at least some chance of being seen.
To cut to the chase, I'm extremely disappointed in them. Having played this game for over seven years, I'm used to runs of bad luck, but after I and two of my close friends went through a substantial sum of boxes (and money) without a single top tier prize (and no, primes are not "top tier"), it's very clear to me this isn't a run of bad luck. These boxes are simply poorly designed with awful rates for top level prizes.
And considering the price of these boxes (over $1 a shot), it is absolutely unacceptable that you can go through boxes in the triple digits of amounts without a top roll, especially when there's a significant variety of possible 'top rolls.'
I fully understand that these boxes are designed in such a way that you're always getting relatively valuable, useful items, even if you're not getting top prizes. I can acknowledge and appreciate this design philosophy. However, as a consumer and fairly high level spender, know that at the end of the day, people like me buy these boxes for their top prizes. And if they're unreasonably out of reach, I'm not interested in the gamble.
I know this box won't be changed, and that's not what I'm asking. I'm simply asking for this feedback to be forwarded to the developers: these boxes are too stingy and it's leaving players like myself and my friends very frustrated I will not support boxes designed with unrealistic top prize drop rates.
Thanks for the read.
Comments
Allowing every 10th, 15th or so box to have a guaranteed "top tier prize" (we really need a better word for this, i.e "Legendaries or "Epics" or what have you) following suit would no doubt help bring Papaya and actoz more money through guaranteed "top tier" rolls as players would be able to achieve a top tier roll for a fixed amount. Make it so there is more than 1 top tier prize (which there usually is anyway), let's say a pool of 5-10 top tier prizes; they would still have to spend a lot of money if they wanted them all, but it wouldn't feel like a complete waste, and would allow for community building through trading of un-wanted or duplicate top tier prizes (provided they're tradable...which they should be, always.)
Another game that I've played (not gunna name it, idk if thats against the rules here or not, so w/e) BUT! In this game, once you open 70 boxes you are guaranteed a top tier prize from any given box. It would be really nice to know that we could get a guaranteed top prize from these boxes after X amounts of pulls.