Item codex sucess % + reputation + ely & (prices) + monster cards
DevillAngell
Posts: 53Member Beginner
I dont know if you guys have notticed but most if not all items now have 1% sucess rate even stuff that had 40% = beatle king horn
and 100% rainbow paprica
Rainbow paptica is maximum 8 earned per day if you get best qests and reset it...
It would take 10 years to get it codexed like this
Im not so happy about the fact you cant ern reputation from monsters after you hit level 6...
I think it should need qests from 6 to 7 tho afterwords it would be same as on ogp... the thing is after i have failed on stuff for a month i was doing... i can get my reputation eexcanged in the gamhamers and just go crazy on the gem enchants that are 70% as it is...
this just makes game more hard and non $ gems less usefull and next to imposible to dual stat ...
this just makes game more hard and non $ gems less usefull and next to imposible to dual stat ...
Also i have noticed items are priced at 2 bil already... with smaller elygain on monsters... ALOT SMALLER so it also just takes more time to get stuff
Supper puzzles are limited to 3mil per each at npc tho 3mil per each is still... alot on this elygain ...
all these changes have made the game more reliant on RNG that we all hate
also monster cards i used to have... nearly all are sooo booring now since we got such small drop rate it takes ... loong to get them... making a painfull chore even worse ... expecialy since all we old players got is the gryfin pet realy ><
what do you all think
Comments
Also, welcome back. Is Sefi still OP and BM underpowered and low hp for you? :)