ReShade: Is it a problem or a solution?
Thought provoking title indeed;
So as some people reading may or may not know ReShade is a tool which allows for advanced post processing in games which may not ordinarily have accounted for newer technologies or just don't utilize them.
First off I'd like to point out that ReShade has been vetted thoroughly by Anti-Cheat developers, players and streamers alike, the general consensus is that it's purely optional and not at all threatening to the gameplay of any games - Notably it can be found in the whitelisted section on EAC's website: https://support.easyanticheat.net/kb/recording/?lr=en-us
For people who haven't used ReShade before, either they've never heard of it or just never looked into it, I'd like to use this picture as an example of what it essentially does:
Apologies for it being low detail, but the difference is noticible in that the colours are more vibrant, there's certain filters which can be applied, such as an "HDR" filter which balances darker colours better and makes colours that are intended to be very dark, actually darker - so black actually looks black instead of a faded slate grey.
The whole post is here to mostly inform, to ensure there's no misinformation, googling on the matter can yield the same or similar results.
The last point I'll touch on is performance wise, it can negatively affect some players performance if they were to use it, but for the most part the loss of performance is negligable - unless there's lots of configs loaded at once, which at that point it begins to bog down warrock load speeds as each time warrock loads something new, for instance a new map - it will reload all of the configurations, causing a longer load time (exponentionally longer the more things that are added).
Though I could go on further - I'd be happy if people could discuss and see whether it's a diamond or a detriment to warrock.
But I can promise I shall be firing back responses to the contrary if you believe it is a detriment ;D
So as some people reading may or may not know ReShade is a tool which allows for advanced post processing in games which may not ordinarily have accounted for newer technologies or just don't utilize them.
First off I'd like to point out that ReShade has been vetted thoroughly by Anti-Cheat developers, players and streamers alike, the general consensus is that it's purely optional and not at all threatening to the gameplay of any games - Notably it can be found in the whitelisted section on EAC's website: https://support.easyanticheat.net/kb/recording/?lr=en-us
For people who haven't used ReShade before, either they've never heard of it or just never looked into it, I'd like to use this picture as an example of what it essentially does:
Apologies for it being low detail, but the difference is noticible in that the colours are more vibrant, there's certain filters which can be applied, such as an "HDR" filter which balances darker colours better and makes colours that are intended to be very dark, actually darker - so black actually looks black instead of a faded slate grey.
The whole post is here to mostly inform, to ensure there's no misinformation, googling on the matter can yield the same or similar results.
The last point I'll touch on is performance wise, it can negatively affect some players performance if they were to use it, but for the most part the loss of performance is negligable - unless there's lots of configs loaded at once, which at that point it begins to bog down warrock load speeds as each time warrock loads something new, for instance a new map - it will reload all of the configurations, causing a longer load time (exponentionally longer the more things that are added).
Though I could go on further - I'd be happy if people could discuss and see whether it's a diamond or a detriment to warrock.
But I can promise I shall be firing back responses to the contrary if you believe it is a detriment ;D
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