Promoting partying

AegelweardAegelweard Posts: 351Member Intermediate
Ladies and gentlemen,

I do not think it is a big secret that this game is mostly oriented towards solo play, which, it turn, promotes elitism and tight-knit cliques of pro players outsiders will never be taken nor invited to. This topic has been discussed many times over even before the server was officially launched.

As a result we have two distinct groups of players: strong clique parties that can take on any dungeon in the game, beat it in reasonable time and actively progress with their gear, legendary quests and whatnot. Since the majority of our player base (I would estimate at 95%) migrated from OGP server, it all comes down to whether one made a name for themselves at the old server or not. If you are a well-known and strong player of the old era, you will be invited and gladly taken to any guild or elite party. If you are generic 'average Joe' - well, tough luck.

We all know that those on top rarely look down at those at the bottom because they just cannot be bothered. It goes like that at every level of our society, more so online games. But I think there is a way of bringing both parties together and making them work for the greater good.

The game itself gives a hint: Mysterious Hall. The more people are present in the reward room - the more loot will be obtained. This creates an incentive for making parties or, at the very least, dragging weaker people through the dungeon for the sake of getting more loot. And this is a win-win situation: leader gets x4 loot, others get lots of free exp. Everybody happy.

Why not change other mid-game dungeons to work like this? Dungeons I mean are the Roads, Dynasty TAID and Dynasty regular, maybe even Palace.

Often times finding a party to run these dungeons may not be so easy because the loot is scarce and nobody wants to share it. This is especially true for Dynasty TAID. Getting help with L7 quests in regular Dynasty can also be a bit of a problem because once people move past this point they are reluctant on coming back. Why? - Because it is just not worth the trouble for the reason of scarce drops. But with this system in place, I believe, things will change for good.

Obviously people with two PC will use this system for their advantage but let us leave it up to their consideration.

What do you think? Will it work? Maybe I am terribly wrong about this entire topic?
"Be nice to people on your way up because you'll meet them on your way down." - Wilson Mizner 

Comments

  • BodaffBodaff Posts: 14Member Beginner
    Between Mutants and Mysterious Hall, it's clear they've been laying the groundwork for a flexible fair looting system. I would be more surprised if it didn't get implemented across the game eventually, it's just a question of what they're waiting for.
  • ColorlessColorless Posts: 11Member Beginner
    mmmm I'm not too sure about that; everyone can't be pro elitist or they would become the average joe's XD.
    I think finding a party is ok; may not last long but most people can find a party.
  • AugustineViiAugustineVii Posts: 298Member Intermediate
    I do not think it is a big secret that this game is mostly oriented towards solo play
    What?

     If you are a well-known and strong player of the old era, you will be invited and gladly taken to any guild or elite party. If you are generic 'average Joe' - well, tough luck. 
    Not really true..

    Level up, my guy. You will see a lot of these dungeons are not yet able to be soloed. Most can, but a lot still can not. Maybe early to mid-game dungeons have these issues. But partying for endgame is almost always a must.
    DrunkenStallion
    Hey kids! It's your friendly neighborhood casual! 
    image

        (ノ◕ヮ◕)ノ*:・゚augustine✧゚・: *ヽ(◕ヮ◕ヽ)

  • PineapplecakesPineapplecakes Posts: 66Member Beginner
    I'd say it depends on the type of player.

    Some will be willing to party all the time, anytime.
    Others might typically join up if there is a good enuff reason to, like for a quest or loots, etc.
    And yet still there are players who want to solo no matter what.

    I think the key to success is to strike a balance that allows all the different kinds of players to advance in the game. Then again maybe the question should be, exactly how much do players want the game to "encourage" them to form parties? (smiles in a sinister fashion)
  • BigAshBigAsh Posts: 570Member Intermediate
    There is also time that needs to be taken into consideration.

    Set-up closed parties are usually set up because they all have consistent times when they farm and have a quick run time.

    And there's not really any fix to that.
                                                                                   image

            Heaven's Gate | Come to the Tavern! | Simple Question; Simple Answer 2.0 | Selfie!
  • daniel1737daniel1737 Posts: 1Member Beginner
    A good solution for this problem would be to join a nice guild!

    Guilds are the best place for high-end-game players to connect with begining-end-game players.

    If any of you have troubles finding a suitable guild you might be just joining the highest lvl guild might be dissapointing in the end.

    If you're looking for an actual guild with competancy and many EU/Asia/SA but also USA players try reading the part below.

    [R>Oblivion Lv11 Order guild send me a mail in-game if interested, ign; Saco]

    Daily dungeon runs of all kinds and rapidly growing! With your help we can do even better.

    (This guild was originally made as a remake of Fiction, if u were in this guild on OGP you should definitely contact one of us. We have members from Outlaw, Dracwing and numerous other guilds/ returning players from OGP). For more information don't hesitate to contact me :>!
  • DevillAngellDevillAngell Posts: 53Member Beginner
    Well only reason i play this is i feel powerfull that i can solo pt dungeons alone... i would play WOW or something if i had to get pt for all the stuff
  • loveyoudtloveyoudt Posts: 30Member Beginner
    I remember ppl on ogp forums saying like '' finally we can all start on same ground and there is not gonne be any diffrence between the veterans and casuals on papaya.'' Lol look now already a big divide. Sigh.
    ShioxSense93
  • BigAshBigAsh Posts: 570Member Intermediate
    It's not as bad as it used to be. I'm seeing that there are more parties for needed dungeons than before.


    Ezzen, why don't you shut it and come help? I'm Sure your 
    pro-ness would be well welcomed.
                                                                                   image

            Heaven's Gate | Come to the Tavern! | Simple Question; Simple Answer 2.0 | Selfie!
Sign In or Register to comment.