A new server will bring back many many old players!

I had to make my account upon hearing the news UWO is being taken over by yet another publisher.

Please to whom it may concern, UWO is one of the greatest games ever made!

We need a fresh start server,  if papaya does decide to start a new server i give my personal promise i will use my extensive knowledge of Uncharted waters online to help guide any and all new players along the way. I will actively seek out newer players and give my 100% effort to help this game suceed once again, while at the same time bring my chosen nation to the top of the leaderboards!
battousaiuwocrash941NellemusCrismac
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Comments

  • FrozenRubyFrozenRuby Posts: 286Member Intermediate
    shared storage is between toons on a single account if it works that way it will cross the server barrier and allow vets to get a severe advantage on the new server
    DragonChild
  • HeavyWaterHeavyWater Posts: 138Member Trainee
    I see zero reason why a wipe would bring back old players. If anything it will cause 95% of players to pack up and leave, you know, the ones who have spent the past 7 years playing and would feel extremely pissed to learn that was a waste of time. They would leave, and there is no incentive for them to return. Simple.
    crash941darknightowlConcernedTravelerMadcatz0543Crismacpianrabbit
    It's alright, Ma, I'm only bored.
  • FrozenRubyFrozenRuby Posts: 286Member Intermediate
    for the note i am one of those 7 years players and i'm not pissed if i lost everything
    a2b2c2DragonChild
  • FlorianGeyerFlorianGeyer Posts: 214Member Trainee
    I totaly agree with HeavyWaters since I am one of those vets as well. If I wanted to start it all over, I would decide to do so myself. I don't need others to decide for me to restart all over and ban my current account with it's unique and nostalgic memories, fun, tragedies,... as they were.

    Only because the game is so genius (apart from it's somehow primitive graphics), I would probably restart playing even on a fresh server, but I think one moment it would hurt to memorize all the great things I had and it would eventually dismotivate me and make me stop from playing any further.
    crash941GookingMadcatz0543pianrabbit
    Be safe and prosper!
  • LyonesseJosephLyonesseJoseph Posts: 637Member Intermediate
    I think this topic may be confused people because he meant former players will come back if Papaya undo OGP's nerfs and changed ie remove LSS by forced players to spend on astro more that caused players quit.
  • FrozenRubyFrozenRuby Posts: 286Member Intermediate
    a point to make really is that for most players not alot of hours of ingame time has been invested in UWO, in the 7 years i've had my account at the beginning i invested alot of time in the game after getting to a certain point i went on haitus for over a year came back played a lil and left again this game draws players back i've seen players who have been inactive since the netmarble transfer to OGP that have poped back in to check the games progress.

    i personally see that a wipe or a new server would bring many of the players that got bored with UWO back by creating a new fresh started server. a flat playing field. one where even the oldest of vets can enjoy the game as a starter but still have the old server to mill about on as long as no astro type item allows them to bring stuff over from gama to the new server otherwise its pointless making a new server,
    ConcernedTravelerMadcatz0543DragonChild
  • seapiratedeluxeseapiratedeluxe Posts: 140Member Trainee
    Im not suggesting a server wipe, but a new server is badly needed if they really want to beath new life into UWO.

    I really hope papaya play considers this.

    Investment bonds ruined the Gama server beyond repair.  i had played for many months building my nation to the top,  12 hours after Netmarble started selling investment bonds we lost 70% of our ports.  Anyone who really plays UWO knows the amount of work thats required for invesments, all of that hard work was taken away overnight. 

    All the best merchants in the game left at that point, which was the initial cause of the pirating problem.  Before the bonds we had people to ensure our safe travel, activly hunting pirates clearing the way for profits!  This all disapeared very quickly from the game once you could buy ports with real cash.




    battousaiuwo
  • JazzminJazzmin Posts: 60Member Beginner
    Wiping the server would not only remove 50% of the content(Due to port developments), it would also give vets an infinite advantage. We know all the tricks, we know where to grind, we know that stuff. It wouldn't balance it out, it would make it even worse.
    It would also be a financially bad idea. How do we know that in another years time the money we invest into this game, won't be wasted because of another server wipe.


    LyonesseJosephConcernedTravelerMadcatz0543Crismacpianrabbit
    Captain-Simon - ACME Corperation
    GrandGeneralSimon - Osmanli_Aslanlar
    Captain-Simbert
  • IdsadarIdsadar Posts: 140Member Trainee
    I think You are very wrong. If they reset everything to 0 even the old player left in the game will quit playing this game.
    crash941ConcernedTravelerCrismac
  • KatanauwoKatanauwo Posts: 309Member Intermediate
    Wipe is nonsense.

    Those who are able to purchase astro are mostly mid aged people with family commitment. Those who swear a server wipe is necessary are those with lots of time but no money.

    When a wipe occurs, those with limited time but with premium potential would leave for good, while those have energy and time would play but cannot pay due to they being uni students or young adults who struggle for getting bills paid.

    Unless papaya play wants to run a charity, they would not bother pissing of the paying customers in favour of freeloaders.
    crash941ConcernedTravelerMadcatz0543BoPeepCrismacpianrabbita2b2c2
  • clemsonfanclemsonfan Posts: 142Member Trainee
    A server wipe will lose many long time player who will refuse to restart.  time and money spent just to start over.  it may work for you  but  for most it wil not.  will be an event where most paying players walk awy
    crash941ConcernedTravelerCrismac
  • defcee3defcee3 Posts: 11Member Beginner
    Kinda hard to envision how a server wipe would bring back players who have not played in years.  That means they haven't logged on in years thus know nothing about what is going on.  Did everyone miss the point that you can only react to news if you are aware the news?
    BoPeep
  • LyonesseJosephLyonesseJoseph Posts: 637Member Intermediate
    Hmm I thought he meant to fix UWO ,but i guess he wants wipe server as well. There is almost zero chance that they will wipe server after all they said they will update to Age of Reasons even though I might be worried about new way to play that they mentioned.
  • FlorianGeyerFlorianGeyer Posts: 214Member Trainee
    I know some ppl, man who have become of age yet in real life who do actually play UWO, and believe me, they all know how to play it. I talked to some of them and here's what I generally concluded:
    First of all, for some reason they are all sure the server won't be wiped, dunno why they are sure about it... They all say a restart would keep them from playing, for them UWO is not about beeïng the best or the fastest or the strongest, it's about being a harmonious bunch of ppl with too much time as they say) helping each other in any possible way, doing hard quest and craft things for their younger company rookies.... They do so for the fun of it. But they were unanimous not to do it all over again. One even mentionned he'd be long dead before he'd have his toon a decent lvl and skills again.

    By sharing those conclusions, I am not willing to make a point about a wipe is a bad idea, I am just willing to make clear that a complete wipe will have consequences and a huge impact on a large amount of the players. Not only in a progressive way but also in a psychosocial way which is to me as important as the momentum fun while playing games. We really should think twice about a wipe and as I told in other topics, we have to look for other solutions that will please both pro and contra players.
    crash941Madcatz0543
    Be safe and prosper!
  • AdelinaKazAdelinaKaz Posts: 83Member Beginner
    Faffnir 
    52 adv
    76 trade
    54 battle

    CuteAngelCeleste
    37 adv
    60 trade 
    15 battle

    AngelParadise
    34 adv
    60 trade
    26 battle

    FrozenRuby, With your levels, you did not leave Seville, and you do not have the right either to evaluate the achievements of others, nor to put your views on the forefront
  • patersmith66patersmith66 Posts: 503Member Intermediate
    I refuse to play a new wipe.  I might as well start a new game like Divinity.
    Good reviews and just released Sept 14th.
    I have lots of money to spend. I do not have a lot of time to spend
    ... .doing the same thing over again.
    Mindless sitting at the docks grinding ship building comes to mind.
    ScurvyTrader 82/85/85

    Madcatz0543Crismac
  • LerxstLerxst Posts: 111Member Trainee
    I don't just think it will bring back old players, but think it will open it up to plenty of new players.

    I have a unique experience in this game, of having a high level trader from the start of the server, then joining back in and making a low level character again after OG took over. The ports were dead - once you overlooked the dozens of afk alts sitting on the ground, the chat was mostly empty and those on the chat, were chatting about things that would have made no sense and been irrelevant to a new player.

    I already had a high level character though, so I knew where to go and what to do. I didn't need any help for quests, and had the experience to know the game already.

    I do think back to other games I joined up late for, like Lord of the Rings Online. The zones I was subjected to for the first several weeks were wastelands of NPC mobs with no players in sight. By the time I got to a point where there was someone to interact with, I was already burned out and fed up with the boredom of the game.

    UWO runs the very real risk of that happening... in fact it already has, on the Steam release - just look at the game stats. 

    Face it, Papaya is the third host this game will see and do you really think it would have been sold off if it was a substantial money maker? 300 players spending even $100 a year on the game only rakes in $300,000,which barely pays the bills for a company with the overhead of running an MMO.

    No new players are staying with the game, because every new player sees how futile their efforts are in the game. they'd have to spend hundreds of dollars in real life and still have to grind hundreds of hours, just to play catch-up to be semi-competitive with the few players that are still active.

    It would be more lucrative for the old players to leave over the bitterness of having to start a new server, while attracting fresh new players to a game they feel they can be an active part of the community, than it would be to keep everything as it is/was and scare off any new player that comes along.
  • darknightowldarknightowl Posts: 19Member Beginner
    They really should have a new server for a fresh start if they aren't going to wipe it. I would n't like to regrind all of my skills, but it'd be a complete reset on the economy. It would also remove things such as God gear/cannons. therefore balancing between players better....as long as they didn't supply pay to win shop items again.

    The problem isn't if vets return or not, it's if new players come and STAY in the game.
    battousaiuwoDeadSkinMask
  • FrozenRubyFrozenRuby Posts: 286Member Intermediate
    we are a global server we will never have a shortage of new players
    DeadSkinMaskDragonChild
  • DeadSkinMaskDeadSkinMask Posts: 23Member Beginner
    I agree with Jazz, I restarted the game after losing my netmarble account,  in 4 days I got to 30/52/35.

    The ability to start a fresh with all the knowledge of an end gamer is a big enough advantage.  

    +1 Jazzmin
  • LyonesseJosephLyonesseJoseph Posts: 637Member Intermediate
    Indeed, level up is much easier at this time. However, players spent money on NC for years that is real reason why they will quit. On the other hand, if Papaya compensate for loss of NC and others then perhaps many players are willing to stay. Of course, I am not mind reader lol.
  • theedgedemontheedgedemon Posts: 237Member Trainee
    ok we need a fresh server with double severe pirate nerfs.

    seems people forgot how hard it was to level battle before BR, adventure before charting, and trade with only the European ports.
    dunyou
    Desire spawns madness, madness collapses into disaster.
    mankind never learns...
  • ConcernedTravelerConcernedTraveler Posts: 42Member Beginner
    A server wipe will not accomplish anything.  Simply wiping the server isn't going to bring back any of the vets who left over investment bonds, deck battle nerf, piracy nerf , etc. and it won't bring back any of the new players who joined over the years and left after a few weeks or months when they realized what a relentless grind the game was and couldn't hang or didn't like realizing the only way to make it less of a grind is to throw real world money at it for constant boosts and NC gear and NC ships that give you a big advantage.

    Someone brought up the Steam Charts, and I don't recall what your point was, but if you notice the most massive drop off in our player base happened when deck battle and full plunder got nerfed.  Now personally, I don't particularly mind if forced deck returns.  I'm not gonna leave over it being in or out of the game.  Full plunder on the other hand I am not a big fan of.  Crafting has gotten easier since then so it might not sting quite so bad but still.  If my Mjolnir got jacked for example, I would be very upset.  So a lot of stuff I just wouldn't sail with.  But anyway, knowing what the return of forced deck and especially plunder would do for the game I would live with it.  That would actually bring quite a few players back to the game.  And even those who aren't and weren't pirates per se but left because of the sheer lack of PVP that quickly followed the DB and piracy nerf exodus.  Things like that that change game play, along with the situation caused be investment bonds... those things will change the game dynamics and bring back players.

    All this wipe BS... Ok so all those that left over changes they didn't like are gonna return because none of the reasons they left got fixed plus now whatever progress they had is gone also.  Pure genius.

    As far as a level playing field for new/ non-veteran players, that's just more nonsense.  The ones who can afford to throw money at the cash shop non-stop, and those that have
    the time to no-life the game 60 hours a week will be way ahead in no time...  So basically the same people that
    are ahead now. 

    The exception of course being the average
    players who
    worked long and hard to get where they're at now would have the rug
    pulled out from under them and be even worse off. 
    So it solves nothing.  And the average players working their way up the
    ranks now, who may think this is a good idea, will quickly see the big
    astro spenders and no-lifers blow right past them again and quickly
    realize they started all over for nothing.

    Within a few weeks or
    months at most there would be almost maxed players running around flush
    with all the best NC ships and NC gear.  And are these people who are
    concerned with keeping the cash shop to ducat exchange rates in check? 
    Absolutely not.  They blow loads of money on bottles and want all they
    can get for the ships and gear they are selling.  They do not rely on
    the in game economy to make ducats.

    Meanwhile the average players
    who can only afford to spend money in the cash shop in moderation...
    buying the necessary SSIPs and dismantles.  Getting their monthly shared
    storage or skill notes.  Splurging on a few bottles here and there and
    rarely (if ever) winning any ships... They also want fair value for cash
    shop items they sell, but they don't want to see the exchange rate go
    through the roof because they rely heavily on making ducats in game. 
    And the more out of control the ducat price of cash shop items get, the
    more ducats are devalued
    .  So all the Nanbanning, crafting,
    dungeoning, selling shipwreck items, and selling rare quest items gets
    less and less profitable.  And getting that nice NC ship you want gets
    to be more and more of an uphill battle.  A server wipe may seem like a
    solution to people who can't think a few moves ahead.  But within a few
    weeks or possibly months we will quickly be back in the same boat we are in now.  It fixes nothing.

    So
    once again, and I can't stress this enough, the average players who
    worked long and hard to to get where they are would suffer.  And it
    changes absolutely nothing long term for the new average players and isn't gonna magically bring any vets back to the game other that to briefly poke around out of curiosity and stop playing for the same reasons they stopped playing before.  The
    new average players would watch their "level playing field" quickly
    disappear as the no-lifers and big astro spenders steam roll ahead in
    levels and skills and blow out the economy again just like it is now.

    The
    level playing field is, and should be, as you near max levels and
    skills.  The real problem is how long it takes the average player to get
    there.  The only solution I can see to this type of problem is
    softening how much of a grind everything is so that newer players could
    get to respectable levels and skill ranks quicker and be able to compete
    with the veterans sooner thereby getting to have fun sooner.  This
    primarily applies to maritime of course as I feel that's where most of
    this frustration stems from.  Crafting is fairly reasonable to grind
    these days.  And it seems acceptable to not rush through the adventure
    content.  But the economy must be kept in check as well because maritime
    costs money and what few little ways remain of making money with
    anything maritime related are a joke now. 

    So I personally believe softening all of the level grinding and the maritime skills
    grind coupled with somehow keeping the economy in check is the only
    real solution to the problems that lead people to thinking a server wipe
    is somehow a good idea.  A server wipe will not fix what you think it
    will more than very briefly.  And in the long term all it will do is set back players that are not even part of any real problem to begin with.

    As
    far as how to keep the economy from inflating out of control, that is a
    whole issue unto itself that I won't even pretend to have a solution
    for.  An issue I might add that should be getting much more attention rather than stupid nonsense like a server wipe.


    noobnessMadcatz0543a2b2c2
  • noobnessnoobness Posts: 60Member Beginner
    IF the server is reset then how would people max out so fast? Most your "top" players grind trade for new toons by buying nanban or spice goods from players selling in Seville. That wouldn't be a "thing" in just a few weeks. Also things to buy/sell like 40 or 80 billion dollar astro ships wont exist because that kind of money wont exist. I don't think making a quick ducat will be easy with a reset. Also I don't think people maxing out will be as fast as you think. Here is a challenge for you. When the server starts up make a new toon without any assistance like "free money" or ships from your elite toon. Play like nothing is available like a reset just happened. Max out your toon in a couple of weeks.
    a2b2c2
  • ConcernedTravelerConcernedTraveler Posts: 42Member Beginner
    TLDR;

    If you are going to wipe the server without fixing any of the issues that created all the problems to begin with you solve nothing.  A few weeks, maybe months at the most and it's right back to the same old same old.

    And if you are going to address the issues that cause all the problems to begin with you can do that without wiping the server and causing another mass exodus.




    noobness
  • noobnessnoobness Posts: 60Member Beginner
    TLDR ??? And your's wasn't? LMAO!!!! Basically your saying if someone doesn't agree with you then they are wrong regardless.So your wrong regardless then if you want to be like that :) Let me guess this is to long also?? LOLOLOL!!!!
  • HeavyWaterHeavyWater Posts: 138Member Trainee
    He was TLDRing his own post from what I saw, and you would have too, had you actually read it. As for you noobness, get your head out of your arse, it's fairly obvious he's correct. A wipe is only a delay, not a fix. There's no point in temporarily curing the problem and causing many players to leave when you could just prevent it altogether.
    a2b2c2
    It's alright, Ma, I'm only bored.
  • AdelinaKazAdelinaKaz Posts: 83Member Beginner
    @DeadSkinMask, Jazzmin

    You are a little mistaken. You restarted the character from scratch, but not the game. If you restart the game, it will not be possible to raise the character levels so quickly, there will not be those free items that you can buy at the market and quickly resell. It will be necessary to develop the city for months in the city even in Europe, so that there could be at least something to buy. I'm not talking about whole overseas regions. It will probably be interesting for a beginner to pass it all, but veterans are unlikely to like to spend again their time and money on the already passed again.
  • NellemusNellemus Posts: 141Member Trainee
    Wipping server will force 70% of old players to quit.
    Doubt anyone who invested around 8 years in game will continue it.
    World Most Wanted Pirate
    nellemus_profile_image_0d6d18d278736977_300x300
  • ConcernedTravelerConcernedTraveler Posts: 42Member Beginner
    Hey noobness take it easy :)  The TLDR was indeed in reference to my own long winded
    post to sum up what I had rambled on about.  I would have edited it and
    added that bit to the bottom but I have yet to figure out how to edit my
    posts here.  Sorry for the confusion.

    And in response to your
    rebuttal regarding the economy and how long it will take to max a
    character, perhaps "almost maxed" was the wrong choice of words on my
    part but I stand by my reasoning...

    I
    know with no boosts other than the challenge mission stuff, I can blow
    through all the schools, start sea charting and Oxford asap, do battle
    reports
    for the exp and fame, I know which Oxfords to spam to keep the fame and
    exp rolling in, how to get my submission count and credits up very fast,
    and move right along with my port discos possibly without even
    bothering with the country
    story line (I may have to do the story line to make up for no fame from
    EA bazaar goods but either way).  I also know my way around all the low
    and mid level
    dungeons and how to gear up on the cheap.  And even though they don't
    pay very well trade good wise ( then again 1.5m per run in Luxor mid
    would probably mean more than it did in a tanked economy), aside from
    selling the POs, I can farm
    mats for crafting to sell stuff I can make ducats with, and I know what
    trade goods will bazaar well.  Crafting is much easier than it used to
    be and I can max and refine in short order compared to the old days. I
    have done this more than once and can be in East Asia with Nanban
    unlocked in really not that long of a time in at least a Big trade
    schooner or something.  And I can guarantee those running every boost
    available and jamming around the clock to get back on top will have EA
    goods bazaar'd in the major cities for me to buy with my dungeoning and
    crafting money long before I get to Nanban myself to help me along the
    way.

    So you would have a ton of people at various stages of what
    we could call mid-game in a matter of no time, being able to travel
    around and start making ducats effectively
    and get the millions stacking up pretty fast which is all it takes to
    kick the whole uneven playing field thing back off. 

    Because while many
    people who know the early game routine would be blowing through all
    this, the important thing to realize is the ones who can afford 50% exp,
    fame, prof, and speed, and can afford to keep buying bottles or tickets
    till they get useful NC gear and NC ships and/or game for 70 hours a
    week would be blowing through it like lightning. 

    Nanbanning,
    Dungeoning, and have maxed and refined crafting in no time flat.  The
    ducats they make would be changing hands.  And those people whose #1
    priority is to make ducats to keep upgrading ships and gear would be out
    making that money.  And now the career resellers and big astro spenders
    offloading the NC stuff they don't want would be taking that money and
    trying to drive prices up as much as possible to their own benefit.  It
    may take a little while to snowball, but inflation would take off again.  It may be
    some time before we see 40b and 80b ships.  But inflation would get out
    of control enough and it would happen fast enough to be very off-putting
    once again to casual players and inexperienced newcomers.  

    This
    hypothetical server wipe with the current expansions isn't magically
    gonna send us back to some kind of pre El Oriente world or economy.  And
    trust me, if I (who gets distracted by a forum post and needs to write a
    novel or wants nothing more to get done my new personal assistant alt's
    port discoveries but instead spends the night organizing his paltry
    quarters and figuring out what to layer on him or building him a special
    max cargo big trade carack he's gonna outgrow in 20 minutes)... If I
    can have all ports and canals up to East Asia unlocked in 2 or 3 weeks
    at the most without even no-lifing, using no astro boosts whatsoever,
    and using only scant EA goods for a little fame when I'm burnt out with
    school, charting and BR.  A more focused player using astro boosts will
    be Nanbanning like clockwork by then.

    Not to mention on the
    maritime front, people
    who can afford to just sell cash shop stuff to make ducats and don't
    have to bother wasting time with Nanban or crafting or even
    bother getting good enough to run FSD to make ducats in game...   They
    will be out grinding
    maritime in NC ships with boosts and skill notes going almost straight
    from the door.

    So once again there goes the playing field. 
    Anyone who gets distracted doing adventure stuff, or has to struggle to
    actually make ducats in game, or doesn't know all the tricks will
    quickly get smoked.  Keep in mind, a lot of new players won't come in
    and start throwing money at the cash shop until they are sure they like
    the game.  So they will trail behind doing everything the long way.  And
    we're right back to square one.

    Just as overwhelming again to all
    but the most determined new players with how much grinding is involved
    and the crazy prices of NC stuff.  The
    lowbies that come into our companies expecting to be able to go out and
    be competitive in PVP within any reasonable amount of time and slowly
    realizing that isn't going to happen without either throwing a
    considerable amount of real world money at the game or grinding skills
    and Nanbanning like it's a full time job month after month. 

    The rare few who actually fall in love with the adventure content and
    the sheer vastness and uniqueness of the game and get over the fact
    that it's gonna be a long grind and they aren't going to be a big bad pirate or end-game PVPer inside a
    month or two will still be few and far between.

    I don't want to
    argue for arguments sake.  And I'm absolutely not
    trying to say if someone doesn't agree with me then they are wrong.  But
    I seriously thought about this.  I read and considered both sides of
    the argument in this and half a dozen other threads before commenting.  I
    believe I am presenting logical conclusions.  I want a solution to the
    problems we have with player retention and runaway inflation just like
    everyone.  And I'm far from rich in game.  I have spent extraordinary
    amounts of time trying to make ducats in game and can count on one hand
    the rare special occasion I sold some SSIPs or a Dismantle to get me
    where I needed to be to finish modding a ship or whatever.  I just
    really fail to see how a reset is going to do anything other than
    temporarily mask the problem while at the same time cause us to loose a
    bunch of good loyal players.

    I really just
    think we have another (possibly last) chance at the game getting back to a healthy playerbase
    with Vertigo picking us up and potentially changing things for the
    better.  And all of this talk of a wipe is really frustrating me because
    it addresses none of the real underlying issues.  And it will cause
    another mass exodus.  You may say "all the new players coming in from
    Papayaplay..." and indeed they will come.  And surely we will get some
    old players coming back to check things out as well, and some from
    advertising, and more if news of the new publisher makes it on any MMO
    review sites... 

    But if the real underlying issues are not
    addressed they will not stay as soon as things bounce back from this
    wipe you are wishing for that fixes nothing in the long term.  Only now,
    much of the core playerbase that
    holds the game together when things get rough will be gone because they
    split when they got boned out of years and years of hard earned
    progress, not to mention NC items that they spent real money on.

    Not
    to mention this wipe doesn't bring back any of the vets that left over
    the deck battle and plunder nerfs, which was the biggest drop in players
    we have suffered so far.

    And it does nothing to reinvigorate the current floundering pirate or maritime community.

    Hopefully
    no wipe is gonna happen anyway as I hope Vertigo will realize loosing
    much of the core patrons of the game right from the get-go is not a good
    idea.  But I just wish you guys in favor of a wipe would see that it
    is no quick fix and it would do more harm than good in the long run. 
    And maybe if you would devote this time, thought, and energy to how we
    could actually remedy the underlying problems the game has rather than
    making more distracting posts about a wipe or a 2nd server which will
    just postpone the inevitable, we could actually get somewhere lasting
    and meaningful.

    I think I made a good alternative suggestion with
    softening the maritime grind more and how that would work towards new
    player retention, reinvigorate maritime a bit, and also not cause a mass
    exodus.  But you have nothing to say about that.  It's just wipe the
    server.  Or start a 2nd server, which I agree may be a fun distraction,
    but it's even more ridiculous than a wipe.  Not only does it not fix
    what's broken which will come back to haunt us.  It would add even more
    expense to a game that so far can't last more than a few years with a
    publisher... And we currently can't even keep enough people to properly
    populate ONE server.

    So please, I implore you.  Explain to me and
    everyone else who sees how pointless this is how it would do anything
    but momentarily delay the stuff it was supposed to fix while
    simultaneously causing a large mass of valuable patrons to leave the
    game.  Or devote your time to coming up with suggestions that would
    actually correct a problem.



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