The Person Behind The IGN
HelloAll
Posts: 701Member Intermediate
Hi all.
Somchai here.
I've been reading many of the post and comments over the past few days and thought i would add one of two of my own.
Now i keep hearing a lot about "for the good of the community", "to make the new ones feel welcome" or "to bring back the spirit of the good old days" .... Now i'm all for that. And although i'm fairly new to the game and maybe don't have great and knowledgeable input in world chat...i am active in world chat daily.
It would be nice for some of those campaigning for massive changes to be seen in world chat too, then we can all get to know each other a little better too.
But the point of this thread is to introduce myself and tell a little about myself and i hope that others will post on here and do the same.
About me:
My real name is Steven and i am 34 years old and live in Manchester in the UK.
I am self employed which allows me to be flexable with my working time. So sometimes you may see me online at different times per week, or maybe on some days i can be on for most of the day.7
Why UWO?:
I actually played this game about 7/8 years ago. Im not sure on the date but my friend started it when it was just released and quickly got me involved.
I did the school, i remember having to sail back and forth to collect those pigs for the advanced merch quest. I had no clue about po2's back then....and it was definitely more than 300 pigs for sure!
But i think at that time i was younger and ended up seeing a girl and got distracted and left the game.
However recently i remembered about the game and just made a new account to try it out and got hooked. What i love about it now is its honesty and choice of game play. In this era when i compare it to all the super violent games available this game is just such a refreshing change.
So my hope is the game continues to progress and that we are given reason to stick around.
I'd love to hear your story!!
Comments
What is needed is a way for them to really enjoy their first few hours of play.
In the beginning, it should be made easier to understand than it is now.
Example,
In trade, a new player gets a big win by selling something.
In adventure, they gain an instant reward for finding a new town, and the town should be easier to find.
In maritime, they should be able to win their first battle, by having a coach ride with them.
Something like that would help to attract new players and keep them interested.
.
What is needed is a way for them to really enjoy their first few hours of play.
In the beginning, it should be made easier to understand than it is now.
Example,
In trade, a new player gets a big win by selling something.
In adventure, they gain an instant reward for finding a new town, and the town should be easier to find.
In maritime, they should be able to win their first battle, by having a coach ride with them.
Something like that would help to attract new players and keep them interested.
.
I think it's a nice idea to see who's that pirate ruining my game [laughs] from time to time and who are my colleague traders out at sea ;)
mankind never learns...
what does the IGN acronym stand for?
I used to play the game a long time ago when it was Super Nintendo.
Tried to join the online game when it was released, but somehow my computer wouldn't accept the program, so it wasn't until about 6 months ago that I found the download, and rejoined the game.
My name is Mike, I am 72 years young, live in Monterey, California and sail for real. Still ski in the winter and backpack with my kids and grandkids in the High Sierras in the Summer.
I love the game, but am not a fan of how much grinding it takes to level up.
I agree that except for the weekends, I don't see a lot of players playing., and that worries me about the long term viability of the game that I love and have only recently rediscovered.
Some of the ingame players that I met discouraged me from buying Astros, like it was a form of "cheating". I understand that feeling, but I want Papaya Play to make lots of money so that the game continues and I hope they do what ever is necessary to attract new players.
Please comment on what would make the game more fun for you, and more profitable for Papaya Play.
Happy Sailing.