Premium content - what should they be?
Katanauwo
Posts: 309Member Intermediate
Let's face that somebody must spend real money on something, or the game will not continue.
The question is, what things should be premium, and what should not?
While we make the wish list, we must also acknowledge that those premium content must give players a compelling reason to purchase them, or nobody would purchase them.
Compelling reason can be any of the following:
- It is OP (P2W)
- It is forced upon (Monthly subscription with otherwise limited access to game content)
- It gives significant convenience / incentive (100% speed bonus, increased nanban rate)
- It is a prestige outfit (Angel Wing, Steam Engineer Suit, Cat ear)
- It gives special perks (piracy permit bypassing improved hold and 24 hour 1 hit rule)
- It gives VIP ranks with better perks as the rank goes, which are given as the player achieves premium credit spending goal. The perks include such as daily cheque collection, permanent skill / exp / speed boost in addition to standard boost items.
You may disagree with any of those options, because they are merely ideas. But in the case of disagreeing, please recommend your idea on what should be premium content.
Please do not suggest nothing should be premium, or suggest to make something obscure premium (such as Sepcial QMP, which are now irrelevant).
Comments
Reading some articles on how server companies make money, apparently only 3 to 5% of players opt to purchase premium items, and the great majority want to play for free.
So rather than having the future of the game depend on the "whales", can we come up with ideas to encourage even new players to purchase something?
Maybe when registering, there ought to be an option for setting up an account like PayPal.
Why wouldn't OGP accept PayPal? If not PayPal, how about Amazon? Dang near everyone has an Amazon account.
Once a new player has success buying something they need, which in turn helps them in the game, they will be more likely to participate and purchase again. .
The art is to find a balance on how the use of money will create a (temporary) advantage to the investor, lend him some prestige or a fun boost without giving him an OP endless advantage to other nonpaying players.
To me there may be premium ships, but don't make them unbeatable in speed, strength and lvl reqs compared to the standard ships, maby they should only look different wit h some sort of founderscrest or whatever.
You see my point?
,parts hardware storage expansions, [max is 3x per character]
,consumable storage expansions, [max is 3x per character]
,document storage expanions, [max is 3x per character]
,trade good storage expansions, [max is 3x per character]
,dock storage expansions, [max is 4x per character now (iirc)]
,captain's bag request [max is 2x per character]
,binder expansion request [max is 1x per character]
,vault expansion request [max is 1x per character]
,skill training request [max is 1x per character]