Game rebalances?

DestryDestry Posts: 40Member Beginner
"...to revamp many aspects of PvP Battles, including plundered items and Deck Battle frequency, plus a number of other system rebalances."

I would like to know what these rebalances are, or are they still under consideration?


If it's the latter, then can we help provide some input?

Perhaps these rebalancing suggestions might be helpful:
- Nerf the profit from nanban and spices slightly, to reduce the gap in prices that newer players will eventually see.
- Reduce the strenght of all 'astro' items (ships, equipment, ship parts), make them useful but not overpowered.

I am also curious to see what the business model is going to be? Same as OGPlanet?


Not rebalance suggestions; 
- Run a lot of fun events. KOEI should still have the events from when their server just started. 
- Get the contact info of the community advisors from OGP. They were a good link between the company and the players. We are unsure of how familiar Papaya Play/Vertigo is with this game. I imagine that it will be very helpful to have player input
- Answer the threads in the forum as much as possible, if you have the time. Any answer is better than no answer. 

Comments

  • FrozenRubyFrozenRuby Posts: 286Member Intermediate
    ok first off they don't have to respond to us on the forums probably for the best too just create more chaos and drama, spice trading won't be seen for almost a year and nanban even longer, oh and don't forget if they weren't doing a wipe you wouldn't be suggesting any of this, u would be contempt with how the game was not how it could me leave the changes up to the development team we only know how to satisfy ourselves not how to improve a game for others
    Atakebune2OmegaKaiseRolandDragonEmpressRaulbarladGoosioIdsadarZimXeroDragonChildfafafohighStiklaand 3 others.
  • DestryDestry Posts: 40Member Beginner
    First off, I have given many suggestions on the OGP forum to improve this game, can't remember seeing you there.
    Also, even if it takes a year to unlock SEA, that's not that long. We can try to think long-term.
    Lastly, I can ask what I want, and they can choose to respond. These are just suggestions after all. Perhaps it's better for them to face the drama, rather than let it simmer for another two weeks.
    Babybear72IdsadarZimXero
  • FrozenRubyFrozenRuby Posts: 286Member Intermediate
    yes u never saw me there doesn't mean i wasn't there had to make a new profile here my name was already taken so yea not the same name on the OGP forum but same voice. and i voiced plenty on it and OGP never did anything about it the suggestions. and from what i have seen here papaya during this transition isn't going to pay attention to a bunch of whiny kids about how unfair the world is. when they have so much to do coding wise game balancing, new content people don't realize just how much work it is to add remove adjust new or old content on any game its not like u can flip a switch or press a few buttons coding is an artform it takes time patience and precision. they at the moment don't have time for us.
    DragonEmpressRaulbarladGoosioIdsadarxibwizDragonChildfafafohighStiklaIngeanRusilaand 2 others.
  • InfamousKillaInfamousKilla Posts: 165Member Beginner
    The last time they listened to the players, they ruined the game.
    GoosioxibwizZimXero
  • GreetjeRijkGreetjeRijk Posts: 44Member Beginner
    Better to have them listen then not listening.
    GoosioInfamousKillaxibwizZimXero
  • GoosioGoosio Posts: 71Member Beginner
    Not bad suggestions, but:

    1. Most of the community advisers right now are not wanting to stick around due to how this wipe is progressing. Seeing as how there's been no attempts to actual speak with the community, it's not hard to see why they feel their opinions aren't valued by the new hosts.
    2. Weakening Cash items would reduce their appeal for being purchased. The entire point of a cash item purchase is to have more strength than the average gamer would; otherwise, why bother?
    3. Unless there are routinely scheduled ducat wipes, there's always going to be a gap in prices between a player who's just joined the game, and one who's been around for seven years. It's an inevitability of any economic system that those who've played the longest and done the most work, will have more than the newer folks.
    4. A year to regain content we already earned and unlocked is more time and effort than most of us have to invest again. Any new content released that's tied to later game material (Northeast Passage landing points) is going to be wasted due to how inaccessible it will be. And why bother planning long-term, when all our existing long-term plans and work are being rendered moot? If it happened once, it could easily happen again, with as much regard to our input as has been shown so far.

    I admire what you're trying to do, but if the wipe proceeds as planned, there's not going to be anything left to salvage from UWO. An online game is only as strong as its community, and right now the majority of that community, feeling betrayed and having lost all their investments, are not really very motivated to start over.
    IdsadarInfamousKillaxibwiz
  • DestryDestry Posts: 40Member Beginner
    I and a few others will at least play the game at the relaunch, to see how it goes. It might be interesting, or it might become boring very quickly, we'll see... The decision to then stay around or let the game go will for a good part depend on how good this rebalance is. For that I am worried that they have little knowledge of the game.

    1. Maybe yes, they should at least try to get hold of that ingame knowledge.
    2. They can tone down the difference between normal/paid ships, focus more on asthetics/utility/etc. This might not sell well at all, I don't know.
    3. Of course, players playing for longer, spending more time on making ducats, will get an advantage over new players. However, keeping the endgame prices lower, will perhaps be less intimidating. Keep the moneys gains to more closely equal the money drains, like shipbuilding.
    4. We only need to bother if we think to play that long. It might be pointless, but we can try and see.
    IdsadarGoosioxibwiz
  • seapiratedeluxeseapiratedeluxe Posts: 140Member Trainee
    If they completely remove any form on investment bond from the cash shop, the games inflation problem will be alot slower to progress.  Even after 6 months of trading and investing nearly 80% of my cash, within weeks of the bonds release on the cash shop most every decent port maxed out in development.  Even worse was the top ranking for each town was taken over by people who never traded at all, just lucky to open a few trasure boxes and score 1 billion...

    All the hard work and glory for being recognized as your nations number 1 trader/investor.  This all went away for myself and many many others.  This was the beginning of the end, and the reason why we are now getting a reset!

    i could go on and on about how greed ruined this game in so many ways...

    Piracy was never an issue but the OGP team made bad decisions because they played the game and get owned by players who know how to train...  after years of playing i only know a couple players who are willing to grind out the sword/melee skills which of course if the reason why some players seemed unbeatable. The skill grind for melee is so boring and awfull(worst part of UWO)that hardly anyone ever did any training, or atleast no where  near the hundred or so hours youl need killing mindlessly.
    IdsadarDestryGoosio
  • seapiratedeluxeseapiratedeluxe Posts: 140Member Trainee
    add to my previous comment:

    Once the worlds greatest merchants were made obsolete because of the cash shops, so did any protection they may have setup. I personaly had relationships with some of the meanest pirates and even convnced a few to Defect to the french nation as a privateer and pirate in the name of France!  so much excitement!! fun times!  ...  Ofcourse this was all removed from the game when they cash shop when full greed mode.

    For sure we had setup eyes around the cape, frequently trying to get information from anyone we could about any pirating activity happening, in some cases we are even able to find bounty hunters to take the lead and clear the way. These pirates knew for sure of they disturbed a french merchant there would be consequences, and at some point they would be avenged. So much fun and excitment! fun times!! Once again most of this anti pirating was taken away when the patriotic merchants were removed from the game.

    just my point of view that lead to the bad decisions regarding pvp in general.



    Goosio
  • crazyhunter2003crazyhunter2003 Posts: 763Member Intermediate
    any wipe of any kind is not a solution.wiping anything players work hard to earn will only add to distrust of the host company
    DestryCrismac
    IGN:JackO'Neil
  • DestryDestry Posts: 40Member Beginner
    I am not saying it's a solution. But if they do a wipe, at least do the balancing part right.
  • GoosioGoosio Posts: 71Member Beginner
    Destry: Which brings us back to the problem that the players were ready and eager to help teach Papaya how the game worked. With these latest developments, now that great enthusiasm to teach and support the company with cash infusions and knowledge of the game has been greatly diminished, if not outright extinguished for all but a few lingering sparks. The decision to erase seven years' worth of work and achievements, regardless of who made it, would seem to show a disregard for our contributions, and that makes it less enticing to keep playing on at all.

    Seapirate: It's true the top town investors would reap special benefits like tax reductions, etc.,, but I was never bothered that I wasn't a top investor because the work of other players, whether normal merchants or investment bond users, unlocked everything in ports for the entire playerbase to benefit from, and enjoy. This was not a bad thing considering there were close to 300 towns in the game, each requiring countless billions of repeat investments to take advantage of their available items, market goods, and recipes.
    xibwiz
  • crazyhunter2003crazyhunter2003 Posts: 763Member Intermediate
    close to 200,not 300
    IGN:JackO'Neil
  • FrozenRubyFrozenRuby Posts: 286Member Intermediate
    @Goosie
    'Not bad suggestions, but:

    1. Most of the community advisers right now are not wanting to stick around due to how this wipe is progressing. Seeing as how there's been no attempts to actual speak with the community, it's not hard to see why they feel their opinions aren't valued by the new hosts.
    2. Weakening Cash items would reduce their appeal for being purchased. The entire point of a cash item purchase is to have more strength than the average gamer would; otherwise, why bother?
    3. Unless there are routinely scheduled ducat wipes, there's always going to be a gap in prices between a player who's just joined the game, and one who's been around for seven years. It's an inevitability of any economic system that those who've played the longest and done the most work, will have more than the newer folks.
    4. A year to regain content we already earned and unlocked is more time and effort than most of us have to invest again. Any new content released that's tied to later game material (Northeast Passage landing points) is going to be wasted due to how inaccessible it will be. And why bother planning long-term, when all our existing long-term plans and work are being rendered moot? If it happened once, it could easily happen again, with as much regard to our input as has been shown so far.

    I admire what you're trying to do, but if the wipe proceeds as planned, there's not going to be anything left to salvage from UWO. An online game is only as strong as its community, and right now the majority of that community, feeling betrayed and having lost all their investments, are not really very motivated to start over.'



    1. right now the forums are fueled by rage anger and malice, admins don't want to talk to players that are furious with their decision so they are probably waiting for everyone to calm down and think rationally before addressing the community.

    2.  japan server has been open since 2005 it has an astro shop similar to ours their server is 12 years old and nothing in their server is selling for over 2billion. heck not even at the 1bil mark their prices of astro and ingame items ship equip is reasonable for all players.

    3.  please refer to point 2, for this as welll

    4.  u would still be playing this game a year from now even if they didn't wipe the server you can't really say u don't have the time when you always have time to play uwo to begin with.  
    4a. in regards to long term plans its just going to take longer its up to the players themselves if they will spend money or not, or how many hours they will play per day, its all variables.

    there is a total of about 71 players who have actually bothered to post in these forums. most of which only did about 1 post since the opening of these forums in actuality its about 15-25 players that are very vocal about things they have heard and their complains or understandings of the situation. its not alot of players when u think of uwo's entire player base its not even a drop in the bucket
    DragonChildStiklaIngeanRusilaLucillaCravosJoandarc
  • evilmedievalevilmedieval Posts: 0Member Beginner
    cosmetics will always be sellable in games , no need to op item mall ships. All a item has to do to be worthy  is be resellable
  • pieratthepieratthe Posts: 419Member Intermediate
    Very good point of view.  Someone who's actually used the in-game mechanics as they are designed. This is what we need more of.  I remember back when some companies bought/paid for protection.  Like Golden Horde, anything u attacked a white name in GH, they'd shout GH. Cause u knew if u continued and plunder that person, that a whole fleet or 2 would be headed ur way to avenge that person. So once u pirate'd that GH person u literally had to go somewhere else to pirate, or form a fleet of pirates cause you KNEW they were coming.  People actually put bounties on pirates.  Peeps trust me, this is all good for the game, we will flourish again, just be patient, play again on the 18th.  Come on peeps not like it'll take another 7 yrs to get ur stuff back.  We all know what we are doing now :D
  • Zakari1967Zakari1967 Posts: 12Member Beginner
    Game rebalance = wipe all data and open their own Item Mall and wait for players to spend $$$$$$ buying "Astro" ships etc.....
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