the cash players can widen the gap between the have and have nots at a faster pace than ever before since they are not playing catch up against established players. Dont get me wrong, I hope the game succeeds and gets some advertising - lack of marketing and advertising is one thing that hurt this game for years. But it is naive to think this is going to be some utopian environment and not more of a cash driven game than it ever has been before.
You might have to help me but there are no steam uwo reviews since the wipe, never mind with 100 feedback, nor is there any talk in their forum. Where did you do this review with all the positive feedback?
But you know what in the end it doesn't matter. The people wanting the reset won (not that i think papaya gave a rats butt about what either side really wanted) and you guys get to keep it. Remember, it will be lots of work and you will need to spend lots of money every month to keep the game alive. Papaya isn't bringing the game back because they are great guys who love you and want to make you happy. They want money. The people who already spent a lot of money and time ...a lot of those people don't want to do it no more and it's now your burden to bear. There will be a few big spenders left, and you are really gonna need them, but most who claimed to be big spenders and are coming back are ...exaggerating their financial contributions. Time to step up.
dsmack3 - So, just to be clear, and you can assume I'm taking a poll, are you saying that you don't intend to even log in, just to see what the world looks like?
Fifth week, the handful of people who wanted the server wipe can hold hands in Seville and sing Kumbayah as the server dies.
LMAO. But I do not want to see UWO dying, though. Funny, it did same thing for La Tale because many players hope La Tale server will die after Papaya chose to wipe server. However, La Tale server is doing good that's what I heard from UWO Forum at OGP. Tbh, I hope Papaya will come up with better plan than OGP did.
Summarizing what seems like the most important points
we will have 60% retention with maybe half of those willing to spend money on the game from the start.
who is going to teach them (noobs) how to play anyways? The learning curve of this game is INSANE
OLD players who are going to return and give it a try, since PvP, and piracy mite be fixed.
If it receives 0 marketing when they relaunch it, then it will be difficult for new players to find the game, or any of the old players to realize it was relaunched.
If they DO get the word out, then everything you say in your post will be quite the opposite.
So the future of UWO depends on % Retention Making it easier and more rewarding for newbies to enjoy UWO Something new or improved for everyone to enjoy. Awareness, Awareness,Awareness. This last item is not only Papaya's responsibility, but everyone's responsibility UWO is no longer visible to the gaming community If you love this game, get the word out to every forum, friend, and gamer you know.
How much money i spend on a game is directly related to the quality of service i see, if papaya doesnt stop gold spammers, botting i spend less.
If papaya overpowers cash shop items i spend nothing. (investment bonds in the cash shop is a deal breaker)
I cant help but feel they are going to give it minimal effort and release the same cash items that utterly destroyed the game before, i do hope im wrong and they actualy do a "good job".
Unfortunatly thats unlikely given my experience with other game publishers. The lack of communication and lack of customer support is already apparent, not a great sign for the future. However, i will give the game a chance but i wont be spending any real money until papaya proves itself worthy of my gaming dollars.
Just because i love UWO doesnt mean i throw away all my expectations when it comes to spending money and any goods or service in my life.
@ZimZero my parents went home finally, house is still there, my sister's kids are still with me since the air quality is still bad in Napa, and schools are still closed. Thank you thinking of me. It's been a tough week.
as old player I thought players playing it because it was fun... not because they were stronger than others :/ reset means that more things to do for me and also chance for better experince since infilation goes to 0 and if they can balance it well maritime will not turn into money sinkhole
Well ofcourse if they change nothing and just say "well have fun after wipe" I will support your rage but if they do considerable changes that proves "wipe was good thing" I will stand aganist you.
wich means: if game gonna have diffrent feelings I am ok with starting all over again
I posted earlier that i'm one of those quitters whose hanging around because i wanna desperately believe that when i log in the first time the sky will be the blue, the grass will be green and all will be good in the world. Then usually Pierat says something and i wanna quit again. But no i will be logging on to see what is going on. But ...if i'm not happy i have no plans to use the free stuff they gave me, they can stuff that up ...no no friendly lovely la la la the world is happy ;)
I lot depends on if the world is reset. I'm secretly hoping the ports will still be developeds
sadly, I expect what manacat said to be close to reality, but maybe double or triple the timelines...
I am convinced they have no idea how much time/grind/investment is required to make uwo desirable to old players... so, they'll be depending on new players who also want to spend $
I honestly wish them luck, but it's niche game, and you hurt the old timers who spent $
Its going to be tough to keep playing long. One of my favorite things was having a nice long peaceful sail through the North West Passage to Japan and back for a profitable Nanban run. The thought that its hundreds and hundreds of hours away before I can even consider being able to do that again is difficult to swallow. They can help by giving legacy players a fastrack to gaining all the port permits, but even the thought of redoing the national quest chain and Circumnav that I was so proud to have completed is difficult to fathom. I hate being a doomcrier, but I'm scheptical that there's much that PapayaPlay can do to keep me interested on more than a casual level, not that I was the most active player in the past 3 months either.
I do feel that a sort of "death" of the game we knew and loved is imminant, one way or another. I hope enough of you more hard-core players will keep the game going so I have a server to log on to relive old memories, but I doubt this game can entice me to put the work in to get back to anywhere near where I was before.
I made this post early in my grieving process, but I can't get over the bad feeling that the game's days are numbered. The subset of players that are most focused on pvp seem to have gotten to the publishers somehow, and they are going to try to shift the game focus in that direction. Which I guess is ok, but it really cuts off the non-pvp players, and limits their options. Yes, people can buy tributes or spend real money for flags or stay in safe waters, so save it. But that places a limit on what aspects of the game people can experience. That will kill the game, period. So, yes, I think my timeline in the original post was rather short, but the sequence isn't that far off.
I will be back, but I don't know for how long. And I still have no intention of giving Papaya any cash, for anything. They haven't earned it.
@shelleyl: Just out of curiosity about your final comment "And I still have no intention of giving Papaya any cash, for anything. They haven't earned it"
1.What would it take for them to earn it from you.
2.Would a "de-gimping" of PVP still make you angry if it just allowed that aspect more freedom, but made it possible to get things like flags and such ingame without cash help?
3.What if they put a say 24hr cooldown from being attacked, and beefed up BH?
4.Or what if they removed some of the hostile waters areas, and made a "sea lane" that allowed players to go to all the far off places, albeit a longer route that was safe all the way?
Just punting, but would those be enough to make a long term, non pvp player like yourself a bit happier? (Full disclosure, I'm not a pvp player, and see no real chance that I would ever be interested in becoming a pirate in this game)
Driver picks the music, Shotgun shuts his cakehole ~ Dean Winchester (Supernatural)
@Centex3kgt 1. To earn my money, they need to regain my trust, and that may not be possible. Everything that's happened since they bought the game has done nothing but break my heart. It took me 4 years to get to lvl 78 adventure, and find 2450 discoveries, and they took that away.
2-4. I don't like it that pirates can steal my items any more than I enjoyed it when my house was burglarized. The whole "haha I took your stuff and there's nothing you can do to stop me, haha" attitude bothers me. It also bothers me that if anyone dares to complain about it they are subjected to all kinds of abuse in chat and forums. I object that I am expected to use my resources to by them "tributes" to be allowed to play. I resent that they expect me to spend cash to buy the blue flags, then complain if I do. I resent the idea that their gameplay somehow is more important than mine. I resent that if I actually do fight back I go blue and can be farmed into oblivion by pirates. I resent the smug, arrogant superior attitude of a number of people who have posted here. A post called "Why I should be able to steal your stuff" leaps to mind. Why should I be required to wait around for a BH to want to follow me to Jakarta to look for quests, and then pay him for that privilege?
As it stands right now, I have committed to log in on the 18th, restart my company with my boyfriend, and see what happens. He's not feeling very happy about the game right now either. With the level of BS I've seen on these forums about how wonderful it will be when the thieves have their day again I don't know if I'll last a month. In fact, as I write this post I'm finding myself wondering why I'm going back at all.
@shelleyl: I am truly sorry that you feel that way. I hope you and him actually do come back on the 18th, and find something to keep you here. Both of you are a great asset to this game we all love. I also hope that papaya's changes do NOT in fact bring about all that you are afraid of. So far their announcements (though lacking and slow) do not actually say that they are removing all of the nerfs on pirates.
It is my hope that they can find a happy medium that lets pirates play their game (because that is in fact a part of this game, an integral one at that) without damaging the traders and adventurers in the ways that you fear.
Please do come back, give it a chance, and hope, as I do, that its not as bad as your predictions.
Driver picks the music, Shotgun shuts his cakehole ~ Dean Winchester (Supernatural)
2 things mamacat i don't quite agree with that you said. First off, "shift in that direction" you should have properly said, "shifted BACK into that direction" since it's just removing nerf's And when u said u felt... after being robbed "haha nothing u can do about it" Well yes there was and is something u can do about piracy on this game. Fight back is one option, another is once ur hit by that pirate, u do know u can now track that pirate as long as u want too. So you and ur company can form a fleet, and using reward posters purchased from the item shop in town, u can track that pirate to whichever sea they are in, and get ur stuff plus more back :D
What I have noticed when OGP ran this game some pirates started to form fleets which make it hard for a single trader to fight back, I know I had three attack me in the caribe and instead of using cannons two fired and one ran to melee me there was no chance I had to even try and win that fight
I don't think you need to spend on cash shop right now since you can use rewards ie $10 (900 UWC) while you can observe how's UWO going on for at least 2 months as just Batt suggested from other topics. I don't plan to spend on UWC for now because I will get $10 each for 4 months. However, I probably will spend on UWC only if Papaya has good deal ie 50% bonus, draw free just like OGP did with bottles, or etc ,but i have no plan to spend more than $20 or maybe $30.
@pieratthe Chasing people down and fighting is not my game style, that's yours. I'm not going to sit here and argue with you, you enjoy making fun of people too much for my taste. I'll log in on the 18th, I'll reform my company and see what happens. I get harassed and prevented from playing my game, I'll quit, the end.
did say it was, was just saying something can be done about it. You can hire and pay a hunter, sure won't be any shortage's of those trying to get back at pirate's
Buying power becomes more appealing the more competitive the game is. I don't think anyone got to the publisher. I think they're just counting on some simple psychology being applicable, without fully understanding how niche this game and its players are. Hopefully it's still running in a year.
I'm still mad, I don't have a lot of time to play, so I play sparingly. But I have been playing for a long time, and it'll take just as long for me to get it all back.
People are creatures of habit. If left unchecked, two things will happen - the grievers will be back and the economy will be destroyed again. It won't take 6 months to figure it out which direction the game is headed. No doubt pie and killa won't shut up long enough to let everyone know how great they are. I think there a more than a few of us who like mama are going to come back and see how it goes. Maybe we all be surprised and there really will be a true balance, but as long as something simple as turning blue after a successful defense against a orange or red name is not corrected, then any rebalancing will be considered a failure. Being able to hit a pirate with cannons and get out of the circle is alot easier than being forced to deck and having the pirate deliberately lose to clean you out. If this one point is not corrected then there is no chance of balance. No sense in a player who primarily a Merchant or Adv grinding land skills in hopes of beating a pirate if they still turn blue and can be farmed at that point. The more advanced at DB know this and are being deceptive for their own benefit.
Badplayer3 made a good point in that the game we generally knew feels dead. It may not be dead yet, but like with any injury there is a chance that it never returns to where it was and becomes more fragile. A smaller amount of stress will just break it again.
Comments
the cash players can widen the gap between the have and have nots at a faster pace than ever before since they are not playing catch up against established players. Dont get me wrong, I hope the game succeeds and gets some advertising - lack of marketing and advertising is one thing that hurt this game for years. But it is naive to think this is going to be some utopian environment and not more of a cash driven game than it ever has been before.
we will have 60% retention with maybe half of those willing to spend money on the game from the start.
who is going to teach them (noobs) how to play anyways? The learning curve
of this game is INSANE
OLD players who are going to return and give it a try, since PvP, and piracy mite be fixed.
If it receives 0 marketing when they relaunch it, then it will be
difficult for new players to find the game, or any of the old players to
realize it was relaunched.
If they DO get the word out, then everything
you say in your post will be quite the opposite.
So the future of UWO depends on
% Retention
Making it easier and more rewarding for newbies to enjoy UWO
Something new or improved for everyone to enjoy.
Awareness, Awareness,Awareness.
This last item is not only Papaya's responsibility, but everyone's responsibility
UWO is no longer visible to the gaming community
If you love this game, get the word out to every forum, friend, and gamer you know.
If papaya overpowers cash shop items i spend nothing. (investment bonds in the cash shop is a deal breaker)
I cant help but feel they are going to give it minimal effort and release the same cash items that utterly destroyed the game before, i do hope im wrong and they actualy do a "good job".
Unfortunatly thats unlikely given my experience with other game publishers. The lack of communication and lack of customer support is already apparent, not a great sign for the future. However, i will give the game a chance but i wont be spending any real money until papaya proves itself worthy of my gaming dollars.
Just because i love UWO doesnt mean i throw away all my expectations when it comes to spending money and any goods or service in my life.
reset means that more things to do for me and also chance for better experince since infilation goes to 0 and if they can balance it well maritime will not turn into money sinkhole
Well ofcourse if they change nothing and just say "well have fun after wipe" I will support your rage but if they do considerable changes that proves "wipe was good thing" I will stand aganist you.
I am convinced they have no idea how much time/grind/investment is required to make uwo desirable to old players... so, they'll be depending on new players who also want to spend $
I honestly wish them luck, but it's niche game, and you hurt the old timers who spent $
I will be back, but I don't know for how long. And I still have no intention of giving Papaya any cash, for anything. They haven't earned it.
IGN: Centex3kgt
Country: Portugal
Focus: Adventure/Trade
Levels: 21/18/13 (10/22/2017)
Sewing: r7 (10/22/2017)
Shipbuilding: r4 (10/22/2017)
PC Specs:
Intel Core i7-4770S 3.1GHz Octacore, 16gb RAM, Intel HD 4600 2GB GPU, Windows 10 64bit
1. To earn my money, they need to regain my trust, and that may not be possible. Everything that's happened since they bought the game has done nothing but break my heart. It took me 4 years to get to lvl 78 adventure, and find 2450 discoveries, and they took that away.
2-4. I don't like it that pirates can steal my items any more than I enjoyed it when my house was burglarized. The whole "haha I took your stuff and there's nothing you can do to stop me, haha" attitude bothers me. It also bothers me that if anyone dares to complain about it they are subjected to all kinds of abuse in chat and forums. I object that I am expected to use my resources to by them "tributes" to be allowed to play. I resent that they expect me to spend cash to buy the blue flags, then complain if I do. I resent the idea that their gameplay somehow is more important than mine. I resent that if I actually do fight back I go blue and can be farmed into oblivion by pirates. I resent the smug, arrogant superior attitude of a number of people who have posted here. A post called "Why I should be able to steal your stuff" leaps to mind. Why should I be required to wait around for a BH to want to follow me to Jakarta to look for quests, and then pay him for that privilege?
As it stands right now, I have committed to log in on the 18th, restart my company with my boyfriend, and see what happens. He's not feeling very happy about the game right now either. With the level of BS I've seen on these forums about how wonderful it will be when the thieves have their day again I don't know if I'll last a month. In fact, as I write this post I'm finding myself wondering why I'm going back at all.
IGN: Centex3kgt
Country: Portugal
Focus: Adventure/Trade
Levels: 21/18/13 (10/22/2017)
Sewing: r7 (10/22/2017)
Shipbuilding: r4 (10/22/2017)
PC Specs:
Intel Core i7-4770S 3.1GHz Octacore, 16gb RAM, Intel HD 4600 2GB GPU, Windows 10 64bit
Buying power becomes more appealing the more competitive the game is. I don't think anyone got to the publisher. I think they're just counting on some simple psychology being applicable, without fully understanding how niche this game and its players are. Hopefully it's still running in a year.
Director
DutchCourage - Amsterdam