Skills for New Characters (New UWO Players, Please Read)
BengalTiger777
Posts: 13Member Beginner
Hello, all. I realize most of us on the forums are transplants from OGP; however, I am writing this post as a means of introducing UWO to the Papaya Play/Vertigo members who have not played UWO before. I'd like to discuss the various important skills, and why, in my opinion, one should have these skills regardless of class:
Caution (Trade Skill)--avoids ambush from unseen NPC's
Accounts (Trade Skill)--allows haggling at Market Keeper (must be in certain jobs to learn skill)
Gunnery (Maritime Skill)--increases cannon load speed in sea battle (must be in certain jobs to learn skill)
Storage (Trade Skill)--process marine life into fish; reduces losses as a result of defeat in land or sea battle
Fishing (Adventure Skill)--allows you to catch fish at sea or near bodies of waters while in cities
Ballistics (Maritime Skill)--increases firing range of cannons
Accuracy (Maritime Skill)--increases short-range capability of cannons
Penetration (Maritime Skill)--increase damage capabilities of cannons
Surveying (Adventure Skill)--measures coordinates and allows you to view a mini-map in landing zones
I no longer include Sail Handing as a 'mandatory skill' since the auto-sailing feature is applied automatically, and the only benefit to ranking sail handling is a small increase in speed at each rank. Again, these skills are NOT truly mandatory, but these are good skills for your character to learn, especially in the early-going. If anyone has other skills, they'd like to add, please feel free to do so. I wish you fair winds and following seas.
Comments
FUBB Deputy
Trib Tyrant
Adventurenerd
Master Debater
Storage
Body language
Sail handling
Surveying
Survival
Steering
Caution
Company: FUBB
Nation: Ottoman
Levels - 67 Adventure 87 Trade 78 Maritime
7Nation SBer / Grader
Doesn't encompass all skills required but for early stages these will definitely boost your utility as a Venetian. Other nations may be able to use this guide as well just changing out certain trade jobs so your main is how you want him built. this guide is specifically for Venetian's and FEATHER grind.
once you make your way out of EU then skills such as Navigation become available. hope this helps
yes I have set it up for 3 characters but will modify if they change that.
also, notice I set it up so each character is a specialty for different tiers of Trade goods so you can best use those Purchase Orders later in game.
Company: FUBB
Nation: Ottoman
Levels - 67 Adventure 87 Trade 78 Maritime
7Nation SBer / Grader
Company: FUBB
Nation: Ottoman
Levels - 67 Adventure 87 Trade 78 Maritime
7Nation SBer / Grader
FUBB Deputy
Trib Tyrant
Adventurenerd
Master Debater
Company: FUBB
Nation: Ottoman
Levels - 67 Adventure 87 Trade 78 Maritime
7Nation SBer / Grader
That is unfortunate really cos it’s good to do them at the same time.
Your gonna need food before management anyways. So stick to taverns for a while
Company: FUBB
Nation: Ottoman
Levels - 67 Adventure 87 Trade 78 Maritime
7Nation SBer / Grader
Company: FUBB
Nation: Ottoman
Levels - 67 Adventure 87 Trade 78 Maritime
7Nation SBer / Grader