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Home › Uncharted Waters Online › General Discussion
Home › Uncharted Waters Online › General Discussion
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Venetian area is a good start for really low Sewing ranks, but Northern Europe and then India is where the later levels come.
Always considered Alchemy, but then I never know if I'll enjoy the grind or if it would be worth the time.
ACME_Corporation
Amsterdam
I grinded cannon skills from R9-10 to RR15 (penertration, reloading, accuracy, ballistics, gunnery)
Casting from R16 to RR16
Sewing from R10 to RR16
Storage from R15 to RR16
Cooking from R16 to RR16
Handicraft from R16 to RR16
I was about to start on melee skills but then got word the server was closing so I started grinding levels and unlocking Nanban.
Trade Goods grinding will take the Longest but yes will most likely be worth it.
Company: FUBB
Nation: Ottoman
Levels - 67 Adventure 87 Trade 78 Maritime
7Nation SBer / Grader
Company: FUBB
Nation: Ottoman
Levels - 67 Adventure 87 Trade 78 Maritime
7Nation SBer / Grader
Crafting skills go up faster if crafting while sailing?
I’ve heard a few people talk about refining acrafting skill. What does that mean?
Crafting while sailing is for managment skill. Raises on GSs and also if ur ship has a galley/workshop it could yeild more goods
Company: FUBB
Nation: Ottoman
Levels - 67 Adventure 87 Trade 78 Maritime
7Nation SBer / Grader
Graphics ROG PG348Q (3440x1440@100Hz)
8192MB NVIDIA GeForce GTX 1080 (EVGA) 38 °C
Storage 1907GB Samsung SSD 960 PRO 2TB
5589GB Western Digital WDC WD6001FZWX-00A2VA0 (SATA) 36 °C
I will however look forward to grind shipwreck raising - if I can get my hands on map pieces :D
I am however *not* looking forward to the management skillgrind... Never was much of a crafter and that skill drains me every time x_x
I liked it more when I created a second character dedicated to maritime, but I rarely used that character since my primary character still had a long way to go.
I generally liked grinding the crafting skills, especially handicrafts (the only skill I refined). With that said, I generally approached the game in the same way as spiekums. Though I sometimes spent time grinding crafting skills (when I could afford the PO's necessary or else had the patience for port hopping), I spent most of my time on Nanban trips, spice trading, travelling all over the place to craft a certain item that was very profitable for me on the market (even more so than Nanban), job quests, or the occasional adventure quest.
My favorite aspect of the game was exploring the world and discovering new locations. Maybe I should focus a little more on the adventure class this time around. I actually like charting sea regions and had finished charting every sea region (barring a future Antarctica update). Charting should make it much easier to build up adventure experience and fame this time around.
It’s only really all that useful for maritime, so there is no reason why you can’t stay in a row boat through out the cannon, melee grind.
I was just about to do circum nav in my Arabian galley before the server closure was announced.
But I did get to R8 rowing without trying, just by opening the map and going about daily maritime grinding