Couple questions...
Questions:
1. If we can run alts, I’m going to have a Dutch and a Spanish toon running through school in Groningen at the same time. Will that be a problem for the Spanish character? Or does it not matter what city you do the classes?
2. I see Founder's Rewards the Adventure/Trade/Battle Skills Instruction gives +3 to that particular skill set for 1 day. What does the “Advanced” version we get for Jobs Rewards do?
3. What are some characteristics you want for an Adventurer’s ship? Trade > speed & large cargo bay, Maritime > cannons, strong hull, man-power, etc.
4. The ship skills listed for each ship on the website. If you have the required management skill, can you get all those skills on your ship? Trading Large Galleon on Wikia for example shows:
5.
1. Enhanced ship handling
2. Adjutant’s Cabin
3. Improved Hold
4. Galley
5. Workshop
Do you get all of these?
(Hope formating came through ok)
Comments
2: i think that item gives temporary boost to those skills for a few hours so rank +3, which provide many benefits for each class.
3: in my experience speed and wave resist. There is so much travel involved for the more advanced quests(and cool ones)
4: Unfortunalty my memory fails, i hope someone else will fill in. But from what i can remember management skills only makes your ship parts more effective. to rank up management you must be using a modded ship.
Director
DutchCourage - Amsterdam