Good things about Pay 2 Win

KatanauwoKatanauwo Posts: 309Member Intermediate
Since "Free to Play, but Pay 2 Win" is the new norm of MMORPG world, and nobody could really stop this trend, let's probably focus on positive side of pay 2 win.

The positive things I could think of about Pay 2 Win:
  • You always can beat an opponent eventually even though he has higher level and more time than you ,as long as you are willing to support the game in monetary means.
  • It helps boosting server revenue, so chances for server shutdown is small. (OGP was fighting against P2W, but then they turned belly-up)
  • It encourages people not wasting time on worthless grinding, but instead should excel in real life and then invest the reward from the real life back to the game for catching up progress, rather positive somehow for keeping game / life balance.
  • It gives you prestige when you pay hard. Because peasant players (free ones) will find it hard to compete with you.
  • It gives you social status in UWO as a result of the prestige. Peasant players will try to be nice to you because you might share some un-used premium stuff with them, making them more powerful than those who do not show respect to you.
  • It makes your opinions weigh more than others when you make suggestions on improvement or change requests to GMs. Since you are one of those major premium players. No GM would admit it but their management are influenced by premium power.
If PP has made up their mind pursuing P2W strategy, then let it be successful and gain community support.

Comments

  • KatanauwoKatanauwo Posts: 309Member Intermediate
    Formatting was stuffed ...

    Since "Free to Play, but Pay 2 Win" is the new norm of MMORPG world, and nobody could really stop this trend, let's probably focus on positive side of pay 2 win.


    The positive things I could think of about Pay 2 Win:

    You always can beat an opponent eventually even though he has higher level and more time than you ,as long as you are willing to support the game in monetary means.

    It helps boosting server revenue, so chances for server shutdown is small. (OGP was fighting against P2W, but then they turned belly-up)

    It encourages people not wasting time on worthless grinding, but instead should excel in real life and then invest the reward from the real life back to the game for catching up progress, rather positive somehow for keeping game / life balance.

    It gives you prestige when you pay hard. Because peasant players (free ones) will find it hard to compete with you.

    It gives you social status in UWO as a result of the prestige. Peasant players will try to be nice to you because you might share some un-used premium stuff with them, making them more powerful than those who do not show respect to you.

    It makes your opinions weigh more than others when you make suggestions on improvement or change requests to GMs. Since you are one of those major premium players. No GM would admit it but their management are influenced by premium power.


    If PP has made up their mind pursuing P2W strategy, then let it be successful and gain community support.
    xibwiz
  • FlorianGeyerFlorianGeyer Posts: 214Member Trainee
    And how about players who cannot effort? youth that can't decide about their own financials,, the poor among us, etc.

    These are the ppl who are always in disadvantage. It doesn't feels right not to think of them...
    Idsadarhatebeatxibwiz
    Be safe and prosper!
  • aceman39aceman39 Posts: 943Member Intermediate
    People that think of themselves and P2W think is low class people who play free are beneath them and we don't matter. But see they forget one thing us who are free to play work hard for what we get and can say we did it without spending money and can be proud of what we accomplished. If that is wrong I rather be wrong then a butt head who takes short cuts
    ordon1Idsadarxibwiz
  • theedgedemontheedgedemon Posts: 237Member Trainee
      enjoy your p2w since vets are coming in force. with lvl 30s in one day that CV will be seen as junk in less than a week.

      and remember your pretty forged cannons can be stolen... do you like to bet?
    HelloAllxibwiz
    Desire spawns madness, madness collapses into disaster.
    mankind never learns...
  • dsmack3dsmack3 Posts: 42Member Beginner
    If you can't afford to pay I feel bad for you and hopefully things will turn around soon.  If you don't want to pay that is your right.  But SOMEBODY needs to pay.  If nobody paid there would be no game.  To make people pay they need to offer them incentive.  
    If you want to argue that the incentive is too much or too unbalanced you can make that argument and I might even agree.  But to play the it's so unfair they get stuff I don't is deadly to the existence of the game.  The ftp only get to play if there is enough p2w peeps 

    Byrdman
    xibwizCulvern
    Is Byrdman
  • Rhend78Rhend78 Posts: 88Member Beginner
    They'd get MORE money from me (on average) if they went to a Subscription based model and did away with the cash shop entirely. 
    hatebeatxibwizCulvern
    Kai - Maritimer
    Rhend - Trader
  • LyonesseJosephLyonesseJoseph Posts: 637Member Intermediate
    Tbh, I don't agree with Papaya's strategy of P2W and how way they handled Lottery because they're just like OGP that desperate to make money. However, I hope this is temporary before they will go back to normal and focus to improve cash shop.

    I am strongly believe that they need to remove Investment Bonds, buy-able items ie POs, and some OP items to make game more balance.
    xibwiz
  • dsmack3dsmack3 Posts: 42Member Beginner
    Rhendy78

    I don't know if they would get more out of me if we went subscription but I would be happier :)
    But then a lot of people couldn't/wouldn't play and that would be bad as well, we can never keep everyone happy.   It's one thing to sell overpowering items that can one shot others or whatever, it's another to sell people things that help the game go faster or more smoother for them.  It's not about fair and equal for everyone, it's about papaya making enough this month to keep the game open next month.

    If papaya sells an item to makes my storage exactly the same as a ftp, i'm not buying it.
    If papaya sells an item that makes my ship the same speed as a ftp, i'm not buying it.
    If papaya sells 0 po's for 100 uwc, i'm not gonna do it.
    If papaya sells tickets that have a 1% chance to drop a ship that you can get in the sy ...well you get my idea.  

    The only games that have a fair and equal chance for everyone are the sub games, and the sub games are the only ones that can really handle a reset because everyone really starts out fair and equal again. If we don't want a sub game here, we have to put up with the unfair advantages some are going to get.

    Byrdman
    xibwizCulvern
    Is Byrdman
  • KatanauwoKatanauwo Posts: 309Member Intermediate
    It is fine to sell OP stuff as long as it is also available via productionin no more than 3 months. Thus pay to get temporary advantage
    xibwiz
  • HelloAllHelloAll Posts: 701Member Intermediate
    Wow what a patronising and rude post.

    I have paid money into the game and will continue to do so.

    But it in no way or form makes me better than anyone who refuses to or can’t use real money.

    In real life I know some poorer people who are lovely, and wealthy people who are not very nice at all.

    What’s in a person’s heart and how they treat and view others makes them a good person. Not money.


    I think maybe English is not your first language and it has not come across well.

    Or maybe I have misunderstood (I hope so)

    But I’m not in agreement with the post if I have understood it correctly.

    xibwizCulvern
  • HelloAllHelloAll Posts: 701Member Intermediate
    After reading the op post again maybe I have missunderstood a little and overreacted.

    If so I apologise.

    Still not keen on the word ‘peasant’ tho.
  • LerxstLerxst Posts: 111Member Trainee
    MMOs used to cost a $10-$15/month subscription fee. If people spend $10 a month on a "F2P" game, then they're still paying subscription fees essentially. Archeage was a prime example of this and I never complained, yet everyone accused it of being P2W.
  • makaramusmakaramus Posts: 62Member Beginner
    if people who dont pay leave this game then there will be no benefit to people who paying this game since they will be fighting with themselves only now
    Result: They will quit too because their payment didnt give them advantage they thought
  • makaramusmakaramus Posts: 62Member Beginner
    where the hell is edit button?
    Whatever I will just comment another time:
    Instead of making people who pay gain huge benefit make them push a little further but dont incrase their progress speed or power instead make them have more fun from game

    Today online games usually benefit when they try to keep free players in their game pool because by offering more people offering more people to interact to paying customers by doing so making sure they stay .


  • xibwizxibwiz Posts: 77Member Beginner
    Well while not are sold ships better than the ones that can be made in game then all is fine, since only requeriment lower levels be the diference its not so unfair.  Also should be sold more ship parts to let players make their own ships with effort, also let those parts be tradeable and all will be fair. Also sale more pact-no-war cheaper or with 7-14-30 days, or sale some plunder prevention/block item :p
  • lokked1lokked1 Posts: 8Member Beginner

    The only obvious thing that matters is that we have a game to play, period.

    FTP/P2W allows player to invest money into their progress along with time.

    Subscriptions only allow players to invest time into their progress.

    Both systems can be "fair". You have as much opportunity to invest resources as the next player. It's your choice as to whether or not you do so. Where people complain is when they feel like other players' investments should match their own. If you believe you can tell people not to spend money, can they tell you not to spend time? Does that sound fair?

    I'll admit that FTP/P2W systems can create a scenario where Time Investment can never compete with Financial Investment, and this is where the focus of these arguments should be.

    Any other whining about this only shows the immaturity and naivety of people.

    THawk420
  • megabuffer2megabuffer2 Posts: 6Member Beginner
    did they just sell mghp again? this early?! 
  • ChadnarikChadnarik Posts: 0Member Beginner
    I'm all with what you say, Katanauwo, like everything that would be put into the Item shop or ticket... whatever the way, should eventualy be getable within the game it self in events or just been made from production skills. but like 3 months or so...

    I mean I don't like P2W ideas but the fact of the matter is people that buy things in item shops are the one bringing patch and update coming in the game. sad... but truth... the more money Papaya get from the game item shop, the more likely the game won't just close up.

    It basic principle of exchange; they give us a game to play in, somebody other then themselves need to pay for it. basic common sense... they just need to find a way to giving a chance for free players get what paying players can get... event, production, ingame lottery... I don't know but something.

    P.S: I believe and also know that P2W need and most remain in the game... sorry, the truth hurt...but yes.
  • JustToTalkJustToTalk Posts: 59Member Beginner
    I do not need to consider uwo at all when it becomes a pay2win. There are lists of better choices to pick from.

    One word to describe uwo in the old days is "comfortable". One word to describe uwo now is "dirty". 

    You can see maturity in how someone handling problems. In this case I see immaturity, arrogant and childish. And people like that always end up making the wrong decision. 

    There is too much pride in Papaya. I don't think they will ever admit their mistakes but six months would be a reasonable period for them to see, that old players will not come back to play or even if they do, they will not support the game. There will only be worse.

    When Papaya took over uwo, they did not put in much thoughts, consideration, caution, but rather a rough, forcing and hard push. Given even the person with the least logical mind possible, and he would understand. 
    How can such an old game like uwo survive like that? 

    Immature. Arrogant. And childish. 

    This is fate. Uwo has changed 4 publishers in the west region. Netmarble, Gpotato, OGP and Papaya. No matter how much I love this game, I know this is the end of it and the rest? Is just a matter of time. 
  • CulvernCulvern Posts: 646Member Intermediate
    Seems everyone here has misunderstood the cash shop entirely.
    Every item in the cash shop IS available to the ftp person. Just try typing WTB in chat and poof you can get any item from the cash shop without spending ANY real money. Yep you may have to work a bit harder in game to get the ducats, but someone has to work hard in real life to earn the real money to spend in the cash shop.
    Everyone seems to hate the cash shop customer but all of you buy the items from them.
    Try thanking the cash spender for allowing you to have the same items.


    Your welcome.
  • KatanauwoKatanauwo Posts: 309Member Intermediate
    A subscription system without micro transaction would be better.

    Some may argue there arent enough ppl for sub...

    I think this game is already in big trouble if a player is not even willing to ditch $15 per month, or if there arent enough players at all.

    Something said about this game where most players did not want to contribute monetarily.
  • HelloAllHelloAll Posts: 701Member Intermediate
    Jusg play the game already. If you spent the same amount of time clicking on the mouse rather than bashing away on the keys on here you would have all the cash shop items already.

    Some people want any excuse to complain.

    It’s only pay to win if you want to be the best, get over yourselves and play your own game.

    Even those that can pay for uwc will still be behind those that can afford to spend even more.

    This is one completely pointless arguement.
    It’s done, move on, enjoy the game or go find another. It’s really is that simple.

    I for one hope you all stay and accept it for what it is and enjoy it for what it is.
  • theedgedemontheedgedemon Posts: 237Member Trainee
    @Katanauwo  what you are missing is the  market and trends, trying to convert this or pretty much any game into sub based at this point in time, would be an economic suicide, people do spent hundredths of times more money on F2P games with  tickets, gacha, roulette or whatever the local moneymaking scheme is called, they like the feeling they have more freedom but are enticed fast with the competition to be the shiniest.

    Companies noticed this quite a long ago which is why so many games switch to F2P of some form or another after a while, the cycle for a new popular or "innovative" game starts with pre launch sales and sub model and decline into micro transactions while gradually opening the content for "free" to retain as many players as posible, after all being the shiniest shiny is worth nothing if you are alone.

    thank god we at least haven't fallen to the most vulgar version of  subscription together with Micro transactions, which scream exploiting cash grab.
    Desire spawns madness, madness collapses into disaster.
    mankind never learns...
  • LerxstLerxst Posts: 111Member Trainee

    The better version of this is something the highly successful "F2P" games already do - "Freemium". Taking a long, grinding, based game, adding more grind to it but offering account based bonuses and perks for a small fee, bringing the "premium" version more in line with the regular game.

    World of Tanks does it, Robocraft does it, lots of other do it and those games has massive player bases in them.
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