Rework how vote kicking works.

WizardLogicWizardLogic Posts: 37Member Beginner
So a group of particularly toxic BG players who I will keep anon for this, have gotten into the habit of kicking low KDR and low level players from BG lobbies in the attempt to "win" their match. This is such a poor display of sportsmanship, and can be detrimental to new players playing the game. 
Imagine you want to play the only open BG room, since at night the game can die down quite a bit, and you are kicked because you died 5 times in a row, or because you are a level 3. It's a really frustrating experience and will probably make you hate the person who did it, and make you avoid the channel for a bit. Now imagine it happens consistently. Now you have a negative association with BG in general, and simply wont play it.

Now I dont want punishment for people using a kick vote in this fashion, but I do feel it needs to be reworked so that toxic players cant easily abuse it to kick whoever they want for no reason. I feel like their should be an invisible flagging system. If you dont like a player, you right click their name and flag them, and if they receive more than 50% of the teams votes, they get kicked. This way it forces people to open up their menu and do it, instead of just press Y cuz someone told you to do it, removing the "mob mentality" from voting.
N0HCH0

Comments

  • OldDaysOldDays Posts: 75Member Beginner
    It looks like a good idea.We can rate players that in team.It can be also in generally.And yes, when the kick vote is started most of players are voting without querying.
  • linkinxerolinkinxero Posts: 174Member Trainee
    I support wholeheartedly. I've suggested this for years.

    Basically, it changes "vote y" into "open the player list and right click on the name".

    Increasing the barrier to voting yes on a player will reduce abuse. There is valid concern that this will also decrease legitimate use, such as trying to kick a hacker. If a new player really doesn't know how to do a kick (and they may not for months or years after such a change if there is no instruction given within the game), then a hacker may stick around. Imagine a 4v4 game where a hacker is on the team, 2 players have made the kick, but the third player doesn't know that kicking is even a thing let alone how to.

    It will also not stop clans from kicking people they don't want in their room. Which is fair -- it just raises the bar on what a coordinated effort is and how many participants you need. So clans shouldn't have much to complain about here. So long as they still have the majority of the players on the team, then they have control.
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  • WizardLogicWizardLogic Posts: 37Member Beginner
    I dont mind clans kicking, they want to play with their friends/allies and there isn't a convenient way for them to all play together without doing so.

    Kicking for no reason at all or because of biased reasons (you aren't turkish on a turkish team, you died too many times, you used a vehicle like the A10, you joined the winning team) should be highly frowned upon to the point of punishment for the person abusing the kicking. I would almost like to say votekick needs to be a P2W function to stop people from just using it as they see fit, that way people have to spend like 2$ a month for the function, or include it with premium. Kicking a hacker seems less relevant today, as I just haven't seen them around as much.

    Getting kicked from BG maps is quite annoying, I know several players who quit already, since there's an elitist group who think BG is only for good players and vehicle farming kicking everyone else. BG doesn't have enough traffic and maps running to support this kind of behavior, and I really hope something is done about it soon.
  • WizardLogicWizardLogic Posts: 37Member Beginner
    Just to support my side of the argument, I joined a room WITH AN HGM IN IT and got kicked before I could play a single round. https://www.dropbox.com/s/wahw2zni78g383i/RandomKick1.png?dl=0
  • WizardLogicWizardLogic Posts: 37Member Beginner
  • GMBuffyGMBuffy Posts: 142Member Trainee
    Hello all, 

    Thank you for bringing this up and for your concern about new players, it is very appreciated! :)

    We are aware of this situation, this is why we introduced the new Automatic Team Balance System with our latest update to help balance this situation: https://warrock.papayaplay.com/warrock.do?tp=news.view&postid=1410

    We hope this will bring an improvement to the issue to also make new players feel more welcome. 

    I will leave this discussion open to add more suggestions or ideas if you guys have any, and I am also hoping for positive feedback on the situation. 

    Cheers, 
    GMBuffy 
    p0wner1180
  • N0HCH0N0HCH0 Posts: 390Member Trainee
    WizardLogic
    The team of admins through the kick system has shifted its responsibilities into the hands of players. 
    Instead of working against hackers, this system works against players who paid money for this fkin game. 
    What's the point of buying a premium and enriching the owners of the game if playing the game is not possible.
    The problem was created by admins. 
    Whether you like it or not, it's true.
  • goodpinky2017goodpinky2017 Posts: 13Member Beginner
    Hello guys:) just a thought about empowering players it's not necessarily a bad idea for instance if you think outside the box:)wouldn't you be interested in policing a game that we so dearly cherish or having some direct action input? it could have positive consequences for the future of the game or negative taking into account human nature either way it will make the game or break it.
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