And yet THawk420 likes calling everyone idiots cause he knows he is a minority voice. Instead of saying people are idiots or need a slap get into UWO and play and shut the hell up and enjoy the game you want to play and watch as we have fun i our own way
Does no one get that flooding an economy with cash is not a sustainable practice. Go try print some cash or clone yourself n send them to work see how far ya get. XXXXXXX
See you are a broken record. It takes more then a alt to ruin the economy as others have stated but you keep going back to alts and now you try the argument of print money or clone yourself as a argument. Are you really trying to grab any argument to make yourself look right. Worry about how you play the game and let everyone play the game the way they enjoy it
As has been already pointed out, NM allowed 4 toons, and so did OGP until after SaulCaine aka GMCoolwind turned his personnel opinions into server rules. Keep in mind the original vision of the game designers was brilliant in many ways, and all the "problems" that people whined about resulting in changes almost always hurt the game in the long run. When pirate players were unrestricted they could and did farm the gold seller multi fleets. Nothing was better than a multi fleet being controlled by one person. We would fill our hulls, then "radio" to fellow pirates what direction the multi gold sellers were heading. Now when DB was added, this created a brilliant way for trader fleets to defend themselves from lone pirates. 5 vs1 on a deck is not good odds, but, if it was one player controlling 5 toons, they lost a lot of their advantage. Balance restored in a sense. The only type of multi that hurts the game are gold seller fleets, because they take real money that might have gone to the hosting company. Player multis really don't do anything much to the economy, and actually help get ducets into the system which are really needed for investment wars, and especially ship fusion. The money drains at high end game are massive. In other words, inflation is not what imbalances the mmorpg economy as much as it is when the perceived value between items changes drastically. For example, cutting off the supply of qmp's or adding extremely rare ships or anything else that dramatically changes the relative value between items. And it's more of an annoyance than game breaking. Lastly, if we are staying with this "3" only rule, can we at least lift the "2" client only per computer rule? For obvious reasons. Oh- and lastly one more real life example of why these IP limits hurt the game, in my company we had a mother, father, and son all playing at the same time. Might not be very common, but this is a great game for family to play together and I think anything that limits that is worse than the extra ducets entering the economy from one-person multi fleets.
I totally agree with you Victoria, but you know how some people are not happy unless they have something whine and complain about and how much they want the game the way the see it and hell with letting others play their own game they like to
I have absolutely no problem with alts or "playstyles" or a thousand accounts except one:
Running 3 (or more) nanbanning characters can generate over 1 billion ducats an hour. This means, if i lived in a low wage nation, I could pay a few kids a couple bucks a day to to continuous nanban runs... netting me close to 10 trillion ducats a year. This kind of 'abuse' which is allowed by the rules, is game breaking for the community.
Only time I used my alt to go Nanban before the wipe was when I was sewing the stuff I needed and my hold was full and he just carried it in his hold and I carried extra food and water and he carried the stuff back cause his hold was bigger then mine but I never loaded both ships with nanban and I was fine with the millions I made every few days cause I was doing other stuff then always going to EA
I personally do think 3 is a good number, sure I can understand the wife/husband/family arguments but I do think 3 is a good number.
This game is about trying to work as a team, I manufacture say handi part of the puzzle, someone else meant to say sew some other part and together we make something great (Hopefully)
On the slightly rough side of the argument, maybe team work would work better if we could build trust between players, maybe abolish pirates from taking advantage etc. BUT we know this won't also work because pirates do play a slightly important part of the game of fear of attack meaning the economy would be a lot worse than it was with OGP. Just to be clear, I ain't against pirates, was purely just a argument to get teamwork.
We have a choice, economy will be stupid if we have just 1 player at a time and will be more obvious VPN ways around the game or papaya can allow us 3 players at same time which is a comprimise to the situation which also helps with keeping ingame items at a reasonable price once the game really gets going once everyone has finished the grinds.
I think UWO is just one of those games where it is so full of content. Adv trading and battle all rolled out into one big game where unfortunatly you just do need alts. maybe if they gave us more skill slots and maybe inventry then maybe they could force us 1 character max. Untill that day comes I think they are really generous.
See I am a tailor in UWO and we have talked about the handi and casting and the tailor working together to make ship parts. But you are right there is not enough skill slots for one character to do what they need to do. There is so many skills that is needed to work together say like a tailor they need atleast 6 or more trade skills to buy the mats to sew things. And that leaves no room for skills needed for adv or battle
oddly my other post in here got deleted guss some one didnt like the truth lol
@ vs no nm didnt let people use alts only at the very end when they were selling off the game did they not care.
Under nm u would get baned for sailing with alts i should know i turned in tons of alt users at the time and got them banned.I use to go out of my way to hunt them lol.
But you all got to remember they are allowed to use alts. So people might as well get over it and just worry about the way they play and not how others play
Self-justification-, that person tends to justify the behavior and deny any negative feedback associated with the behavior.
Denialism- is a person's choice to avoid a psychologically uncomfortable truth..
Of coure u are going to def the use of alts any one that does will do the same in the terms of self preservation/greed be cause at this point alt users would not know how to get by other wise lol.
Yes the games co lets people use alts but dont deny the huge impact the play on the eco. Do u need alts to have fun or to get by no.U just have to be willing to put in a lot more time in.
there a word that describes this topic well but cant think of the term lol Myabe paradox or oxymoron
Another who believes alts ruined the economy. That is like saying pirates or maritimers ruin the economy. You ever think maybe it was the ones who buy the Astro shops and the UWC shop as it is now known and then they sell the stuff for a crazy amount that helped screw up the economy. Oh no wait according to people like you it is all the people who use alts that is to blame. That is crazy
It not the IP limit that needs cutting back its the self intitled "if i wanna be 3 people in uwo i will" Now dont turn this into me trying to say no one should have any alts, its MULTIBOXING thats the crumby act call it what ya like and cry as much as you like about it not goin to charge the facts
Before the hole "but its aloud" argument kicks of again ya want me to list a few things that have be aloud across time that in this day n age would get ya in a world of trouble. Just cause some fool gave an ok on doing somethin dont ever make it right.
But for all you to say you are all against alts cause they ruin the economy is not true and none of you want to see that. The economy was messed up by people buying Astro stuff and selling them for billions so they can make money and then they do the process all over. Wait I believe they are called re sellers. So they are the ones who should be not allowed
the impact of multiboxing is grater than the excess cash it brings into the game. there is no argument against multiboxing increasing the cash in the ingame economy inturn driving up prices. cash shop items available on the in game market dont bring the excess money into the economy. see where this is going or should i have quit when i called ya on bein a bit of dumb ****
You know you try to make points but when you use insults to do so it shows how dumb you truly are. If you had any idea how multis have many uses you would realize how this thought process you use is close minded and ignorant. I guess the next step for you will be yo try gets alts nerfed like they did plunder. See it is a circle people tend to try and take and follow the wrong path again
In my personal experience (returning to what Victoria said about father, mother and son all playing together) this keeps happening more and more. Maybe not in the majority of cases, but it does happen. Why should they be punished? No idea.
Yeah pretty sure NM didn't stop mulit's. They just always had the 2 client per PC limit. They did however recognize gold sellers as an issue and target them. While letting real players play however they wanted. I sailed in a fleet of 4 with my wife the entire time I played with NM (unless on my pirate toon) and 1/2 the time with ogp until they gave into the whiners and decided 3 was the magical number.
Anyway, there is no "ruining" a game economy by having more accounts. If suddenly 500 new people started playing you would have to deal with 500 more accounts and it would be perfectly fine.
@ vs they didnt not let u use alts wile sailing now haveing a storage alt was fine with nm but not sailing with them. U mite not remember but nm even had a little 1 time event to turn in mutis sailing for prizes. u had to have a vid of it.
Also vc u dont seem to get the point of alts hurting the game .1 person 2ships vs 1 person 6ships and how that messes with the eco and pushes new players to play with alts as well or away from the game.
Udont seem to grasp have the $$ rate of 6 ships vs 2 and how that controls the markets by uping the base amount of $ a player has and is willing to use on items .That is why we had 20b-60b ships..
im not going to sit here and school u on how economics works in the game and how alts have a huge effect on it if u dont get it allready u just blind or ignorant to the truth.
And there is a way to counter this but u would need a true money sink in game that we dont have. sb/fu and the guy in boston are not true money sinks because u end up makeing way more thin u put in to them. but thats a diff topic for a nother day
I think that if papaya can bring back plunderable items and DB, they should allow multi-fleet.. I dont see any problems with this.. in fact, this would help most of the non player mutli as pirates will most likely go after player multi and leave the rest alone, most of the time...
@lefox271 Don't you see if they don't blame people who use alts then they lose the scapegoats they made in their little minds. People never blame the ones who price things just the one trying to make the money to pay for those crazy prices people charge.
You can't school me on economics when you can't type beyond a third grade level. Yes we could use alts with NM, like I said my wife and I ran 4 toons from our house. She played 2 on her computer and I played 2 on my computer. Other families also played with more toons than that and NM never cared. As it should be. More accounts does not ruin an economy and it has nothing to do with the ships being 60 bil. That's a product of scarcity first and foremost. Fusion is an insane money sink, too much of a money sink. I knew many of the most "wealthy" people in the game and they spent 100's of billions on Fusion. And lastly, we can fleet 6 people now... when did that happen? 0-o
@ Ace I feel like people will never stop crying about how other people choose to enjoy the game, but ty for staying on this topic. I want all my old friends and family to come back, and it can't happen if the crybabies are allowed to literally block people from playing. Also, it's worth adding , this is a non issue on the original servers, they don't care how many accounts you operate. Keep up the good fight.
@VictoriasSecret I just get tired how people blame people with alts for stuff that is nothing to do with alts. I know I did fusion on my alt on OGP and it cost me over 200 Million. Ships are not cheap to up the grade. And that is a good reason why ships go for so much
@lefox U know prices are that high because of alts lol how do u not get that. Its because mutis have that kind of cash that there willing to pay that much.Thats why .IF mutis didnt have that $$ or where un willing to pay u would see lower prices .Also if the co blocked sailing alts u wold see nothing over 20b and prices all around would be lowerI cant tell if u are a troll or just that ignorant of how things work.
@ace /Vs U guys are beyond help clearly u 2 understand nothing its kind of cute and sad at the same time .No matter how i show u the truth u will never accept it because it would crush every thing u built in game u clearly dont care about the well being of the game as long as u can get what u need from the use of alts.
@vs no u clearly dont understand economics and how alts effect it.
The only way u guys would ever understand i think is start a new account and dont use any alts only sail with your main and aide ship u will see the eco in a new light if u do. And maybe thin under stand how alts play a huge part on the eco by running the prices.
really if u 2 cant or are unwilling to see the truth of how alts run and effect the game eco thin theres nothing more i can say because u never will or just dont want to.
@LyonesseJoseph People think that we all need to fit into their idea of how UWO should be played and if not the way they want then people who use alts are cheaters.
Comments
This game is about trying to work as a team, I manufacture say handi part of the puzzle, someone else meant to say sew some other part and together we make something great (Hopefully)
On the slightly rough side of the argument, maybe team work would work better if we could build trust between players, maybe abolish pirates from taking advantage etc. BUT we know this won't also work because pirates do play a slightly important part of the game of fear of attack meaning the economy would be a lot worse than it was with OGP.
Just to be clear, I ain't against pirates, was purely just a argument to get teamwork.
We have a choice, economy will be stupid if we have just 1 player at a time and will be more obvious VPN ways around the game or papaya can allow us 3 players at same time which is a comprimise to the situation which also helps with keeping ingame items at a reasonable price once the game really gets going once everyone has finished the grinds.
I think UWO is just one of those games where it is so full of content. Adv trading and battle all rolled out into one big game where unfortunatly you just do need alts. maybe if they gave us more skill slots and maybe inventry then maybe they could force us 1 character max. Untill that day comes I think they are really generous.
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@ vs no nm didnt let people use alts only at the very end when they were selling off the game did they not care.
Under nm u would get baned for sailing with alts i should know i turned in tons of alt users at the time and got them banned.I use to go out of my way to hunt them lol.
Denialism- is a person's choice to avoid a psychologically uncomfortable truth..
Of coure u are going to def the use of alts any one that does will do the same in the terms of self preservation/greed be cause at this point alt users would not know how to get by other wise lol.
Yes the games co lets people use alts but dont deny the huge impact the play on the eco.
Do u need alts to have fun or to get by no.U just have to be willing to put in a lot more time in.
there a word that describes this topic well but cant think of the term lol Myabe paradox or oxymoron
Yeah pretty sure NM didn't stop mulit's. They just always had the 2 client per PC limit. They did however recognize gold sellers as an issue and target them. While letting real players play however they wanted. I sailed in a fleet of 4 with my wife the entire time I played with NM (unless on my pirate toon) and 1/2 the time with ogp until they gave into the whiners and decided 3 was the magical number.
Anyway, there is no "ruining" a game economy by having more accounts. If suddenly 500 new people started playing you would have to deal with 500 more accounts and it would be perfectly fine.
U mite not remember but nm even had a little 1 time event to turn in mutis sailing for prizes. u had to have a vid of it.
Also vc u dont seem to get the point of alts hurting the game .1 person 2ships vs 1 person 6ships and how that messes with the eco and pushes new players to play with alts as well or away from the game.
Udont seem to grasp have the $$ rate of 6 ships vs 2 and how that controls the markets by uping the base amount of $ a player has and is willing to use on items .That is why we had 20b-60b ships..
im not going to sit here and school u on how economics works in the game and how alts have a huge effect on it if u dont get it allready u just blind or ignorant to the truth.
And there is a way to counter this but u would need a true money sink in game that we dont have.
sb/fu and the guy in boston are not true money sinks because u end up makeing way more thin u put in to them. but thats a diff topic for a nother day
You can't school me on economics when you can't type beyond a third grade level. Yes we could use alts with NM, like I said my wife and I ran 4 toons from our house. She played 2 on her computer and I played 2 on my computer. Other families also played with more toons than that and NM never cared. As it should be. More accounts does not ruin an economy and it has nothing to do with the ships being 60 bil. That's a product of scarcity first and foremost. Fusion is an insane money sink, too much of a money sink. I knew many of the most "wealthy" people in the game and they spent 100's of billions on Fusion. And lastly, we can fleet 6 people now... when did that happen? 0-o
@ Ace I feel like people will never stop crying about how other people choose to enjoy the game, but ty for staying on this topic. I want all my old friends and family to come back, and it can't happen if the crybabies are allowed to literally block people from playing. Also, it's worth adding , this is a non issue on the original servers, they don't care how many accounts you operate. Keep up the good fight.
@ace /Vs U guys are beyond help clearly u 2 understand nothing its kind of cute and sad at the same time .No matter how i show u the truth u will never accept it because it would crush every thing u built in game u clearly dont care about the well being of the game as long as u can get what u need from the use of alts.
@vs no u clearly dont understand economics and how alts effect it.
The only way u guys would ever understand i think is start a new account and dont use any alts only sail with your main and aide ship u will see the eco in a new light if u do. And maybe thin under stand how alts play a huge part on the eco by running the prices.
really if u 2 cant or are unwilling to see the truth of how alts run and effect the game eco thin theres nothing more i can say because u never will or just dont want to.