Troopers,
We have seen many weapons being revamped. Some of that made players happy, some of it made players unhappy.
The team would like to know what other weapons you think should be balanced, be it a buff or a nerf.
Post your suggestions here and remember to be civil about it.



Comments
These
2 Weapon got the same problem like the F1 (normal version) had.
The Orange Version of the
L34A1 isnt good too, but playable.
- PP2000
Because
of the small Magazin, this gun isnt that usefull. Its like a MP5K as
Main Weapon with more DMG but less Speed. I think with 25 / 28 Bullets
like a Tar21 it should be done.
- Magnum
I guess this Weapon should get a DMG buff like the Desert Eagle got one.
- AK47_Tube
The AK Tube isnt a Bad weapon. But i dont know.... it feels hard to kill Players with it. Maybe look at the stats ?
The
Carabineer does 1 Shot on Head but has only 33 Accuracy and 5 Bullets
(totaly Useless...). I guess we should Increase the Accuracy (to 60 -
70?) because an Carabineer is every accurat in Rrality (but got no Scope
like a Sniper Rifle)
- Galil_AR
This Weapon got a Nice Damage Value and the Speed isnt that bad too. But the recoil should get a Nerfe (maybe 80?)
- EX41_Launcher
The
Ex41_Launcher is the only "F2P" Launcher in WarRock. But the Launcher
is Slower (compared to MK1S) and got less DMG (Compared to Mk1s &
HK69). We should maybe increase the Firerate to get a good F2P Option.
(And to reduce the usage of MK1s & HK69 in BG)
- MAC10
The MAC10 is just to Slow for 38 DMG. Maybe increase the Speed or Damage Value.
- LugerP08 / Golden Gun
This Pistol got like 0 Range. If you try to hit an Enemy in like 20 / 30 Meters distance, you wont hit him.
- SIG550
This Weapon got the same problems like MAC10
- Throwing_Knife
- HK416 + HK416_Winter
This Weapon need a little Speed Boost. The HK416 isnt bad but a bit to slow. 72 --> 80 ?
- M21, M40A1, DSR1, TOKAREV, WA2000, DRAGUNOV, SR25
These Sniper Rifles should get a Accuracy Boost. The bullets fly and hit kinda Random. Which makes it senseless to use them if you can use aw50f instead.
- UMP45 (Normal Version)
This Weapon isnt that bad, but enemys wont die. Go look into the Stats and maybe Increase DMG?
- Cheytac_M200
The Cheytac is better compared to the AW50F (In reality). But in WarRock this Rifle is totaly Failed.
has 100% Accuracy if you wait for a while (1-2Seconds) but the Accuracy
while standing or crouch is rly bad + the Recoil is way to High. It
take to much time to Recover.
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since korean ver 2005y
https://www.youtube.com/channel/UCFvaKyOXvxWCtuWJAKmchQA/videos?view_as=subscriber
since korean ver 2005y
https://www.youtube.com/channel/UCFvaKyOXvxWCtuWJAKmchQA/videos?view_as=subscriber
Costumes stats need to be removed, parts that can expiere are ok to have stars.
LINK:
http://forum.papayaplay.com/index.php?p=/discussion/358193/papaya-war-rock-weapon-balance-part-1
These are my suggestions:
decrease the Damage of that Weapon. Its Broken.
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since korean ver 2005y
https://www.youtube.com/channel/UCFvaKyOXvxWCtuWJAKmchQA/videos?view_as=subscriber
since korean ver 2005y
https://www.youtube.com/channel/UCFvaKyOXvxWCtuWJAKmchQA/videos?view_as=subscriber
http://forum.papayaplay.com/index.php?p=/discussion/358219/weapon-balance-part-1-feedback-explaining-about-weapon-balancing#latest
So please read it as a reply to this thread. You too players, not just admins!
Another thing which people already mentioned is M14/Flash mine, my nr.1 solution that is already in other versions is definitely making the mines visible for enemy players too and reducing the points it gives, that would only make sense.
This older thread also has some good thoughts, though its a bit more messy: http://forum.papayaplay.com/index.php?p=/discussion/356155/weapon-map-gameplay-balance-f2p-model-balance-and-solutions-explained-ideas/p1
The M500 uses .50 Rounds like the Anti Vehicle Sniper Barett M82 while the M500 is the "normal" Version of the Gunsmith Weapon "DUM". In my Opinion the M500 should shoot through Glas aswell and should do altleats 50% of the DMG of DUm does vs Vehicles.
- G36C / G36C_D
The G36C isnt a bad Weapon. But the Weapon with the worst Stats (34 DMG / 70 Speed)
In my Opinion they should be Buffed (Maybe 38 & 75?)
- Woodstick_Bomb
The Woodstick Grenade is the worst Grenade in WR. They fly randomly around and wont hit the Guy you aim for while they do low dmg if you hit. In my Opinion the Grenade should work in a Different Way. More like 4 Explosive Throwing Knifes (but they explode by Time, not by Hit) dealing 40% Dmg.
- M4Super90
This Shotgun is just a bit to slow. Maybe increase the speed to 35/37 instead of 32
- Smoke Grenade
I would like to see that you got 2 Grenades instead of 1. I mean you can have 5 Flashbangs, so why only 1 Smoke? I guess the Smoke Nade would be used more often aswell.
- Mosin_ Nagant
Because of the Fact that this Rifle got a weird Scope, 1x Zoom + bad Precision
it shoould get a Speed boost. Its way to slow in my opinion.
- Ar_7
The Ar7 got 2 options to Buff:
1. Increase the DMG - You need 3-5 Body Hits or 2-3 Headshots to kill someone right now
2. Increase the Precision - Its just way to random if you try to hit someone 2-3 times one after the other.
There is a reason why this gun is called the worst 5.Slot Sniper @ WR.
- M16A4
Add a M16A4 Version with 3x Burst like it was years ago
(in Chapter 1 right mouse button activated the 3x Burst instead of a Scope)
- HK_G11
This Weapon got 63 Accuracy (as the stats tell) but the real Accuracy is 40.
Please change this. (increase)
- All HeavyTrooper Anti Tank Weapons
In my opinion every single Bazooke / Launcher should get a little DMG boost.
Its Impossible!!!!!!!!!!!!!!!! for a ESL / F2P Player to destroy a Engeener Tank Guy because of the Fact that they repair rly fast with the leave / enter bug. Its even hard to kill them with 3 & 5 Slot.
- M14 Mines
Pls overwork the M14 mines. They are so fkn OP in BattleGroup because of the fact that the "No Stamina" effect lasts forever.
Solution 1: Why arent the Mines like the Yellow Zombies ? You loose your Stamina but you will get it back after a while (1-2 Minutes)
Solution 2: The M14 should reduce your Stamina to max 50%.
- Most PX Items
SP UP / Bandage / Extra Clip etc should be F2P. Just for Fairness.
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An anti-tank mine should destroy any not or only light armored vehicle with a single hit while a tank should be so badly damaged (up to75%) that staying inside would be very risky.
Right now a single anti-tank mine is more or less a bad joke since it takes 3 direct hits to destroy a main battle tank while a truck like the ones on ohara takes even more.
Fast repair and the leave and repair bug render a non concentrated mine use useless.
b) since they are weapons too, i would like to see the in flight reload capacity from any aircraft / helcopter removed.
PP2000 - increase DMG
AI_AW (camo, poland, desert) - should be like AW50F
MAC_10 - increase damage value
since korean ver 2005y
https://www.youtube.com/channel/UCFvaKyOXvxWCtuWJAKmchQA/videos?view_as=subscriber
Are you sure ? A Shotgun with 90 FireRate and 40-45 Dmg ?
The Spass12 got 38 and is OP AF and its slower compared to Usas12.
Be Realistic. By the way. Only your Luxury Usas12 is trash. The Normal one got better stats.
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since korean ver 2005y
https://www.youtube.com/channel/UCFvaKyOXvxWCtuWJAKmchQA/videos?view_as=subscriber
So that topic turns to be another standard WR-style "Let's ask them something just to make them feel we care about what they think"-topic.