Grand Scheme for Piracy if a trader ran it.

CrzyPsycoChickCrzyPsycoChick Posts: 667Member Intermediate
This is basically how and what I think pirates should do. 


The first thing Id do is Make a pirate Alliance if the aspect of all the pirate companies all meet up in Venice… why Venice? Well that's the Mafia town lol. Anyway they meet up and they decide to divide the worlds seas up into territories. 

One family or group of companies control the tip of Africa, another las palmas,  another Calicut,  another SEA/ EA. You run your turf as you see fit. 

Next name a boss or head family this is the one that holds meetings to pay people,  divide turfs, deal with conflicts etc.

When a trader comes into a pirates turf they should  be attacked by every member consecutively as to waste as many tribs as possible then communicate to the next turf to do the same this will make it cost a lot to trade. In addition to using 5 fleet pirate fleets intersection strategy to negate tribs

Pirate immunity contracts would then have to be sold to players to not be attack them I say  100mil for a week is good up to the head family to decide.  This niney is then split btw the families and then they split to their members however they see fit. These contracts can be auctioned. These can also be sold companies as whole im thinking maybe 1-2 bil for a month of pirate immunity. 

A tribute per month will be paid to the head family this will determine who gets to keep what turf .  If the tribute isnt paid the other families will be called to remove them from that area and then be replaced. 


If you part of the pirate alliance no other pirate outside of it must pirate in your turf you should attack these Pirates relentlessly until they either leave pay for a temporary pass or join the Alliance. 


In addition to this turfs held by pirate families should do their best to flip the key areas lawless this make it more easy to sell pirate contracts as well as make it easier to plunder people. If a sea is flipped in families turf then that pirate family gets an extra bonus or better consideration for better turf,  boosters etc. 



 












Comments

  • CrzyPsycoChickCrzyPsycoChick Posts: 667Member Intermediate
    Bounty hunters to respond to the threat can either offer protection, services to traders or attempt to rid an area of Bounty hunters.  These services can also be auctioned. Beware if anything BH is in a pirate turf it wouldn't be uncommin to have all the pirate families come to assist. 
    Im thinking  5mil a trip to EA and 5mil back is fsir for this service the  BH csn nanban with the BH to supplement income as well


    Well that's all I got for now just my suggestion hope  yall liked it.  Pirates could do a lot in this game if they organized into a mafia like entity rather than random lonely petty crooks 
  • HelloAllHelloAll Posts: 701Member Intermediate
    Sorry cpc but it doesn’t sound fun to me. I don’t want to be stuck in one area only, and also some areas are more popular than others.
    Rhend78
  • theedgedemontheedgedemon Posts: 237Member Trainee
    agree with Helloall is a rather ridiculous idea.

    there's not enough traders worth hitting for this to make any sense, there are very few sea choke points were you may expect to find at least one prey a day.

    rats hardly battle a battle ship so engaging other pirates actively is out of the question.

    no one would pay 100m for fear of a few rats, much less 1b a month.

    and even if somehow you could get this organization going you would get Harsh pirate nerfs in less than one month.
    Desire spawns madness, madness collapses into disaster.
    mankind never learns...
  • CrzyPsycoChickCrzyPsycoChick Posts: 667Member Intermediate


    In that aspect that's what makes it fun you don't have to do anything you do want to if you don't want turf convince your crew to take over the turf you want or leave your family and join another or fight with them or pay to pirate or offer to split earnings or go rogue and sneak kills in other people turf. Possibilities are endless and can lead to a lot of turf wars conflicts deals compromises etc.. You can do a lot if you're creative 



    Nanban has 3 real choke points and 1 optional one. South Africa tip, South tip of South America, EA and the optional being west coast of NA. The majors being the tips of SA and Africa Nanbanners MUST go that way. So you mean to tell me that an alliance of pirates can't lock down that small stretch of sea? Get real it'd be easy. Also a flag cost 50 million for 1 day 100mil for pirate immunity last SEVEN its a superior deal and can be sold quite easily.  I just think you might be a little worried about what could happen if such an alliance did in fact take place it would ruffle ALOT of feathers and cause great conflicts.

    EA lawless Nanban:Nanban completely locked down
    South tip of Africa lawless : Nanban locked down

    Of any of those were locked down and turned lawless by numerous pirates they'd have no choice other than blue flag or pay for the pirate immunity which would be ALOT cheaper 
  • CulvernCulvern Posts: 646Member Intermediate
    Also the Cabo Verde point is a choke point with only two lanes ever used by traders through there. I pretty much had that area locked down singlehandedly in gama. I knew which route each person used daily through that stretch (mostvare creatures of habit and never changed their routes).
  • aceman39aceman39 Posts: 943Member Intermediate
    I always change my routes for the reason you stated Culvern
  • lefox271lefox271 Posts: 495Member Intermediate
    An interesting post CPC - and interesting that it scared most of the maritimers who replied. 

    There's a reason why, in the real world, the entrepreneurs sit back in comfort (in Seville), and the hired muscle waits in the street outside (puffing their chests at each other and measuring the size of their 'guns').

    We all know the 'meek' are never going to inherit the world, but neither are the 'fighters'. No the world will be won by the people who can make the money flow.

    If CPC decided to be pirate-queen she'd soon have you maritimers dancing to her tune. And if you didn't like it you'd have to start your own family and try to compete. And like she says, you'd soon start getting the serious PvP you want. 

    Get organised people! And don't look to Captain I'm-the-biggest-badass to lead you. You want a 'care bear' trader who knows how to make money work. Like CPC. She is one scary entrepreneur.
  • lefox271lefox271 Posts: 495Member Intermediate
    @Culvern and @acemen39

    To be honest I've stopped bothering varying routes. What's the point? I hardly see a pirate, and when I do he's camping on a port.

    I 'beat' one at Calicut the other day. I sailed past (thumbing my nose) - of course he came after me. But I was empty - just arrived from England. So I could now go about my business without worrying over him. Funny thing was he sunk my Alt with the first shot (she was in a sloop). Took him by surprise! By the time he came after me I was outside the circle anyway. I wish he could have heard me laughing.

    It gives piracy a bad name! 
  • CulvernCulvern Posts: 646Member Intermediate
    I have been slacking in my piracy duties.
    Still grinding skills instead.
  • wwarble1wwarble1 Posts: 20Member Beginner
    Sounds like a good way to provide steady income to lazy people 
  • wwarble1wwarble1 Posts: 20Member Beginner
    Like, I wouldn't do anything to enrich people who want to sit at the top and collect. Those are the ones I would hunt to the edge of the world. Down with the bourgeois. 
  • dabaddabadabaddaba Posts: 12Member Beginner
    Explain how venice is the "mafia town"? I kind of find that offensive to be honest
  • lefox271lefox271 Posts: 495Member Intermediate
    I think it's a tongue-in-cheek comment.
  • CrzyPsycoChickCrzyPsycoChick Posts: 667Member Intermediate
    @daba (Looks at daba like really?) 

    It was stated as irony you know like mafia families of Sicily like in the Godfather movies its cinematic effect come on man lol. I wouldn't be offended if it were in New York(my hometown)  or Chicago its simply stated as irony because were talking about forming families and those areas are where it happened like Sopranos or Boardwalk Empire lighten up hun. As a very strong liberal I will state directly just so its no confusion… 

    Being Italian or living in ANY predominantly Italian area does NOT make you part of the mafia! smh lol was stated only for dramatic effect and historical irony nothing more. 


    @warble thats what the pirates want they want to be feared and hated right? What possibly could be more hated than people banding together and getting rich at peoples expenses and extorting them for money.  Money is the route of all evil this idea… would lead to a lot of infamy and… money! Lol

    @lefox lol I just have a different perception of what  a "pirate king" should be… it seems the servers predecessors turned the term of pirate king into a guy who targets only clippers runs and hides like a pu..y , port camps wll day and shuns anyone with money and lives the broke homeless pirate life. 

    My perception of what a pirate king should be… 

    Someone who brings pirates together as one to wreak havoc, should extort others for money through offers of protection and immunity, should be able to summon MANY pirates to fight any threat so not just traders but even BH's fear them. Pirate king should get money and be feared and be ruthless in the pursuit of it like hiring or placing spies in companies to track victims,  using the 5 man break follow pirate fleet startegy to block tributes,  make side deals so they profit at your expense. Gives the choice either pay up or don't make money 

    To me THAT is something I would fear as a trader but the run into a single pirate and trib or the the pirate who port camps all day and runs just doesn't strike fear in my heart I'm sorry it doesn't. The Nellemus styled pirate doesn't scare me no offense and I don't think im alone. Piracy should evolve into something more organized and more insidious and driven by greed… 


    The idea requires work but IF it happened oh man oh man pirates would get a HUGE boost to profits and infamy.  Hence why so many people are upset by the idea its SUPPOSED to get you upset that's the idea! Lol
  • CrzyPsycoChickCrzyPsycoChick Posts: 667Member Intermediate
    Who do you fear more? 

    Petty Crook: who runs when police come or you can fight off and you never see again because they're scared 

    Vs. 


    Mafia:  who can pay the police off or place a hit on them,  will not just stop at  nothing to hurt you,  people you care about or close to you if you dont pay up and will set you up in many ways including betrayl so you constantly have to look over your shoulder because the hit can come from anywhere. 


    You tell me ?
  • CocoaPuffBunnyCocoaPuffBunny Posts: 82Member Beginner
    OMG, CPC has lost her mind!!!  Add this to the many reasons why I am gone.  I truly miss my pre-wipe joy, and in moments of weakness I read the forums, and strenghten my resolve to never become epic sea food. I pray for this miserable game's demise.
  • HelloAllHelloAll Posts: 701Member Intermediate
    What you are describing is almost like a business.
    I think it would take much time and constant work to set up and maintain, and would probably bring stress.

    Most people including myself don’t have that time nor want the stress,
    I just want to come on and chill with my spare time.

    It’s not about being afraid because if I’m attacked by someone stronger I will still fight.
    But ultimately I’m spec’d to catch fast traders not take on battleships.

    But as I said earlier it just doesn’t sound that fun to me. But each to their own.
    Culvern
  • CrzyPsycoChickCrzyPsycoChick Posts: 667Member Intermediate
    Lmao CCP why you think I lost my mind??? I dont see anything I said wrong here. The facts are simple maritimers/ pirates are responsible for a huge chunk of the server's revenue when you disrupt that cash flow with nerfs and dumb game policies the game implodes. CCP the reason you no longer play this game is because of this fact.  Coolwind seeked to turn maritime into a mock only game with heavy nerfs and destroyed the incentive to pirate or BH this in turn lead to massive loss of revenue and thus the game was sold off and wiped. 

    I know you hate pirates you're a trader you're supposed to but the publisher NEEDS their business. CCP you and I are vets we know this game in and out we can fight against pirates either with cannons or with money we aren't 1 month old newbies anymore we no longer have to lube up for pirates knowledge is power. The idea merely is to get more pirates and BH involved in the fight game needs conflict. If not… then game loses money and gets wiped again you need pirates CCP just as much as they need you just have to stop being afraid of them and treating them like they're so much better than u when they're not. If nerfs never happened and Ogp never lost money and sold game and wiped it you would still be playing CCP that's gacts Please understand. 




    HelloAll:  “What you are describing is almost like a business. "

    Well the name of the thread is Piracy if a trader ran it :P

    Yes you are correct it is like a business that's essentially what all criminal enterprises are businesses just of the underworld variety. Essentially what you described is alot of why I think maritime hasn't bounced back fully yet even with the roll back of pirate nerfs… people just don't want to evolve or put in the work to get it hype.  Progress takes stress not extreme stress but at least some stress you can't be completely adverse to stress. Lodian and Sea Legion used to set blockades like the ones I described and people described that as some of the most fun times they had in the game. It took time organization and effort but it worked out and the server was better for it the extortion and turfs  stuff is just an added layer to it. 


    Thinking back me and Naver think similarly in regards that Pirates need to be feared in order to get more of them involved and Bounty hunters involved as well just 1 major difference between the way we think

    Naver:  is waiting and complaining about maritime but hes not doing anything himself to get it hype while waiting for the DEVELOPER to fix it. 

    I believe yes Naver is right about pirates needing to be more of a threat to get more BH's involved but I believe WE can do it ourselves without waiting for a developer to do it. We all know koei aint gonna do anything so it's up to the community to revive piracy and bounty hunting and sitting around crying about it or complaining its too much work aint going to fix it. 

    Pirates organizing and extorting is good way to birth that threat pirates do the pew pew and let a trader handle the money.. 
  • theedgedemontheedgedemon Posts: 237Member Trainee
    most nanbaneers actually use NA train route now and with such a close line between Boston and the sea change escaping the usual port campers ain't hard with a zigzag, not to mention you could bazaar your cargo and get hit on purpose and problem solved.

    south Africa point is way wider than you seem to believe, literally wider than the whole Mediterranean sea considering the size of the place and the limited vision range between 2 ships you would need hundredths  of ships side by side doing nothing for hours to end in the hope one of them may catch something, that is the reason the previous tries have only camped cape town which only affects the lowest tier traders which are unable to sail straight without stopping.

    @Culvern i actually never get anywhere close to cape verde on any of my Africa routes only reason i can imagine to go so close to land is being new at this. i mean is almost as bad as being pirated in las palmas 


    Desire spawns madness, madness collapses into disaster.
    mankind never learns...
  • CulvernCulvern Posts: 646Member Intermediate
    @cpc. Your idea would be fun, but I doubt we have the player base or enough people with the time to dedicate to make it possible.

    @theedgedemon Most people cut that corner around Verde because it's a minute or two faster.
    Most are not as clever as you. ;)
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