GMs, maritimers demand your response if you love UWO

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Comments

  • CrzyPsycoChickCrzyPsycoChick Posts: 667Member Intermediate
    @culvern and everyone else here


    Listen I agree with you I just want to explain our side of the story. Culvern day in and day out these pirates blame the traders for all the game's problems they treat us bad call us skill less push for  any patches like farming of whites and removal of blue flag just to punish us. They know Koei doesn't push major changes to this game like once every 6 years and when they do it requires a wipe like we just had so instead of pushing for yet another wipe or wait another 6 years and then another 30% of the playerbase quit… I suggested a solution that didn't require Koei at all just required effort and cooperation of Pirates.

    Now I broke down in detail how teamwork can overcome each and every one of the short comings and they just made any excuse not to do it… now we get to my issue culvern instead of act on the issue they would rather sit and continue to blame the traders for everything every single day while waiting  for the unicorn which is Koei to come through on a white horse and drop the miracle patch that will punish us traders and restore piracy aka FANTASY. So I think rather than find a way like I proposed they would rather choose to be miserable and push all their hatred to us  while waiting for the "miracle patch". 

    So until that happens us traders just have to accept the abuse? Then lets hypothetically say they are waiting for the miracle patch they have chosen not help newbies,  not try to get more new people into maritime,  not try to adapt, saying doing things to try to make more people quit like shunning ppl in BC or super low level piracy in the meantine and continue to push the lie its just us traders that are evil and Not recognize their role as well as Coolwind role in hurting the game. I just feel they are more content blaming us than actually helping. If there are other ways besides a Mafia team effort then what is it? It shouldn't just be me they should think of something too… because I don't believe in white unicorn "patches".


    If we wait for the Koei White Unicorn Miracle Patch were all Doomed… only way out of this is to work together to fix it without waiting an eternity for Koei but if you don't want to then stop blaming traders just they want a fantasy miracle patch that's NOT COMING… 

    Culvern
  • lefox271lefox271 Posts: 495Member Intermediate
    Some maritimers, CPC - not all.
  • CulvernCulvern Posts: 646Member Intermediate
    :)
    I get where you are coming from.
    The issue is not with Pirates, Maritimers, or Traders.
    Its with a combination of all of the, each contributing to the issue in their own way.
    I doubt that there will be any miracle patch, and if there was, it would not make everyone happy.
    The biggest problem with the game overall in my perspective is the lack of population. I roam the Seas all day in this game and have for years. I have never seen it so empty. Don't let Seville fool you, most cities are a desolate wasteland. Even capitals are empty, been to Venice? I was there a week or so back, only one other person there, ONE.
    Without new blood that is retained, i think the game is in big trouble.
    More people makes more prey for pirates, makes easier for traders to sail so pirates have others to go after, makes more PvP, makes more social interactions.
    Hard game to increase pop in now due to the niche type game, overwhelming learning curve, time needed to seriously play, and of course the graphics in comparison to other newer games.
    Advertising would help, but probably only to those that would try it and would not retain many.

    Enjoy what we have while we have it, don't rock the boat too much.
  • theedgedemontheedgedemon Posts: 237Member Trainee
    isn't this the same arguments but done in screenshots of someone talking to himself?.
    Desire spawns madness, madness collapses into disaster.
    mankind never learns...
  • Rhend78Rhend78 Posts: 88Member Beginner
    I like how a persons "solutions" to winning at Piracy involve full fleets of pirates doing crazy maneuvers and working together...

    But the same person can stand there and justify blue flags, refusal to work together, and every other lame nerf to piracy.

    How about blue flags and 24 hour timer go away and Trader's just work together with 5 in a fleet? 

    When they see a pirate, they should just disband the fleet and run in every direction. Sure, one may get hit, but the rest survive by using game mechanics to get around a heavy loss instead of relying on the game company to hold their hands. 

    How about they use fake trader alts at ports where there may be a spotter to draw the pirate out and then they can have their main go the other direction?

    There's ridiculous counters to every argument. The difference is, the INEXPERIENCED always think their ridiculous arguments are good, because they blind to the plight of others through indifference. 
    Culvern
    Kai - Maritimer
    Rhend - Trader
  • purplepiratepurplepirate Posts: 994Member Intermediate
    @Culvern ya, i agree that that there hasn't been as many people on lately. Part of this i think is because of what you said, but also i think some of the negative attitudes of some people have turn some new players off of the game. I also believe that it's a 'time of year' issue. Mid winter is a low point for everyone, businesses have their lowest sales now as people are recovering from the expense of the holidays, others are back to work and school and so on. It was the same on OGP after the holidays. I think as spring gets closer and people have more time and resources there will be an increase in activity, especially when summer arrives.
       But bottom line though, i really think that if we really want this game to have any longevity then we ALL need to do our part at being more welcoming and helpful to new players that come on here. Players are much more inclined to stay if they feel welcome rather than being 'flipped off' and chased away. If they can see how great this game can be they will stay more than just a month or so, even pirates can be apart of this by showing how exciting it can be to be in chases and the such. Lets get people excited about UWO :)
    Culvern
    IGN: Samantha99
  • CrzyPsycoChickCrzyPsycoChick Posts: 667Member Intermediate

    Yes thats exactly what I was trying to say its all of us together causing all perfect storm that is hurting the game including Papaya.  I may not be as articulate and refined as you and sometimes my emotions get in the way but my heart is in the right place. We all need to find a middle ground and compromise or none of us will survive. If we claim we care… we have to find a way thats good for everyone and depend on koei. Thank you Culvern for making sense out of my occasional rambling lmao





    I wouldn't care if we had to hire BH's or had to form fleet or there was no blue flag the problem is blue flag is server money but nothing you proposed MAKES UP the revenue lost to papaya for removing it. Where will they get the money lost even if it was 15% of server revenue where exactly where will they make that money back. Fair question… 

    Lastly everything you said REQUIRES Koei to intervene aka the White unicorn miracle patch. You may not like what I proposed as it goes against your code I get that however the idea I proposed has three undeniable qualities you have yet to address…. 


    1. Does NOT require Koei in any way and can be implemented immediately without waiting for them 

    2. Is NOT against ANY official server rules or policies

    3. Despite how ruthless or crazy it seems… the tactics WORK and others pirates have PROVEN they work


    Face Facts Rhend what I proposed is no more crazy or far fetched than your suggestion of actually sitting around waiting 6 years or more for Koei to drop the miracle white unicorn patch to rebalance and fix everything and RISK another server wipe. 


    If you have a better idea that DOES NOT rely on a Koei "miracle patch" lets here it since im so "inexperienced"… Nows your chance to impress us all with your planning, cunning and creativity you sir now have the floor lets hear YOUR plan… 

  • salmonrunsalmonrun Posts: 28Member Beginner
    If more players would get out of Seville and actually play the game rather than try and make this a "stock market game" and sit and buy and sell all day, things would happen. There also needs to be an increase in server population. I see it going down, not up on the open seas, but still a lot of "trade action" in Seville.

    And really this is a "care bear" game just as much if not more than a pvp game. It really isn't designed much for pvp, as far as I can tell. Pvp is just a small aspect of the game.  Too much emphasis is being put on it by people whining about the pvp system and nerfs and buffs and what have you. And CPC you really are nuts by your suggestion that pirates should get together and practice doing a "trick" to bypass normal game mechanics and intentions to negate tribute use. That solves nothing and will never happen. 

    I sail 90% of the time and am on land like 10% of my game time, and I see just as many players without flags, even more, than with blue flags, in hostile waters, so HelloAll maybe it was just a bad day pirating for you. I sympathize a little with pirates (not much) because it's not an easy life from what I hear. 

    My suggestions:
    1) Get your ass out of Seville and play the game!
    2) Grow the community by being helpful. Plant some seeds. Water them. Watch them grow.
    3) See number 1.

  • purplepiratepurplepirate Posts: 994Member Intermediate
    @CrzyPsycoChick Where will they get the money lost even if it was 15% of server revenue where exactly where will they make that money back.

    15% of 1million annual sales = $150,000 lost

    That's big money :/
    IGN: Samantha99
  • CrzyPsycoChickCrzyPsycoChick Posts: 667Member Intermediate
    My suggestions:
    1) Get your ass out of Seville and play the game!
    2) Grow the community by being helpful. Plant some seeds. Water them. Watch them grow.
    3) See number 1.


    Very detailed plan why didn't we all just think of that! Wow


    Imagine that ALL the games problems can be solved by Simply sailing around including dwindling server and pvp server imbalances and 24hour rule the fact tributes now flood the market also my toon isnt in Seville while I type this im in hostile waters AT  a pirate port of Nassau.  Lastly even if they did the technique unlike YOU I know ways around it and wont just lay down and QUIT we all im competition we all can adapt and regardless of your crying they been doing it already long before I even mentioned it. So stop pretending like I created it I simply suggested a more efficient process of it
  • Rhend78Rhend78 Posts: 88Member Beginner
    It's not just codes. Almost everything you said requires the work of multiple pirates working together, yet everything for traders is "Blue flag and roll on all alone as a multi-fleet". All of those pirates are paying more towards speed boosts than blue flags, but yeah, they all have to work together to take down one persons fleet....

    The FACT is there is no REALISTIC way around the current rules against Piracy. There just isn't. Your work arounds are even more outlandish than my statement of just making sure 1 person plays one toon and runs in a 5 man trader fleet with each toon being played by a separate person. That's even more doable than 5 pirates getting together, zipping past traders, managing to get just the right angle, then disbanding fleet and having the pirates run a train for the next couple of minutes (the traders would just log out after the first time being sunk anyways).... The Traders would have seriously all quit the game years ago if the above was the case (even though it's basically expected of Pirates now by some traders, apparently)....

    As for money replacement to blue flags, or a blue flag fix, this would be my idea

    Either, Or....


    A) Remove Blue Flags entirely, remove Tribs from being craftable, sell tribs in the item shop. This way Pirates actually get something from catching Traders, and Traders still get off relatively unscathed.

    or

    B) Make Blue Flags MEANINGLESS in Lawless Waters.

    I'd also reduce the 24 hour timer to a 1 hour timer. There's no reason to give any player long enough protection to allow them to be able to travel around the world at least 10 times in the span of that safety net. One hour is more than enough time. 

    You'll brush this off though, as that requires an alteration by Koei/PP.

    I honestly shouldn't have even read this thread anymore though. CPC, how most feel talking with Naver, is how I feel talking with you. You're like his mirror image, but on the other side of the argument.
    HelloAll
    Kai - Maritimer
    Rhend - Trader
  • CrzyPsycoChickCrzyPsycoChick Posts: 667Member Intermediate


    First of all blue flag does not make an entire fleet invincible JUST the user so if someone uses it in a multi fleet they need to buy MULTIPLE flags for each person. 

    As far as tribs,  blue flag 24 hour rule say your right to remove them FINE so my question is what will you do in the 6 years meantime until koei decides to drop this Miracle patch? 

    I wont argue ill say good luck Rhend good luck on your long agonizing wait while you cross your arms and pout others who are smart and creative will DO SOMETHING about it. Have a nice wait

    Even culvern knows no miracle patch is coming soon if ever ACCEPT REALITY. 


  • LyonesseJosephLyonesseJoseph Posts: 637Member Intermediate
    I admit that cash shop was reason why game got lost of balance between piracy, trader, and adventurer ,but you have to admit that cash shop is not sole of UWO woes because there are many reasons why UWO will never been term of balance game just Batt suggested.

    Cash Shop
    Nanban
    Papaya's lazy asf and way off too schemer.
    Players who exploited the game too much ie slingshot, crashed markets, reseller, etc
    Lack of commits by players that's including Papaya as well
    Players who prefer to have chat rather than playing actual game.
  • purplepiratepurplepirate Posts: 994Member Intermediate
    @LyonesseJoseph Players who prefer to have chat rather than playing actual game.

    what is this? facebook? XD
    IGN: Samantha99
  • CrzyPsycoChickCrzyPsycoChick Posts: 667Member Intermediate
    image
  • HelloAllHelloAll Posts: 701Member Intermediate
    No one believes koei will change anything. We are just people who enjoy the game sharing our thoughts and feelings on the current set up.

    As usual this has turning into an argument.
    Culvern
  • StehrleStehrle Posts: 3Member Beginner
    Well i guess i'll leave my 2 cnt's here too now.

    Many ppl have valid points here, bit for an vet maritimer/pirat i can agree with HelloAll.

    1. The 24h RL none attack rule after a sucessfull or failed attack on a white player is UNFAIR.
    2hours is more then enought for allmost everyone to finsih what he been doing and when the white player deccides to go back where he got attacked, then he knows that he might get attacked again.

    2. The defleet and farm a certain white player is a dick move and most players i know disslike to do it because they don't want to be that kind of person (yes pirats have honour)

    3. This pirat Alliance u suggest is easier said then done, the simple reason here is that some pirats just disslike the other guy he might have to fleet like u suggest. Simply because maritimers/pirats have and want enemies. What's the point for all pirats/maritimers beeing BFF's there would be no pvp going at all if that would be the case.

    4. The thing with the overlapping attack is pointless as soon there isn't just 1 Trader/white player with Tributes in the fleet, because anyone in the circle who is white/blue named who's fleet gets attacked can use the Tribute and trust me even some traders with 2 alts give their alts atleast 1 tribute incase they get caught with their main and can't use the Tribute ( and yes i ofc tried the overlapping and still got tributed because of that reason serval times).

    5. For new maritimers/pirats as i offered in the BC discussion chat allrdy, they can come towards me and ask for training and suggestions (that doesn't meen that i'am going to start some kind of PVP School)

    6. Maritimers/Pirats can't solve these rule issues by themself (I'am pretty sure pirats disslike these very rules on other servers too if they're in place there). PPP/Koei has to do something if they want to keep this server up and running as we don't have the population like korean/jap servers.

    In the end there're currently far too few of all Maritimers/BH's/Pirats/Traders/Adventures out in the open waters.

    Kind regards Stehrle
    Culvern
  • EdgedemonEdgedemon Posts: 9Member Beginner
    Remove Blue Flags entirely, remove Tribs from being craftable, sell tribs in the item shop. This way Pirates actually get something from catching Traders, and Traders still get off relatively unscathed.

    you do notice that unless you attack a low tier player without storage skill you are unlikely to get much anyway no?  not to mention youre unlikely to get all members of fleet into melee, i suspect tributes are likely to get you more cash than a possible plunder
  • fields1234fields1234 Posts: 165Member Trainee
    The seas that I done a search in have been as populated as before, maybe
    slightly more, I think one thing that might be a issue is timezones,
    maybe some timezones are a bit under populated than others?

    I
    also think the item Plunder has put off some players sailing in pirate
    waters, just my 2 cents but others also have to redo adventure stuff and
    maybe staying around EU most of the time?

    So my 2 cents in this
    is I think item plunder might of put a few people off sailing outside EU
    and the fact EU (might not get rich fast in EU) is satisfieing them as
    they play casual.
  • LyonesseJosephLyonesseJoseph Posts: 637Member Intermediate
    The seas that I done a search in have been as populated as before, maybe
    slightly more, I think one thing that might be a issue is timezones, 
    maybe some timezones are a bit under populated than others?


    I can agree with that because Maris have like 6 time zones that's something Asia servers don't have to deal with. Oh yes, lack of populated could be bigger issue since Asia servers have no problem to get more players even they probably have more alts too lol.

    Well, I do agree that many players on Maris prefer to play casual. Not to mention many of them have things to do in rl too such as jobs, schools, or other hobbies.
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