The lastest captains tickets - opened 40 last night
WesDoobner
Posts: 761Member Intermediate
I opened 40 captains tickets last night so I thought there might be a bit of interest in what I got. For those of you who are looking for SPB's or temp tax licenses I have some really good news - there are plenty coming out. Here's the highlights of what I got, besides the shitload of TTL's and SPB's:
1 noc metal panel
3 delphin storm sails
1 Mod Cruise Galleon ticket
1 Augmented Expanded sailors cabin
3 craftsman sails
2 master royal staysails
1 CIGP
Not too bad, but it is very frustrating to have to open that many to get some good stuff among all the crap consumables.
May the winds blow you well
Comments
Hopefully it’s by the time the LLM comes out I’ll have some success
I second the LLM dream.
Every ticket has had high end trade ships that are very fast, would be nice to see a fast pirate ship come out.
Rhend - Trader
2 x shadow armed sha cheun
1 x ambush LR
1 x cruise galleon
1 x Dgagg
1 x dstorm
3 x armour forge tools
4 x weapon forge tools
Adventures amulet
Rest crap!
Considering I never opened a single capt ticket yet being a founder member I’d say I had horse shoes up my arse!
Sold both shadow armed sha chuens for 4b each!
Kept the ambush LR
Kinda regret selling both sha cheuns but I seen so many come up for sale and I wasn’t about to miss out on some solid profits!
I couldn’t even play after, I was in udder shock.
:D
They don’t give a damn about the customers.
And now with so many top spec and fast trade ships and now steam ships in the game it’s a multi’s dream situation.
I’m seeing 5 man fleets of 1 RWJ and 4 clarmonts all with similar names all wearing same clothes when in port.
This game is now 80% nanban (most multi’s) 15% adventure and 5% maritime.
I need a faster rower in the tickets to catch these guys.
It's bad enough a pirate has to grind rowing twice to get a ship even close to keeping up with a ship a trader does not have to do anything to use at those speeds.
At least we have item plunder back, oh wait that's gone now too!
It is what it is.....
One question slightly off topic: how did they accidentally nerf item plunder while the update had nothing to do with plunder? They should not have been messing with that portion of the code.
Sorry for the rant, I miss my LLM.
Do they not look at the update before they do it? When I get an iPhone update i check what changes are coming before I do it.
Other than the agile la royale that dropped very few tickets all the other rowers have been the same ship with different names and they are pretty slow.
pirates are a small portion of the game now so I’m sure papaya don’t care.
But I don’t see how these traders can enjoy endless nanban in fleets.
When you see these fleets of 5 now with Clarmonts, they have what 7k nanban goods on them, which the stick amongs the mass of aides at sev market keeper....where’s the fun? What do they even spend the money on?
Everyone has their own interests I guess.
I just don't see the point in doing something that always has the same outcome.
When you are a trader there is no real variable to your game other than what % you will earn, your outcome is a guarantee.
Same with adventure (as far as I know, never did much of it) every quest you are guaranteed to follows predetermined course.
As I see it only piracy and BHing have no certainty. You don't know if you will find, catch, or defeat someone.
I need that uncertainty to keep me interested, but everyone is different.
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DutchCourage - Amsterdam