Achievement reward balance

Jorenalc10Jorenalc10 Posts: 15Member Beginner
Dear all,

Looking at the achievements, I find that the rewards for certain achievement are not well balanced in my opinion.

For example:

Kill 50 Chariots --> reward = 5 AP points + 10,000 exp
This is easily doable and if you want to, you can do this in a few hours with some friends. Let say, the estimated time for completion is about 5 hours.

Kill 50 Crashers (not crushers) --> reward = 5 AP points + 20,000 exp.
Crashers are very rare and very hard to kill. In an 1 hour game with 4 people and using 15 revival coins we finished Junkyard and I killed 2 crashers (keep in mind that I was using 5th and 8th slot). So the estimated time for completion for this achievement would be around 25 hours of gameplay.

For the chariots there are 3 achievements. 50 kills, 100 kills, 200 kills, which increasing rewards. The same holds for Crashers. However, in my opinion this is nearly impossible to achieve for crashers and the reward for it seems rather low. 

My suggestion:

Kill 10 Crashers = 10 AP points + 5000 exp
Kill 25 Crashers = 25 AP points + 10000 exp
Kill 50 Crashers = 40 AP points + 20000 exp

This is just a single example of achievements that in my opinion are not well balanced. I would like the admins to have a look over the achievements, just like they did at weapon stats and rebalance them a bit.

Do you guys agree that some achievements seem unbalanced?
If so, which one(s)?

Kind regards,

Jorenalc10
N0HCH0

Comments

  • p0wner1180p0wner1180 Posts: 451Member Intermediate
    I think the achievement rewards are just fine. It is not the main thing WarRock has to worry about at this time. They won't change anything about the achievement system. Trust me.
  • Jorenalc10Jorenalc10 Posts: 15Member Beginner
    @p0wner1180

    I am sorry, but I do not really get your argument.

    You say it is fine because it is not the main issue at the moment?

    I would say that this is an issue that exists. I agree with you that it is far from the main issue, but that doesn't mean it should be ignored, or should be considered as 'fine' for that simple reason. 

    Additionally, why is it that you think they won't change anything?
    Would be easy to do. Just have some people evaluating it and adjust the rewards accordingly. 
  • p0wner1180p0wner1180 Posts: 451Member Intermediate
    It is fine because noone really cares about the achievement system. Moreover, the achievement system is not even on the list of ''things to be fixed''. So they won't do anything about it. And most of the players already have achieved this achievements, so there is no point in changing it.

    Do you really find this a high priority issue at the moment? I don't think so. The game is dying due to lack of Papaya fixing stuff. There won't be much players if they continue going this way. By the way, when some HGM ever reacts to this topic you will get the same reaction as I stated before. ''This is not our main priority right now, however we discuss this with the team''. Yeah sure...

    And why I think they won't change anything? Because we are in March right now and Papaya took over the game in August and nothing has changed. Besides those stupid Tacitcal Gear (P2W) update and some character/weapon balances which are not completely done yet. And I don't blame Papaya fully, but also those lazy developers at Dream Execution.
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