Warrock is dying for many reasons; here are some of them, just to provide examples:
- Poor graphics: this graphic quality was good in 2010, now is just shit. - Poor performances: no optimization, no efficient resource managing... just too much of a mess to explain. - The game is held hostage by idiots and GMs seem to like this situation: I reported being kicked for no reason, and all a HGM was able to tell me is "bring some of your friends with you, so they will press N when you get kicked". - Plenty of useless updates: ok, big heads and hearts are funny the first time, but after 10 years of this bullshit people get bored. - Massive data losses: when the game transitioned from Nexon to Papaya, many players (I'm one of these) who where on a hiatus weren't notified, so they lost their accounts and the money they spent on them. I created another one and kept playing (but I'm seriously thinking about leaving again, this time for good), but many decided to say "fuck Warrock, fuck Nexon, fuck everything, I go play other games".
Comments
D.W. Forever !!!...
Clan Eternal
- Poor graphics: this graphic quality was good in 2010, now is just shit.
- Poor performances: no optimization, no efficient resource managing... just too much of a mess to explain.
- The game is held hostage by idiots and GMs seem to like this situation: I reported being kicked for no reason, and all a HGM was able to tell me is "bring some of your friends with you, so they will press N when you get kicked".
- Plenty of useless updates: ok, big heads and hearts are funny the first time, but after 10 years of this bullshit people get bored.
- Massive data losses: when the game transitioned from Nexon to Papaya, many players (I'm one of these) who where on a hiatus weren't notified, so they lost their accounts and the money they spent on them. I created another one and kept playing (but I'm seriously thinking about leaving again, this time for good), but many decided to say "fuck Warrock, fuck Nexon, fuck everything, I go play other games".