Finally Papaya reduced from 24 hours to 1 hour for piracy

24

Comments

  • viennasviennas Posts: 52Member Beginner

    why would a 'casual' player that only plays enough that it would take a year to make enough for a ship even want a top end uwc ship for? They don't play enough for a top end ship to even matter.First off there's really only a few ships so far that do cost 10's of billions and those are only the VERY top end ones, there's more uwc ships that are cheap (below 2b) than there are over that amount.Second if you do nanban and you do it properly then you can make up 2b in one day very easily.It never ceases to amaze me how people expect that they 'deserve' to have the same stuff in a game for putting in absolutely NO effort or time as others who devote massive time and/or monies into the game.
    --

    Your comment is showing that you are trolling, don't play this game or don't have basic know how about nanban or whatever. No, there gives no trader that makes 2B from Nanban at day, did you even sail already to asia? I don't think so, otherway you would not make such weird arguments, nor you know the basics about the Ea goods prices,.. Once you will sail to china,..you will notice, that it takes about 40 min. in one direction with speed boost and fast ships, let alone with slow ships and without speed boost,... eh everything in your commentary is so out of touch,..I think you just troll.

  • SpooklesSpookles Posts: 287Member Intermediate
    My god, yes the game doesn't resolve around us maritimers but it doesnt resolve around you traders either.
    This game has PVP & Trading, both want things changed, but saying you are more important because there's more of you doesn't mean we can't get piracy improved.
    You want fun? so you want no more pirates.
    I'm a pirate, I want fun too. So I want more traders. If that isn't the case then yes I want to kill a trader more often.

    THAT IS NOT ROCKET SCIENCE MAH DEWD.

    And yes a trader can EASILY make 2b per day EASILY. At the start of the server I needed to do nanban so I could afford a ship for piracy, you can make 300-700m per run.
    If you can't you're bad at trading too besides giving bad arguments.

    Ever done math?
    9000 * 70000 = 630m per run

    If you're like
    eeeehh but I don't use alts weeehhhh
    Than that is your problem, I don't like alts either but if you don't use them you won't be able to compete with other players money wise.

    You need to share in this game, there are many different playstyles in UWO and they all need to get the attention they deserve. 

    So before you spurt out any more bs think about eachother, you're not alone in this game. We all play differently and we all want equal attention. Go play a stupid mobile afk clicker RPG game or w/e if you're so against the risk of losing progress.

    This game has PVP in it, this game is designed to have a risk while trading.
    OH and I got bad news for you, in the upcoming patches there will be alot of focus on pirates, bounty hunters and maritime overall.


    TL;DR Cause you're not reading it anyway:
    Stop being a baby and man up, PVP is part of it.
  • viennasviennas Posts: 52Member Beginner
    Your fun is based on destroying someone else fun, you force people into something they are not interesting in,...noone is forcing you to do trading or adventure,..do you have to buy blue flags because you don't want to do adventure or trading? You make no differences between voluntary and forced. You can do battle without raping people with yourself.  I don't think it makes sense trying to explain you such things, because every pirate knows this, you simply don't care,...
    With your math:
    Not everyone play this game 24/7 and do Nanban, not everyone has 3 alts, not everyone have 5 clermonts,...while you have take the number 90k per item from tin air,..wast majority of nanbaners sell Ea goods by npc for 30 - 50k,..if everyone would make billions at day from Nanban as you proclaim it,..everyone would sail in Windjammers,..do they eh?

    SpooklesCulvernpurplepirateOberrill
  • HelloAllHelloAll Posts: 701Member Intermediate
    Lol you can only sail a windjammer if there is one available to buy.

    Most people are mega rich in game and it’s always the nanbaners.

    A comp member of mine just spent 50b on an SLS, that’s how much money is in this game.

    It’s a broken record with these comments....people join a game that’s got a pvp aspect in it already and then moan moan moan moan.

    I don’t pirate to cause people issues, I do it for the buzz, also the buzz of when I get sunk myself.

    But when I meet people like you at sea, oohhh it feels ooh so sweet :)
    Culvern
  • purplepiratepurplepirate Posts: 994Member Intermediate
    @viennas Your comment is showing that you are trolling, don't play this game or don't have basic know how about nanban or whatever.

    wow, do you hear that people? this guys thinks Samantha99 doesn't play or have any knowledge about this game! That statement alone shows how little you know about this game or the people who play it!

    LOL
    Culvern
    IGN: Samantha99
  • SpooklesSpookles Posts: 287Member Intermediate
    @viennas
    Your fun is based on destroying someone else fun

    So what gives you the right to say pirates are bad for the game, by saying that you're trying to destroy my fun by giving pirates little traders to kill.
  • SpooklesSpookles Posts: 287Member Intermediate
    @viennas
    Not everyone play this game 24/7 and do Nanban, not everyone has 3 alts, not everyone have 5 clermonts,...while you have take the number 90k per item from tin air,..wast majority of nanbaners sell Ea goods by npc for 30 - 50k

    Well that settles it doesn't it?
    If you do not put in the effort other players do then no, you will not sail an UWC ship.
    If you do not put in the effort of researching the game, then no you will not go over 30-50k prices.

    Besides you seem to be afraid of something that hasn't even happened to you yet, I doubt you have been 'farmed' since the start of Maris.
    But us pirates are already suffering from the issues of empty seas.
    CulvernOberrill
  • SpooklesSpookles Posts: 287Member Intermediate
    Oh.. and to give you another slap in your face
    you force people into something they are not interesting in,...noone is forcing you to do trading or adventure,.

    NO ONE. I mean NO ONE. Is forcing you to play this game.


    I want that every playstyle of this game gets equal attention, no matter if you are the majority or the minority.
    purplepirateOberrill
  • viennasviennas Posts: 52Member Beginner
    I think I was very clear by everything,...and you and other pirates statements are speaking for itself. Making stuff up,,..won't make things come true, nor I have time and will to deal with your pretendings..on the end everything what pirates want is very simple, a free ticket, to be annoying as much they want to be towards others without any consequences. I could say the same for you:
    NO ONE. I mean NO ONE. Is forcing you to play this game.
    But such mentality is not the one, who keeps this game alive for so many years.Quite the opposite.

    Oberrill
  • HelloAllHelloAll Posts: 701Member Intermediate
    Grind as much as I have and buy the ships that I have and mod them and then come and tell me it’s a free ticket :)
    Culvernpurplepirate
  • YunoAloeYunoAloe Posts: 114Member Trainee
    @carlalex
    its not like you are forced to buy uwc to play.

    It's not like I am forced to play at all. I played WoT for 5 years and spent $300. In UWO, I spent $600 since wipe. I don't feel any difference in my preferences, I just buy what I feel I need, not everything avaiable or anything extraordinary (except last $100 on tickets unsuccessfully trying to get an SLS). In WoT, inventory slot expansion costs $1 (0.5 at sales), in UWO was it 4 or 5...? Until it was removed and put back in a lottery as 5% drop of $3 ticket.

    I've never nanbanned yet though, as I don't have the time to play more than a couple days per month and haven't opened EA yet.

    As for the piracy issue, as an adventurer/trader, I don't feel the pirates are out there at all. For all the time since I first left Europe around New Year, I had only two encounters: once my smallest alt was attacked by a port camper at Boston (the other two had free 1-hour blue flags and I thought the third one had such low levels she couldn't be attacked) and once I passed near a pirate @ Africa, but I was massively faster in my MCC. That's it. I do see them in sea area search results sometimes though, maybe I just sail weird routes that we never face.
    Culvern
  • WesDoobnerWesDoobner Posts: 761Member Intermediate
    It seems like there's some misunderstanding of how much traders make. I only sail with one alt, and my combined cargo is around 5500. I have never come close to making 1b in any trip. For nanban, it can take 3 or 4 hours for the round trip and I might make 180-200m tops. For spice runs it only takes a couple of hours and the max profit will be around 120-140m. You have to do a lot of sailing to make a billion unless you operate on more than one computer at a time, and even then I don't think you can make a billion on a trip, even if you're using more than the max number of 3 logins at a time.
    Oberrill
    May the winds blow you well
  • CulvernCulvern Posts: 646Member Intermediate
    @Wes true it's hard to make more than 200-300m if you are selling to the market keeper, but if you put those goods in a bazaar you will 3x or 4x that price.
  • CulvernCulvern Posts: 646Member Intermediate
    @Wes true it's hard to make more than 200-300m if you are selling to the market keeper, but if you put those goods in a bazaar you will 3x or 4x that price.
  • purplepiratepurplepirate Posts: 994Member Intermediate
    @Culvern true it's hard to make more than 200-300m if you are selling to the market keeper

      ok, so that being said, if we take an average at 250m per sale and take and average time of 2.5hours round trip then in 10 hours of play you can make 4 trips and make 1b ducets. Now that's 'only' taking averages at that, if you maximize your cargo/speed the anyone can very well make 2b in that time let alone in one day of playing, even if you went at averages you'd still have 2b in well under 24 hours play doing nanban.
      Honestly i don't see how these people can come up with such weak claims that it's impossible to do that in a day and that if they get hit by a pirate, they loose what (200m worth of goods) in that one hit is game ending for them??? I've been hit by pirates before when i've been trading and the amount they take is only a small percentage of goods especially if you have good storage. And they have the nerve to say 'we' don't know the game LOL
    Spookles
    IGN: Samantha99
  • SpooklesSpookles Posts: 287Member Intermediate
    @purplepirate
    These traders probably have no idea about securing a market keeper or maximizing haggle rates. Heck they might not even realise that you avoid taxes in your own nation.

    So for a rapid lesson in trading:

    Get trade wares
    If doing Nanban check what wares sells the best for you in your nation (ivyro)
    When bringing those wares back to your nation check all ports for good rates
    If none is over 100% put them in aide bazaar and do another trip
    If the bazaar is over 100% first secure your market by crashing it with another type of ware
    AKA you bring Alcohol then crash it with Precious Metals (as example)
    Now you alcohol market will not crash anymore for ~2hours(?)
    Start selling your wares. Make sure you have good formality, socability, accounts. This will make you haggle +20% with ease.
    With the millionaire title it can go up to +30%

    Alright so let's say you get lucky and your alcohol rates are 120% and making it ~50k per item by default. If you now haggle it will go to 60k per ware, 65k with the millionaire title.

    An easy fleet to get these days would be a BTC + 5 clermonts, that is ~6500 cargo

    6500 * 60k per ware = 390m per run.

    My BTC could do 1 nanban trip every 2 hours.
    I play for an average of 10 hours a day that's nearly 2b without using any UWC ship.
    Could even speed it up by buying speed boosters or a VW, I mean I make the money to easily afford those things. And they might even increase my daily income.

    If you're wondering how I did that. I'm from Venice and can sell good wares from china to the medit. China likes perfumes. Perfumes are bought in India, so I can use the red sea to avoid sailing around africa the first time or going through Boston.
    Although I'm not sure if the Boston route would be faster 
    purplepirate
  • viennasviennas Posts: 52Member Beginner
    You just keep on hammering with your billions,...,It shows your firm commitment not to deal with reality of the game as it is, but your own reality and capabilities. Not even to mention the other group of players, adventure folks,..who sail most of the time for crumbs and poor rewards. No vast majority of Nanbaners does not make any billions at day, if people like Spookles make it, great congratulations,..this is rare and not common. Vast majority of players in this game, does not have any billions upon billions,..you just can't or don't want understand this, you are completely disconnected from casual players,..I agree, that so far is the pirate activity in limits,..but pirates will help alot to make the server empty again as they did in the past on the old server, when their activity increase too much.
  • purplepiratepurplepirate Posts: 994Member Intermediate
    @viennas No vast majority of Nanbaners does not make any billions at day,
    this is rare and not common. Vast majority of players in this game, does not have any billions upon billion

    nice 'assumption', I can honestly say that you DO NOT know or represent the 'vast majority' of traders in this game. Most people who focus on 'nanban' full time are 'pro traders' not casual players and do quite well with their trading. But here's a easy equation in case you still don't get it...

    Most traders = pro/ semi pro and do quite well making money
    viennas = noob who puts more effort into crying that the game is to hard and unfair rather than listen to and/or ask for advice to how excel at this game from people who know what they are doing.

    "You can lead a horse to water, but you can't make it drink" lol
    Spookles
    IGN: Samantha99
  • viennasviennas Posts: 52Member Beginner
    I can honestly say that you DO NOT know or represent the 'vast majority' of traders in this game.
    NOR YOU DO, 
    But there gives something like objective reality and the seas are not full of WindJammers, Light LaMorts,..(ironically one of the most expensive ships also pirates....)If You make statements how all people make billions in this game,..prove your alternative fact reality. The same way that the game is not only composed from Nanban traders and Pirates. There gives plenty of other playing styles in this game, many don't do any Nanban at all. You might be a professional video gamer yes, I believe you, but no vast majority who play this game are not. I assume now I must explain you,..how not everyone is playing this game 10,12, 16h per day...but I won't, since I have enough of this arrogance and willful blindness.

  • HelloAllHelloAll Posts: 701Member Intermediate
    Viennas what do you actually want?

    You complain you can’t afford things get refuse to do what is required to make money.

    Casual gamers in any game will be behind regular gamers.

    You also complain about pirates ruining the game. Please tell me how 5 or 6 pirates are ruining this game.

    Are you so poor you can’t afford a few tributes?

    If this game does not suit your playing style then don’t play.

    But don’t blame others for being more advanced than you are if they are putting the effort it.
    purplepirate
  • viennasviennas Posts: 52Member Beginner
    Just responding on your pirate crusade in the forums to make this game more annoying for everyone else, that a minority of pirates can have ''more fun.''They should rather do more for the majority of players, who are not pirates and the game will get higher population,..even every pirate would love that. They can start by lowering the cash shop prices >big time< , for example,Final Fantasy XIV has monthly subscription fee 15$, UWO offers, hmm few captain tickets for 15$, this is a joke and not many people buy it.  Do you know why you have to shout in a market chat so long to get some UWC items, even ships? Because not many people buy UWC, it's very expensive and offers little for real money. They can also do overall gameplay more rewarding, for adventurers, crafters,....as it was at the start of the game (10,..years ago) and over the time they rendered many in game activities into useless activities,...

  • SpooklesSpookles Posts: 287Member Intermediate
    Ok so what you're saying is that Koei should remove piracy, because they hurt the majority. And give the majority less to worry about when doing trade runs. 

    And that the 5-6 pirates (I honestly think thats still more than there actually is) are the reason this game isn't growing? Because this majority is losing money on their afk trade runs?

    Ohohoho this gives me a chance to whoop some sense into you again :D

    I'm a pirate! I know this game :D I play this more than 10 hours a day :D
    I can confirm that out of the 10 pirates I might catch on a day 8 of them uses tributes!
    And they don't lose anything in their runs!!!!!

    That makes you the minority of the majority that doesn't use tributes :O
    AHHHH so all your problems can be solved if you get tributes!

    Oh and I would also like to add that on that petition we had where people could vote for or against this removal we got 65 people who voted yes to it.
    So it's not just me @purplepirate & @HelloAll who thought this should be removed.

    Further to add to your adventure claim unable to make money, that is not entirely true either.
    There are quite a few items that are in popular demand by alot of players that can be obtained from adventuring .

    Adventurers can do dungeons that give them wares that they can sell for money too. But most importantly, adventurers can be traders too. I told you earlier, before I could pirate I needed money to get a ship so I did nanban.



    One thing I won't deny though, this game is expensive. Like I said before I want equal attention to all playstyles so even the less rewarding activities (pirating being one of them) to be more worth doing.
    And since I'm a pirate and I want my playstyle to be fixed to become more fun and interesting to do I will be a loudmouth on the forum, and make my opinion be heard.

    Sorry for that.
    OberrillTHawk420
  • VeclordVeclord Posts: 99Member Beginner
    I really can't for the life of me understand this kind of stuff. To be as few pirates as there are you'd think there would be whole 5 man fleet legions of them out there with all the complaints about it.

    As far as their attitudes, of course they're arrogant/nasty. You might as well call it role playing. They historically were considered rebel scallywags and sailed vessels containing some of the worst pricks humanity had to offer. They were a continual nuisance for government officials and from an economical standpoint they were the biggest threat for years. Pirate captains the world over were feared for a reason.

    So after having said all that, 99.9% of you guys knew that already right? Ok....why aren't the traders sailing around with these never ending troves of billions of ducats doing anything about it? You know that piracy is a reality of sailing that far into hostile waters, yet the solution is always to either cry to admins for them to nerf the hell out of eveything until your risk factor is reduced to BELOW zero or simply quit the game completely. About 2 weeks ago a pirate told everyone in world chat he'd successfully plundered a guy who was sailing with 200M on him. 200, MILLION ducats. No blue flag up, no tributes, no paid escort or anything else. He just gets nailed by a red name driving a galley and gets his ass spanked red with one of his boat oars like a puppy that peed on the floor. How many times can pirates attest to having seen such a scenario?

    Why are you not crafting tributes to take with you if you know you're gonna be in pirate territory with ships full of billions worth in cargo and ducats?

    Some pirates hate blue flag with a passion, but as a paid item they are helping to support the server. You think with even less pirate threat than there is now people would still be buying them?

    Why are you not spending a tenth, or worst case say 1/3rd of your endless nanban money to pay for bounty hunters? I'm certain a fleet of bounty hunters would gladly go after a pirate for a price tag of say, 400m for them to split. The same goes both ways, I'll bet there's plenty of those same pirates who would pursue bounties or even uphold a contract not to attack you for a certain given time. The possibilities are amazing and nearly endless to make this game something bigger. I'd rather see just about anything instead of more crying in forums. Been seeing that since before OGP was gone.
    SpooklesCulvernDSDunlap72THawk420
  • LyonesseJosephLyonesseJoseph Posts: 637Member Intermediate
    free is expensive ?

    its not like you are forced to buy uwc to play.

    No, I think this is rather misled because UWO is more like Pay to Play than Free to Play since you will need to buy SSIPs, NPCs, or others. On the other hand, free players often were outclassed by cash spenders even though they can buy items/ships/equipment from other players. However, I believe many players had hard time to buy NPCs and other items because I have seen them to shout for WTB NPCs and others for many days.

    Ofc, I agree that UWO is one of expensive MMOs to play ,but Papaya needs to make money in order to run Maris server. 
    purplepirate
  • OwvinIIOwvinII Posts: 139Member Trainee
    @ Viennas "but pirates will help alot to make the server empty again as they did in the past on the old server, when their activity increase too much."

    The seas were already almost empty when I first began playing UWO by mid-2013.
    Now tell me, did English-language UWO (GAMA server) ever have a high player base at one point? If so, were there a lot of adventurers prior to mid-2013?
    And did so many players play UWO in its early years (probably latter 2010 from what I read, since I was mostly unaware of UWO before 2013) and then quit before I've even begun playing UWO in mid-2013?  If so, why? 

    And how did pirates contribute to this emptying-of-the-seas before mid-2013 when Fine Tribute Goods can be crafted in several European cities and sometimes even bought from Mogul NPCs in major European cities, and also there are 1-day blue flag items that can be bought from cash shop, so why didn't enough adventurers use those pre-2013 when they would've made good mentors to newer adventurers like myself?
    [P.S.: I'm more of an adventurer-trader who avoids the violence of battles, thus the steering to skillfully sail around NPC fleets, marching skill on land, blue flags off-and-on, etc.], not really a pure adventurer.]
    We could've had a lot more adventurer players by now if they didn't quit before mid-2013.

    And from what I read in forums  late-Netmarble-to-OGPlanet years,  the Academy Debate Card games for adventurers, etc., limited to the 100-point ones only in Netmarble days, without 150-point nor 200-point ones until after UWO was transferred from Netmarble to OGPlanet in late 2013.  Why didn't Netmarble have the 150-point nor 200-point Academy Debate Card Games?

    Care to elaborate on all the above questions?
  • SpooklesSpookles Posts: 287Member Intermediate
    "In particular, since the re-launch, the number of concurrent users has more than doubled, recording the highest number of concurrent users in five years." LOL

    https://translate.google.com/translate?hl=en&amp;sl=ko&amp;tl=en&amp;u=http://www.thisisgame.com/webzine/news/nboard/225/?n=77231&utm_source=naver&utm_medium=outlink&utm_campaign=tigadmin65&utm_content=77231

    ^ Article about Papaya buying UWO
    schro69
  • CrzyPsycoChickCrzyPsycoChick Posts: 667Member Intermediate
    All the crying has paid off they removed that 24 hr bugged immunity this will add some more drama to the game. Now we can all fight

    Trader Nation vs Pirates :D
  • laffielaffie Posts: 1Member Beginner
    "In particular, since the re-launch, the number of concurrent users has more than doubled, recording the highest number of concurrent users in five years." LOL

    https://translate.google.com/translate?hl=en&amp;sl=ko&amp;tl=en&amp;u=http://www.thisisgame.com/webzine/news/nboard/225/?n=77231&utm_source=naver&utm_medium=outlink&utm_campaign=tigadmin65&utm_content=77231

    ^ Article about Papaya buying UWO



    That means if they wipe server again the user will certainly be more.. So please wipe again... 
  • CulvernCulvern Posts: 646Member Intermediate
    What that means is everyone has more alts so they can try to get back what they used to have faster.
    Oberrill
  • OberrillOberrill Posts: 133Member Trainee
     Came back to see how it is going in Maris. Just as I thought, the population is quite low and pirates are still crying to be able to ruin the fun of other players as much as they want. As usual, there has to be a Spookie to write about the afk nanbaning. Really? When I played I NEVER sailed afk or used alts.
     You pirates go on about traders buying blue flags. How about you pirates have to buy black flags to be able to pirate? They would last as long as a blue flag and cost as much. You would not have to use it until you are ready to attack.
     Just as I predicted before Maris even opened, the economy is as bad as it ever was. Papaya is greedy with the ticket and store prices. The game is totally pay to win, and that and the terrible grind is what keeps this game's population low. It does not take a new player long to realize what this game really is. For those such as myself who do not care about "winning", the game can be played for little to no cost. Unfortunately, most people want to "win" and do not have the money and or time it takes.
     From what I have read, the number of pirates is quite low. This is really irrelevant as the money and grind factors are already so large that they make the pirate factor a non-factor. Reducing the costs to a reasonable amount and reducing the grind somewhat would bring in a lot more players. The problem is Papaya is in it for as much money as they can make for as long as they can with no care for making the game viable for the long term.
     
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