Rest in peace WarRock.. Also sorry for your lost to all players lost account and wasted money and life time on this game since NX or G1 or even DE for nothing. Thanks to papaya some of you got your life back :D
Come on now we dont need this negative statement plus this is an opinion too. I hope you rethink what you are saying because this game is very unique and lots of people enjoy it.
Long-term player/supporter! Playing since early 2008
Korupt is right: We do not need negative statements.
The problem is we do not get anything that could lead us to seeing a better future. All we get is HGMs telling us that "there are great / big / awesome / blabla things planned or in progress". But nobody knows when those things turn into reality and Warrock is far beyond the point when sketchy predictions are enough to keep players from leaving.
Each week the number of players not to be seen again grows bigger and all we get is stupid events which are only played because they offer 100% or even more exp-bonus other events which too are not needed. Sure we got another small weapon balancing patch but changing a few numbers for a few guns is not enough when so many maps / vehicles are so poorly balanced and need to be redone.
conclusion: another useless not needed update while still not even a rough schedule is identifiable.
When Papaya is done with fixing the game they will realize that too few players were willing to wait for month without knowing what they are waiting for and how long it will take.
"COMING SOON" and "BE PATIENT! WE'VE GOT GREAT THINGS COMING UP" is not enough anymore since we've been waiting for too long. And nobody cares if most of this waiting took place while other companies published the game.
I just wish they'd optimize the game... why the fuck does it run so bad on my pc when it has such pretty good specs?
I know they have no incentive to do fix it. WarRock is basically a dead game in Korea from what I've seen. But still. The game deserves some respect. To still have a playerbase consistent of 1.2k player or more when the game is a flop is still pretty rare. Take Law Breakers for example. They legitimately have none despite all the hype. So DE should be at least more grateful than to have a maintenance team for this game who create content once in a blue moon.
BTW @Nulffiiii Papaya will not fix this game. I think they've shown very clearly that they're not in it for the long run, though I think some of the blame should be put on DE.
I know that DE is the developer but right now Papaya is hosting the game. Thus i am willing to credit every improvement to them despite knowing that basically they are nothing but those who are able to "present" what DE decides to give them. ;)
Someone mentioned in the game that each player will have only 1 vote kick per day now, so little change to that.
32player rooms get very laggy, it`s terrible to play those. I don`t remember having problems with Nexon time and even when running Core2Duo system the game worked fine with low cost gpu. We need ping limit option when making the rooms! I`m so tired of those 0 ping guys killing me so that i can`t do nothing about it.
Now we have a chance to win permanent 5th sloth by playing the football map 21hours. Jeez that is long time, probably brain tumor on it`s way..
@Korupt indeed it is unique game(at least it was).. I gota admit that i enjoyed that few games i've played when i came back to WarRock after long time, but all my pleasure quickly ended as i saw that i need to restart from level 1 and all my perms gone hahah :D so take a look from my skin i played since 2009... you play even longer so you know how much life time, lets not talk about money you wasted on your account.. :)
Comments
32player rooms get very laggy, it`s terrible to play those. I don`t remember having problems with Nexon time and even when running Core2Duo system the game worked fine with low cost gpu. We need ping limit option when making the rooms! I`m so tired of those 0 ping guys killing me so that i can`t do nothing about it.