How much do YOU Commit to pay Papaya a month ?

JamesHart2JamesHart2 Posts: 15Member Beginner
Since the server opened last year I have paid on average $50 a month to Papayaplay. As long as pirates have the ability to farm another player I will pay $0. Paya can verify my payment history on account JamesHart.

This is not Pay to Win. this is pay for convenience, treasure chests, long term storage, Special Purchase Bonds as I like doing Alchemy.(I have crafted amore than 20 Alchemy Robe EX and TsuTsu rifle Ex (nanban boost) that other players enjoy. With crafting no longer worth doing and getting the components no longer worth the risk/reward there will be fewer new EX items on the market since I will no longer craft them.

What do you pay and why ? there are a lot of players who obviously do not think the game is worth paying for who like to moc those who do. So who is going to pay to keep the servers running ?

CulvernVictoriasSecret

Comments

  • SailorPapayaSailorPapaya Posts: 81Member Beginner
    The problem of Papaya is they are looking at the pirate players who can spend $1000 usd in one shot into the game. They can't see on those who spent $50 a month, like you.

    So, merely baited and fished by the statistic of profit, they switch their direction to those who paid the most. This is profit-oriented decision and mindset. Simple to observe, nothing difficult at all.

    By doing so, they pissed the majority who spent less or do not spent at all. They pleasure the minority who spent a lot.

    They believe by doing so, it could increase their profit. Profit is what they want. They don't care about who they pissed. 

    The action to reset the server is one of their decision. I don't think Koei will tell them to do that.

    By doing so, they keep destroy the "ecosystem" in the game. A once pleasant and nice to play-uwo, has now become a game which its environment is so ugly, one-side massacre.

    I will not join, take part, or play in any game, that is one-side massacre. The majority of the gamer WORLD WIDE now rejects Pay-To-Win. Because p2w is a ONE SIDE MASSACRE.

    So if you ask a player, he is willing to spend, or he is not willing to spend, or he is willing spend a few. Ask him. Ask them.

    Will you join a p2w game? 

    No! They won't! Why? Because p2w doesn't mean if you spend, you could win. P2w means you have to SPEND THE MOST, in order to win.

    Given said if you spend 5k, and another spend 10k, even you throw 5000 usd into a game and you will only get yourself to get bullied and owned in the game. Why? Because the 10k spent more than you, so he can owned you.

    When you think 10k is high? Someone go spend 50k.

    Then what happen to the one who spent 10k? Because a pathetic victim.

    This modal uses the egoism of the gamer, grant themselves the highest return of profit, but do not offer back the gamer what they seek.

    What gamer seek in games? HAVE FUN. They cannot offer gamer that.

    Even if I spend 10k in your game, I want to get back what I deserved. And what I deserved, is I want to have fun in this game.

    The amount I spent, must be equal to the joy I could get in return. It doesn't matter how much I spent. Do you get that point?

    That's why people reject p2w, because p2w is a one side massacre. Which huge mmorpg will dare to do p2w game now? Can you find it? 

    Find me one mmorpg, huge game big investment, which one of them dare to go p2w modal now?

    Nobody! The only one of those who still go p2w, is not limited to handphone games. Web games. Low cost to develop, high return.

    Uwo is not a web game you know, it is a mmorpg. Now nobody wants to go p2w modal, and Papaya and turning their head into it?

    lol, so what can you say to Papaya? Goodbye papaya lol~~

  • purplepiratepurplepirate Posts: 994Member Intermediate
    @SailorPapaya The problem of Papaya is they are looking at the pirate players who can
    spend $1000 usd in one shot into the game. They can't see on those who
    spent $50 a month

    so what you are saying is that they are taking 1 player ($1000) vs 20 players ($50 each). This isn't a game of sever attendance, it's a business for Papaya. Give me one reason why you people who spend $50/month can't use a few of those dollars to buy blue flags and play with total immunity? Blue flags only work out to $1.50 each. I'm not a pirate, i'm a BH but i still need to spend a lot each month so i can hunt down pirates.  
      This server is providing us with a game to play but the majority of you feel that papaya 'owes' you a completely free game to play at their expense, why? I don't approve of farming white players without some kind of balance but there are alot of people who play and don't/won't even spend a single dollar towards keeping the server running, is that fair to the rest of us who spend large money?

      You can still play the game fully without blue flags but it's at your own risk. I think that Papaya asking players to pay a small amount of money to play the whole game safely if fair considering they were good enough to take on such an old game with a small player base for us. What's the alternative? Everyone pays monthly subscription then we loose even more because many can't afford or won't pay for an old game $30-$50 per month for subscription. This is not about favoring pirates, it's about business plain and simple. It's time everyone does their part and stop sponging of the free service and contribute, even if it's only a small amount each month that's fair.
    IGN: Samantha99
  • ccsray88ccsray88 Posts: 40Member Beginner
    Well, I spend around a hundred (my country currency) per month on booster, NPC and items. The time I overspend and don't look at my gaming budget were when I try get my hand on a ship and max grade and max mod it as fast as I able to.
  • SailorPapayaSailorPapaya Posts: 81Member Beginner
    Purple pirate, this is very simple logic.

    Profit is not everything you know? You must first understand this.

    You want to know that your game can run or not? Your game would have players to join to play or not? Easy. You can now go and develop a simple game. Given it is web game, indie, whatever.

    You can design the game to be totally p2w, one side massacre.

    The people who spend $1000 usd, will one hit kill those who spend $50.

    Now, you go and publish your game to the world. And see whether you can find any ghost in your game or not?

    You want to design a p2w game structure, how easy is that? Everyone can do that. You want to design a game that can bring fun and joy to the gamer? Not everyone can do that.

    Whoever paid more I give him an item so strong that he can own the entire server. Easy what? What's so difficult?

    If this is what gamer seek around the world, I am already a millionaire today!!

    Let me bring an example to you. You can go and try this game Revelation Online. The graphic is good, the game is huge. But people complain one facts about the game -- from start to end you only follow from npc to npc quest, press F or space bar. It is like you are watching anime rather than you are playing.

    That is a game with a lot of budget. It must be, judge from the size and the intense graphic. It is designed. It is coded. And when it is published it does not suit to the needs of the gamer.

    How many times I need to repeat myself? What a gamer seek in game, is fun and joy. You can give me that? I stay. You cannot give me that? I quit. Simple isn't it, nothing difficult?

    So in order for the pirate players to have fun I must sacrifice myself to let them farm until their heart content? What, is it my job to come here help you earn your profit? No. I come here to play! You made the changes until I could get farmed non stop? I quit then.

    Keep changing the game until like this. No matter whoever see it they will shake their heads.

    No one will be a fool staying in the game to let pirates farm non stop. THIS IS LOGIC. When other non pirate players quit, or they continue to play the game (lol yeah, by staying inside EU or any other safe way where the pirates cannot touch them), THE POINT IS, when pirates have no targets, they will quit as well.

    So what you make this changes for? You make this changes to make the game end faster?

    Deep sea plating. UWC sails. This kind of stuffs usually traders and adventurer will go for them. After the implementation of item plundering, I try to ask around about deep sea plating. Because I heard this plate requires multi billions of ducats to make it.

    Then someone told me this. "For what you want to waste money buying the sails or the plate? They will get plundered anyway when you are unfortunate." It is true. How much speed and time can be saved by having those sails? I can't even earn them back when I lose them.

    ONE, SINGLE, CHANGE of item plundering in uwo, almost all the traders sailing out naked. Nobody wants to take expensive items out to the sea. 

    Because of the sake of ONE PIRATE PLAYER, you sacrifice the entire group of other players. The negative effect is so great. 

    This large group of trader players, are the consumer of many stuffs in game. When a pirate buy a ticket and it drops something a sail, they don't want it and they want to sell it out. It will be hard. Because except the pirates, nobody wants it.

    Why it is needed to be done like this?

    The cycle of the game play is simple. Many traders I get to know in OGP, they spend. It is just they have a budget. For example in OGP, a trader told me he could only play 2 hours a day so he just spend to buy npc and only npc but nothing else. Another trader, he told me he every time he will try a few tickets to try his luck but not as insane as many as those pirates who may spend thousands. Another player is a SB. He did not play pirate but he spend to buy SSIP to mod ships for their customer. Instead of selling SSIP directly, he earn more by using SB skill to do so. Another common stuff needless to say, blue flags. Some traders who tend to sail with one or two ships, or adventure, they spend for the blue flags.

    MANY TRADERS and ADVENTURERS SPEND, it is just their amount isn't huge. It doesn't matter. As long as they exist in game, pirates will always have a target to hunt. Correct?

    What the pirates demand, must go through your head first. Are they logical? 

    So a pirate made a request. I want to farm a trader, non stop. Or else I will not spend and I will quit. Can you submit to his request?

    Of course you can't do that what? Is this logic so difficult to understand? Because what they demand, cause great imbalance into the game play and make them unplayable? What they are suggesting is none the less than asking you to destroy your own game??!

    Correct isn't it? Who doesn't understand this simple logic?

    So one day if a pirate threaten you again, when I plunder a trader on sea, I want to plunder his bank's vault items. If I cannot do that? I quit.

    You try and do that? Your player base will be empty within a week! The sea will be totally empty and not even a soul is sailing pass.

    Papaya is the weirdest game publisher I ever see in my life. There are things that cannot be done, and there are things that can be done.

    The things that cannot be done, they did it almost all. The things that should be done and can be done, they did none of those at all.

    I can almost convince myself that they must have very weird mindset. The kind of mindset that no ordinary people can understand. Almost every changes and decisions they made on uwo so far pissed everyone else. Jesus! It is a disaster that uwo been taken over by such a game publisher. 

    I am playing games like Guild Wars 2 and Eve Online also I return back to uwo, this kind of old game. If not they really disappoint me that much, I really don't want to give up on this game. Under their management really I don't have a choice but to give up. Even I want to play in this game so much but I can't make myself into.

    Gratz Papaya. The no1 top game publisher in the world. I wish them success in their future in this business field.
  • purplepiratepurplepirate Posts: 994Member Intermediate
    @SailorPapaya i get your frustration but some of your facts are wrong, like the fact that deep sea plating isn't made it's uwc and only costs 250-350m not billions. Even as a trader or adventurer you will still want to work towards top ship parts even for your mid level in game ships, why wouldn't you want to have whatever you are using at it's full capacity?
     
      Papaya is a new publisher for this game and are still learning what works and what doesn't. They are trying out different strategies to see what works and what doesn't. They even said themselves that is is a 'trial period' so who cares? what you can't use a few blue flags for a couple weeks while the trial period is on? Does the game mean that little to you that you will just quit instead of adapting and/or doing something more local while this 'trial' period is on? Nobody wants to be farmed i agree with that but you can still play your game exactly as before with all your 'fun & joy' but just with a blue flag as an addition, that's all. That's not unreasonable and certainly not worth quitting over but that's your choice.

       Most games out there have a pay 2 win and/or pay to play aspect to them. The game hosts of those games do need to make money to run them. Even 'farmville' on facebook has a pay element to it to experience the 'full game' and make it easier. I don't condone the pay to win aspect of games that are out there but at least i'm prepared to expect there can be imbalance of players from those that do. Believe me i wish i could just get everything i need item/ship wise in game but i can't, if i want it and want to play on a competitive level with those that do then i'll have to pay to play but that's my choice. If you dont' want it then that's totally fine but you can't expect those that do p2w to just give up their fun also so you can have a nice safe easy experience. It's about finding a balance between the 2 sides of the game and i think using blue flags does that for everyone. You can play in peace and the p2w players can go battle it out themselves.
    IGN: Samantha99
  • SailorPapayaSailorPapaya Posts: 81Member Beginner
    purple, I already found my new game to move on.

    I just deleted uwo from my pc so it is done. Trial period is nothing but a lie and bullshit to me. It is a strategy to delay the frustration of the players, giving them fake hopes. As long as there are hope, players will cling to it. 

    And that would solve their problems. Get more targets for pirates to farm like a fool non stop on sea.

    Papaya never really did something good for uwo. From server reset, item plunder, 24h to 1h, and now till non stop farming. These are all a total, one side bias towards the pirates. If you want me to believe their words, it is more difficult than asking me to believe Trump is a gay.

    When you lose the player, you will most likely never get them back. Papaya won't "trial" something to lose the players with the already low population, because even if they change it back, the players who are left will not come back. To me, they really meant to do this.

    Uwo will not last long under Papaya management. I am not like others kids who blatantly curse someone without facts. Judged from what "Papaya's style" in handling things, no one will stay here till the end. This is what I could see. 

    Before this order of prince, the previous 2 patches have pissed some veteran off, forever for good. I have no idea what those 2 patches Papaya did again, because I absent for 6 months for my real life issue. I have no ideas too, how come Papaya can just do something that keep on pissing players off, while we old players who love uwo that much keep hoping there would be more players to stay and new players to come. 

    Many whom has been toxic in games before, now had changed their attitude to helping new comers to stay. My first arrival in this server, I received tons of warm welcome from those whom I knew, whom my guild mates, and people I met on sea greeting together. 

    In the mean time, the not-many-leftover players in game are working so hard to keep the players staying, Papaya is working really hard to piss them away. I had already given up all hopes up for Papaya. They never change, and they never will. 

    Putting some changes like this that could allow someone farm on some others, for non stop, is not a mistake, in my point of view. It is the same logic that I could tell you that you could repeatedly rape someone under my watch, and you won't do it as well.

    You won't do that, because you know that is wrong. That is very, very wrong. No normal person will do that. If some could, that kind of person is seriously lack of ethnic and conscience. From the history of all actions Papaya has taken, from reset, item plunder until now, you want me to believe that they will do something right for the gamer, I am very to say, I can't find myself to do that.

    Papaya will always be papaya, and they will continue to proceed in the ways they believe they are right. They exercise their right thoroughly, without mercy and consideration of other gamer. They are a complete opposite of OGP. 

    OGP that I know, they still willing to return the money to those who has leftover, in the last 2 weeks before they close down. Fail as they are not able to continue to host uwo, true, but however if one day OGP runs any games again and I get to know it, I will be the first one to register in the game they host. For Papaya? Forget about it. I have seen enough. They really dissapointed me too much.

    This will be the last time I login here. So, I really miss the community in uwo. Like I said, among all games I played, uwo community is the best and no1 in the world! And I really mean that. However everything has its end. I am just the last few ones to quit before the previous ones do.

    Good luck guys. Thanks for your help and all, I appreciate it, it is been joy and fun playing with you guys. Cya~~ bye
  • miyamotomiyamoto Posts: 47Member Beginner
    @ sailor, I hope u still be around at forum , so we can see what will happen to papaya and uwo xD.
  • JamesHart2JamesHart2 Posts: 15Member Beginner
    I have also found another game where the crafting, merchant and exploration systems look to be very strong, actually excited to see what else is out there after playing UWO since 2011 almost every day. I will check back in a month or se to see if this disaster is ongoing or papaya actually learns that the majority of players don't want to be pirate farmed. See you guys in September or October. I really hope to be able to play it again.
  • OwvinIIOwvinII Posts: 139Member Trainee
    What other game? Also, in what ways would their crafting, merchant, & exploration systems do you claim looks to be "very strong"?  Explain yourself.  Thank you in advance.
  • pekkauwerpekkauwer Posts: 187Member Beginner
    better to donate to gaben rather than here
  • VictoriasSecretVictoriasSecret Posts: 78Member Beginner
    You spend $50 a months you say... you could have a blue flag for an entire month for $30.


  • miyamotomiyamoto Posts: 47Member Beginner
    oh, i donated my 0.02 cents sometimes to papaya xD.
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