Question on new Post Limit ship building
patersmith66
Posts: 503Member Intermediate
From what I read with the new "prince" changes, now we can make a G3 10/6?? instead of a G3 6/6 or 7/7
Q1 Is this the correct interpretation of what you can do with a ship now?
In the old version, we used to have G3 0/6, then add an additional mod slot to get G3 0/7 but
this increased the level requirement by 5 levels.
Q2 Will adding extra mods (if they are unlimited) increase the ship level required by 5 levels each time?!?
ie. can you mod a Cruise HIgh Clipper 3 times over normal limit and still sail it?
in the old version you would need to be level 90 adventure to sail such a ship.
Comments
mankind never learns...
The attempts without UWC parts have been at 60% and 40% success rate.
At least they show you the rate before you commit so you can make that choice.
The ssips stay at 10 per mod.
The price per mod is different for each ship.
My LLM overmods were about 20m where my SRG mods were 150m each!