I am, mainly, an adventurer and I support the Piracy changes.
mropso
Posts: 2Member Beginner
Feels at like standing up in AA meeting but someone had to say it.
Stop moaning, there are not enough Pirates in the game to spoil your day very often.
The game is not just about running Nanban and accumulating wealth. IMHO (well, not very H) it is that play style that debases the game more than any other. To balance that, to the whining adventurers, where is the adventure without some danger?
So you might get hit by Pirates, learn how to play the game to mitigate this, spend some time grinding skills not just levels. UWO is, in case some of you had not noticed, an Asian grind fest game.
Papaya, please keep the changes after the trial period.
If you wanted to balance for the adventurer / trader communities then force a pirate to accept a deck battle - they then have to master 2 sets of combat skills others can chose to develop one or the other and can work on their other, preferred, skill sets.
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