Home › Uncharted Waters Online › General Discussion
Home › Uncharted Waters Online › General Discussion
Home › Uncharted Waters Online › General Discussion
Comments
Rhend - Trader
Rhend - Trader
Rhend - Trader
As the saying goes:
"You can please some of the people some of the time, but you cant please all of the people all of the time!"
Amen to that :-)
And the servers were over run in the early days with developers gutting things like growing seasons to allow more players onto each server.
But to the pint of this threads discussion and how UO applies (since UWO obviously does not have a problem with too many players on a server) the fix that the developers chose and were successful with was to create a mirrored shard/server and allow the players to portal back and forth between the two worlds which looked identical except that the trees in felucca were all dead. In felucca, you take a bigger risk there of getting PvPd so the rewards for what you do there are greater than in PvE world.
That is what the devlopers did that stopped the mass exodus of PvErs from leaving Ultima Online. PvPers weren't leaving, they loved it in UO back then because it was a constant mass murder spree with no real justice system to stop them in those early days. The PvPers hated felucca at first because it meant no more easy kills going through newbie areas slaughtering PvErs at will.
Much of the history of UO and what the developers said about it can be viewed online at various developers websites. It's not my opinion of what happened, it's what the developers say happened.
Point again is that adding the mirrored world of PvP and making the original world PvE friendly stopped the exodus of PvErs to newer games and 20 years of UO many of the original players are still playing that old dinosaur of a game in top down 2D graphics.
Any other MMOs/Multi User Graphical Dungeons still going after 20 years?
Go back and read what I said about real life and pirates - traders. I addressed it already.
Paraphrased: Pirates like any other black market thief, know that if the parasite kills the host that it feeds off of, eventually it has no host to feed off of.
Pirates often sank naval vessels but not so much traders and fishermen (in real life pirates kept score of fishing vessels they attacked and counted them in their glorious tally) even though all they got from them was food.
And pirates didn't often steal trading vessels because those vessels weren't exactly rigged for pirating. Stealing war vessels of various navies was the better route if you wanted to use the ship for pirating.
That's not to say that some trade vessels didn't get sunk if they fought back to the finish. Most books, history, movies, etc deal with pirate battles between other pirates, naval vessels and not much on traders ships if you find them at all.
Steal a little bit each year and your host survives and you get yearly tribute. Sink the traders ships and the host dies and that supply chain perishes.
.
Rhend - Trader
The 24 hour was just too much.
What I don't understand is how people think pirates are coddled?
Pirates have so many rules working against them it is very difficult to play as one.
With:
The seas so empty.
Blue flags - handed out like candy
Tributes - also easy to get.
Improved holds - at least not 100% anymore.
Private mode - hides trader from search.
Super fast trade ships - at least 6 to 8 out months before the LLM or LOG.
Cool down - 24 hour was crazy.
Unplunderable - anything actually worth plundering = nope.
It's not as easy as all those that have never tried it think it is.
For me all I ever hoped for was a 1 hour Cool down and for the tributes to be worth something usable. For now they can be traded for items that have useless stats and require noto to use.
This means they can't be sold to anyone that can't already get them for themselves.
Only the one coat is good and you must have 15000 noto and be using the Cranio Espada title which has massive restrictions to use.
And in UWO it has no basis in fact. Galleys which are seaworthy enough to cross an ocean? Sustain speeds in excess is 12 knots? Support private armies of 200+?
Surely if we are playing an exaggerated form of reality, then how could real life knowledge or experience help or inform you? It's all a fiction.
And if it's all an exaggeration with no basis in fact, surely people have a right to question it? We are playing a fiction. Different people want different aspects exaggerated.
I disagree with @viennas; but I also think @purplepirate is unnecessarily critical.
https://www.youtube.com/watch?v=vZvbhy5lDgY
Now you are just being obtuse.