Restriction will be back, but now to 30min.

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Comments

  • Rhend78Rhend78 Posts: 88Member Beginner
    ASaltedJim, the problem with UO, from what you listed, wasn't too many PvP'rs, or them being coddled, it was too many people per server. That's simply a fact. As to going by what you say a dev said 20+ years ago..... Yeah, sorry, "he said said that she said" kind of stuff doesn't hold much water with most, unless it happens to confirm their bias....



    CPC, are you on drugs? I'm asking, because you took what I stated, and turned it into something completely different.... I never said "Traders were coddled for a long time so now it's time for maritimers to be coddled". If I said that, what you stated would make sense. I simply stated, no one is being coddled now. But, that Traders were coddled for a long time, so why complain about this but be fine with what happened before? It was basically pointing out peoples hypocrisy. If someone has a problem with what is generally considered a fair compromise in 30 minutes, but didn't have a problem with how it was for years, then they are a hypocrite. They aren't pissed that maritimers are being "coddled" they are pissed that they are no longer being coddled. 
    SpooklesCulvernWhitejacket
    Kai - Maritimer
    Rhend - Trader
  • Rhend78Rhend78 Posts: 88Member Beginner
    Also ASaltedJim, bringing up reallife? Pirates are coddled because they aren't perma-killed, like in reallife? Does that mean Traders are coddled because they aren't perma-killed when a Pirate kills them? That entire line of logic, is well, illogical, and ridiculous. 
    Culvern
    Kai - Maritimer
    Rhend - Trader
  • SpooklesSpookles Posts: 287Member Intermediate
    @Viennas

    Ugh you make me cringe.
    have that and play it, instead of shoveling sh*t out of your toilet and dumping it on here.
    purplepirate
  • CrzyPsycoChickCrzyPsycoChick Posts: 667Member Intermediate
    No I don't do drugs I used to drink but not anymore...god I'm so lame now


    Ok if that's what you're saying that they are used to being favored and the new compromise they feel is unfair then I apologize I get what you're saying I misunderstood. 

    The compromise works seems like an even split but I'll still never think the big spender should be caudled to.
    SpooklesRhend78ASaltedJimCulvern
  • Rhend78Rhend78 Posts: 88Member Beginner
    I honestly think the "big spender" stuff is crap. Like I stated earlier, I suspect Maritimers spend more, per person. But, Maritimers are a minority group. I believe that while Traders/Adventurers spend less per person, that because they out number maritimers probably close to somewhere of 3-1, or even 4-1, that it's probably a wash, or even more money being spent in total by traders/adventurers. 

    With that being said, I think Papaya is trying to please both groups, maritimers and non-maritimers, that they are attempting to woo more maritimers back to the game, in a kind of last ditch effort to make the game exciting, yet fair, for all. 

    Whitejacket
    Kai - Maritimer
    Rhend - Trader
  • Tini555Tini555 Posts: 14Member Beginner
    30 Minutes is a good compromise! I am happy with that.


    As the saying goes:

    "You can please some of the people some of the time, but you cant please all of the people all of the time!"

    Amen to that :-)
    CulvernWhitejacket
  • ASaltedJimASaltedJim Posts: 22Member Beginner
    Rhend78 the problem with UO as the lead developer described it was that UO development team DID NOT ADDRESS the desire of PvErs to have a place in the game where they could play in peace against the elements and not be ganked by PvPers. 

    And the servers were over run in the early days with developers gutting things like growing seasons to allow more players onto each server.

    But to the pint of this threads discussion and how UO applies (since UWO obviously does not have a problem with too many players on a server) the fix that the developers chose and were successful with was to create a mirrored shard/server and allow the players to portal back and forth between the two worlds which looked identical except that the trees in felucca were all dead. In felucca, you take a bigger risk there of getting PvPd so the rewards for what you do there are greater than in PvE world.


    That is what the devlopers did that stopped the mass exodus of PvErs from leaving Ultima Online. PvPers weren't leaving, they loved it in UO back then because it was a constant mass murder spree with no real justice system to stop them in those early days. The PvPers hated felucca at first because it meant no more easy kills going through newbie areas slaughtering PvErs at will.

    Much of the history of UO and what the developers said about it can be viewed online at various developers websites. It's not my opinion of what happened, it's what the developers say happened. 

    Point again is that adding the mirrored world of PvP and making the original world PvE friendly stopped the exodus of PvErs to newer games and 20 years of UO many of the original players are still playing that old dinosaur of a game in top down 2D graphics. 

    Any other MMOs/Multi User Graphical Dungeons still going after 20 years?


  • ASaltedJimASaltedJim Posts: 22Member Beginner
    @Rhend78 

    Go back and read what I said about real life and pirates - traders. I addressed it already.

    Paraphrased: Pirates like any other black market thief, know that if the parasite kills the host that it feeds off of, eventually it has no host to feed off of. 

    Pirates often sank naval vessels but not so much traders and fishermen (in real life pirates kept score of fishing vessels they attacked and counted them in their glorious tally) even though all they got from them was food.

    And pirates didn't often steal trading vessels because those vessels weren't exactly rigged for pirating. Stealing war vessels of various navies was the better route if you wanted to use the ship for pirating.

    That's not to say that some trade vessels didn't get sunk if they fought back to the finish. Most books, history, movies, etc deal with pirate battles between other pirates, naval vessels and not much on traders ships if you find them at all.

    Steal a little bit each year and your host survives and you get yearly tribute. Sink the traders ships and the host dies and that supply chain perishes.


    .


  • Rhend78Rhend78 Posts: 88Member Beginner
    The point you're making about a mirror server is, well, moot. This server, will NEVER get another server. Not ever. There's barely enough people to justify this one. If you think it'd be a good idea to split the pop up even more, while significantly increasing the cost to run the game without any increase in revenue, then you really don't have the best interest of the game at heart, just your own best, yet short term, interests. 

    And just because things were a little different in real life with pirates, doesn't mean they are coddled. I suspect that if you think pirates are being coddled, that you've either never been one in game, or was one for a minute, and hid to get the infamy off asap. 
    purplepirateCulvern
    Kai - Maritimer
    Rhend - Trader
  • CulvernCulvern Posts: 646Member Intermediate
    As a pirate and former trader i am happy with the 30 min rule. The 1 hour was also fine.
    The 24 hour was just too much.

    What I don't understand is how people think pirates are coddled?
    Pirates have so many rules working against them it is very difficult to play as one.
    With:
    The seas so empty.
    Blue flags - handed out like candy
    Tributes - also easy to get.
    Improved holds - at least not 100% anymore.
    Private mode - hides trader from search.
    Super fast trade ships - at least 6 to 8 out months before the LLM or LOG.
    Cool down - 24 hour was crazy.
    Unplunderable - anything actually worth plundering = nope.

    It's not as easy as all those that have never tried it think it is.

    For me all I ever hoped for was a 1 hour Cool down and for the tributes to be worth something usable. For now they can be traded for items that have useless stats and require noto to use.
    This means they can't be sold to anyone that can't already get them for themselves.
    Only the one coat is good and you must have 15000 noto and be using the Cranio Espada title which has massive restrictions to use.
    WhitejacketSpookles
  • viennasviennas Posts: 52Member Beginner
    Why are you pirates so angry about my opinions? I bet that people who you harassing every day for your fun in game are way more pissed off,....you have a lot of troubles with the fact, that you don't show any acts of courage /bravery,...and pretexts that you use to somehow justify your actions are easy to see it through. No i'm not a fan of ''pirate mentality'',...and even if this game is currently under a publisher which give so much incredible support to your kind,..you can't force anyone to support or to agree with your normality.Ironically is your kind complaining about the empty seas,....this is hilarious,..
  • purplepiratepurplepirate Posts: 994Member Intermediate
    @viennas you have a lot of troubles with the fact

    actually, YOU are the one with trouble with fact. PVP,  weather it's pirates/bounty hunters or just maritime, they are ALL part of this game!
    IGN: Samantha99
  • DyhaltoDyhalto Posts: 26Member Beginner
    Just my 2 cents again. I think it all boil's down to "forced" PVP  vs people wanting to just relax.  I'm All for PvP when every party WANTS it., but I'm 100% against forcing yourself on people that have no deire for it.  Thats why even when I was playing IS pend more time just talking than Sailing cause I know someone can just fully impose their will over mine. and that is not fun for me.  So like someone else said I'd say split the world up more Ala UO, pvp side and PVE and just see what happens.   I personally also think there is a "silent group" out there that really likes the sailing and adventure / trade aspects but really does not like combat in the game at all. (the engine is very hit or miss, hence my not likeing the combat in general)
    purplepirateCulvern
  • purplepiratepurplepirate Posts: 994Member Intermediate
    @Dyhalto I'm 100% against forcing yourself on people that have no deire for it / someone can just fully impose their will over mine. and that is not fun for me

      My god you people are so ignorant when it comes to reality or even history! UWO is a historical game, Pirates were REAL people not fantasy characters made up by Walt Disney! Do you think that traders in the past were given a choice when they encountered a pirate at sea? Do you really believe that when a pirate came apon a trade ship they pulled up beside them and said "excuse me sirs, but you do mind if we plunder your cargo? NO? awww, oh well then you all have a nice day with your sail back to Europe then thanks anyways" LOL. MY god the reality was when a pirate ship came apon a trade ship the choice was "SURRENDER OR DIE!" That's what really happened. Even today, if a mugger comes up to you with a gun in his hand and a crazed look in his eye and sais "give me you purse lady!", do you think you have a choice then? NO, you give him your purse or you get hurt and he takes it anyways.

      UWO is a historical game but it's what called "exaggerated reality". Because of this if offers you a choice to avoid the encounter with tirbutes and/or blue flags. You don't get that choice in reality! Honestly people you need to wake up. Your wants are so out of touch (saying all pvp, pirates etc) should be on a totally different server or part of the game! The truth is that THIS IS NOT THE GAME FOR YOU, GO FIND ANOTHER that caters to 'your' play style more. There's a perfect game for you on facebook called farmville go play that. You people need to get off of your cell phones and video games and go read a book and pay more attention in school because you have no clue about real life. I weep for the future of our species when i hear such ignorant close mindedness like this...

    yet even MORE examples of 'spoiled' players and their 'fun' in game...
    CulvernSpookles
    IGN: Samantha99
  • lefox271lefox271 Posts: 495Member Intermediate
    Piracy in UWO is not 'exaggerated' it is romanticised.

    And in UWO it has no basis in fact. Galleys which are seaworthy enough to cross an ocean? Sustain speeds in excess is 12 knots? Support private armies of 200+?

    Surely if we are playing an exaggerated form of reality, then how could real life knowledge or experience help or inform you? It's all a fiction.

    And if it's all an exaggeration with no basis in fact, surely people have a right to question it? We are playing a fiction. Different people want different aspects exaggerated.

    I disagree with @viennas; but I also think @purplepirate is unnecessarily critical.
  • carlalexcarlalex Posts: 187Member Trainee
    Historical ?

    In real history pirates almost exclusively operated in small fast low draft ships like sloops and schooners doing hit and run raids. 50-100 crew, 10 cannon.
    Yes Blackbeard did get somewhat resembling a frigate up and running, but that was a VERY rare thing for a pirate to do. Dont take the few examples of a handful of famous pirates as being the history of piracy.

    In real history pirates trying to camp ports would switfly be hunted down by navies and killed - trying to camp ports like Sakai or Calicut would have been suicide IRL.

    In real history pirates had to chase down their prey - no such thing as telporting on top of target.

    In real history galleys could NOT catch sail ships unless the WINDS really favoured them and/or they operated in restricted waters. Furthemore sailing around in them in the Atlantic, Indian or Pacific oceans and dangerous waters like south of Africa was suicidal - they simply wernt seaworthy enough to safely go there.
    purplepirateSpookles
  • miyamotomiyamoto Posts: 47Member Beginner
    It more on pro piracy now. If u like it you play. If it doesnt fit u , u can stop sailing . Many mmorpg tend to nerf or give extereme boost to another side sometimes. I guess that is how they trying to manage the extereme side of both end. No matter what they do there will be still argument and discontent about .

    Just watch and see what will happen !
  • WhitejacketWhitejacket Posts: 87Member Beginner
    If everyone wants to have fun, everybody needs to make concessions on something, and it's not too much to ask.

    Pirates needs to understand that no one wants to be attacked in succession, even from different pirates in the same area. The 30 minutes prevents a certain pirate from attacking a certain player, but other pirates can still attack. Pirates should simply understand that if there are a lot of pirates in one area, traders may not like multiple attacks.

    Non-pirates need to understand that if you venture out of safe waters, they are UNSAFE and it is your responsibility to take the necessary precautions or face the consequences. Simply expecting to relax is just not realistic. If someone wants complete security, buy a blue flag. Continuing with the situation above, if there is an area that is pirate infested with all sorts of red and orange names, they might be colluding and are looking to get as much loot as possible. That IS what they do after all. So non-pirates (and even other pirates!!) need to think about that.

    My point: Have fun, but remember not to destroy someone else's fun. That goes for all.

    Personally, there is an in-game mechanic I don't like. However, I accept it because it increases the fun level for some players, and I am willing to not complain about it, even though I don't like it.

    Let's not always think about our own gameplay, but everyone else's too.
    purplepirateCrzyPsycoChickCulvernSpookles
    IGN: Milvio, Caroline, and Nasrin
  • CocoaPuffBunnyCocoaPuffBunny Posts: 82Member Beginner
    They take everything away; take your billions and expect you to be grateful for millions.  Reinstate Plunder and remove deck battles.  Go from 24 hour protection to 1 hour to no protection, and call 30 minutes a compromise. . . .  You Weak As Water, Spineless, Plucked Chicken, Sheared Sheeple.  My Embargo stands, and my vow to never give them a penny stands.  But, I will stay here to say "Oh, Thank God"  >>>>

    https://www.youtube.com/watch?v=vZvbhy5lDgY
    viennasCulvern
  • CrzyPsycoChickCrzyPsycoChick Posts: 667Member Intermediate
    Lol Cocoa Viennas Dyhalto just hates piracy period and that's ok they're still players. As long as both groups play the game its good as it keeps the most bodies in the game.

    The recent changes threatened population and it threatened balance hence why I was so against it.  The pirates saying tough it out or you're overreacting whether its true or not its irrelevant you are part of the problem because you're defending an idea that threatens your livelihood and as a pirate you should want the MOST I repeat MOST traders sailing at least if one applied logic to situation. 

    We as traders need to fight piracy within reason hence why I like CCP's embargo idea deal with the enemy in game and without GM intervention. The appeal of This game is that all types can play and support it ... It has something for everyone its all about BODIES more bodies equals a better healthier game.

  • purplepiratepurplepirate Posts: 994Member Intermediate
    @lefox271 UWO is not 'exaggerated' / It's all a fiction

       lol, UWO is definitely not fiction fox. It's a historical game based on real history as well as legend, but it's presented in an 'exaggerated' form (for game play and content). It it was 'real', it would literally take over 2 years of real time just to do one nanban run, because that was how long it took in real life lol. No gamer will ever commit that amount of time for one action in a game this is why it's exaggerated to a couple of hours. Of course row ships in real history couldn't cross the oceans and move faster than sail ships this is why the mechanics of the game 'exaggerate' reality to keep flow and game play moving. Same as when you fight someone, if you loose you'd be permanently dead but instead you respawn. I could go on but i think you get what i mean. This should be common sense. Obviously Nostradamus didn't live at the same time as Shakespeare did (Shakespeare was 2 when Nostradamus died) lol.

    Surely if we are playing an exaggerated form of reality, then how could real life knowledge or experience help or inform you?

      Ok, let me put it into different terns so you can relate, we'll use a 'real' life scenario... It's late at night and you just finished work and are heading home. You come across a dark park that in known for late night 'unscrupulous' peoples'. You have a choice, you can cut though the park and take that risk but cut half your time to getting home. Or do you go around that park safely staying on crowded lit streets, but making your trip longer to get home? This is common sense, if you are going to take the shortcut then you run the risk of trouble.

    And if it's all an exaggeration with no basis in fact, surely people have a right to question it?

    Of course you can question it all you like, but what's the alternative, literally take years of our lives just to complete one task in a game?
    Culvern
    IGN: Samantha99
  • purplepiratepurplepirate Posts: 994Member Intermediate
    @CrzyPsycoChick I like CCP's embargo idea

      While i can agree with you that this latest rule was a bad idea, i do see it as necessary. By doing stuff like this even for short trials, it gives the host an opportunity so see what works and what doesn't as well as customer 'feedback' on what the general population feels. There are pro's and con's to all choices, bottom line 3weeks out of the 10 month lifespan of this server shouldn't have generated as much hysteria as it did with people quitting, holding embargo's and preaching to people to not to spend anymore.

      If you don't want to spend anything on the server and get a 'free ride' in the game that is your choice (I didn't spend anything back on OGP everything i got in game, but i do spend here). By spreading hate speech (against maritime) and half truths about the game to con more people to not spending all you do is show that you are no different than Naver and his actions. These people have all become little clones of Naver. It's ironic that they have become the very icon that they hate and speak out against the most, hypocrites...
    IGN: Samantha99
  • lefox271lefox271 Posts: 495Member Intermediate
    @purplepirate

    Now you are just being obtuse.
  • purplepiratepurplepirate Posts: 994Member Intermediate
    @lefox271 Now you are just being obtuse / @purplepirate  is unnecessarily critical.

    perhaps, but no more so than what you said with your claims. btw, you still haven't stated if you agree with me or not. :p
    IGN: Samantha99
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