Props to Papaya Convincing DE To Fix The Game's Code
linkinxero
Posts: 174Member Trainee
This is incredible. 2 years ago, my laptop would barely run the game to the point where only about 10 CQC maps were feasible. Yesterday I finally got around to updating the game and running it again. Same laptop. 140 FPS. First time, ever, in 10 years of WarRock do I get 140 FPS on maps. Now, it's not all of them; Ohara for example ran at 70-75 FPS. But that's leagues better than the usual 30 I'd get.
This encourages me to play on more maps! Jiufen I know I ran <30 on when playing it; Siege War (if that's still available and if people could be bothered to play it) I had <30, and sometimes <20 on.
Something was optimized for the game in 2018 and I am thankful for it!
This encourages me to play on more maps! Jiufen I know I ran <30 on when playing it; Siege War (if that's still available and if people could be bothered to play it) I had <30, and sometimes <20 on.
Something was optimized for the game in 2018 and I am thankful for it!
Much needed features on a forum
- A spoiler tag or otherwise collapsible element.
- More flexible tabling.
- Not being forced to sign out.
- Quoting buttons.
Comments
Mike
Also props to devs on this one: Loading times are amazing. In the past it'd be 15-35 seconds on the loading screen. Now? 2-3. I almost miss the loading screen music! I only heard that track for probably a day or more once all added up.
Much needed features on a forum