Games Update
underdoom
Posts: 2Member Beginner
Dear Papaya and beloved players,
First i want to say thanks for a couple of actions and changes that Papaya Team is applying to the game, prevent illegal activities is extremely important for market health, wich have already been hardly hit for many different ways.
Second, finally with the end of multi client we have some inside game issues problems starting to be solved: players are almost about to realize that if they help each other, all game content is appreciated, wich means, we here to play a online cooperative pvp game, so let's invite our friends to play and try make some of the marketing papaya still unknown (hell yeah you need to say to the word that the game exists, more players, more fun. Im sure you will love to have ton$ of player$)
Complement: since single client is now official, i would like to ask that lil improvement in the buy/sell system(simple like, store item in shop to sell for a limited time (still have quantity limitations so players who had buyed the stores still have the upgrade (+1 iten, +2 itens to sell etc)). About stacks system you already got it im quite sure, but stash system we need some: since we cant have two or more logged accounts, the logic is interact between your own account and others, so all your characters with bigger shared stash ( some code lines to organize the itens in a logic order or pre selected disposition would be awesome)
Third and last by now, i know is easier for you to track bullions(even if we all know that doesnt work that well), but i suggest trade it for a more reliable currency, like some other rpg's = gold / silver / bronze coins, wich is displayed as numbers in the stash/inventory, carry dill as item is not good, guess all noticed.
Please, leave your support for the idea ^^
Best Regards,
Atlanta
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