ONE Bamboo Broom
CocoaPuffBunny
Posts: 82Member Beginner
ONE Bamboo Broom (a.k.a. Unreasonable Deliveries)
T'was the Time of Delivery, for Barter-Town in Genoa;
Time to sail and to search, like the Ark did, of Noah.
Hmm . . . White Smoke Bombs; Sounds good, except then
I looked up the recipe; Ugh, Alchemy 10
Look, here's Improved Rope, (Ain't that used to tow boats?)
Well now maybe there's hope, Sewing 8, oh well . . . nope.
Extravagant Necklace (why?) Sounds expensive and high,
It's a quest, My oh My. Have to pass this one, bye.
Improved Justaucorps, That needs sewing 12
or 11 and Alchemy 11 . . .that idea, had to shelve.
Lastly, Bamboo Broom, Not too hard, I presume
with Search 4, I assume, I'll find many a Broom.
Such fond memories, like CPC in Seville,
Beating down landfoes, with that broom she did wield.
I'll Be sure with Search 4, Horus' staff will add 2.
Hmmm, maybe some more: Diamond brooch adds 2, too.
Removed all but what I need to survive,
when finished, empty inventory totaled 35.
South Mediterranean Landing, Mammal Bones is where,
I will use my Search 8, and find Bamboo Brooms there.
Got many Wood Spears, and many Dull Cutlasses,
and many strange-looking Iron-wire Hunting Nets.
Iron-wire Net, is funny, it looks like a thing,
to cover your face, to protect you when fencing.
Buccaneer waistcoats, I dug up so many,
makes me wonder why, nice clothing they'd bury.
Found many more things, so stange and bizarre,
and what practical use is the Dull Scimitar?
And a ton of sand, and even more Waistcoats,
and even Grass-stained Adventurer's Notes.
Quadrants galore, and more, quite near,
was a big store of shiny new Fishing Gear.
But, one thing was missing, I could not exhume,
The elusive rare, mysterious Bamboo Broom.
Am I in the right place? I had little more room,
when after 2 hours, I dug up ONE Broom.
I had 100 grass, I made Vegetable oils
and sailed to Benghazi, to clear out my spoils.
Back at Mammal Bones was I, where 2 hours I stood,
and found only ONE Broom, that cannot be good.
All day did I swing that Pickaxe, I was sore,
but a Bamboo Broom, I did not find any more.
Day 2, many trips to Benghazi; I ran out of room.
300K from Shopkeeper, still ONE Bamboo Broom.
Day 3, I could see, that there'll not be much glee,
ONE Bamboo Broom, this game LOVES Trolling me.
Day 4, I could stand no more, everything the same,
with the Bamboo Broom, most elusive in game.
Fortunately, starting Day 5, this lunacy was checked;
many boots out of game, server busy disconnects.
ONE Bamboo Broom, won't be used for delivery,
Only 5 points for searching 5 days at a tree.
I'll use Landmark Ribbon, sailing right past Genoa,
In fact, I'll sail through the Strait, right on Over
To Mother Lisbon, I'll run to the Doorkeep,
and before I lay my weary head down to sleep.
I'll give ONE Bamboo Broom, to Circumnav Dress Manequin,
As a reminder to me, that I'll never again
Search for a Bamboo Broom, on the game called U-Woe
as my friends like to call it. Why? You ought to know.
Why are things made so hard? Anyway, I am done.
I'll go do things rewarding, with lots more of fun.
Time to sail and to search, like the Ark did, of Noah.
Hmm . . . White Smoke Bombs; Sounds good, except then
I looked up the recipe; Ugh, Alchemy 10
Look, here's Improved Rope, (Ain't that used to tow boats?)
Well now maybe there's hope, Sewing 8, oh well . . . nope.
Extravagant Necklace (why?) Sounds expensive and high,
It's a quest, My oh My. Have to pass this one, bye.
Improved Justaucorps, That needs sewing 12
or 11 and Alchemy 11 . . .that idea, had to shelve.
Lastly, Bamboo Broom, Not too hard, I presume
with Search 4, I assume, I'll find many a Broom.
Such fond memories, like CPC in Seville,
Beating down landfoes, with that broom she did wield.
I'll Be sure with Search 4, Horus' staff will add 2.
Hmmm, maybe some more: Diamond brooch adds 2, too.
Removed all but what I need to survive,
when finished, empty inventory totaled 35.
South Mediterranean Landing, Mammal Bones is where,
I will use my Search 8, and find Bamboo Brooms there.
Got many Wood Spears, and many Dull Cutlasses,
and many strange-looking Iron-wire Hunting Nets.
Iron-wire Net, is funny, it looks like a thing,
to cover your face, to protect you when fencing.
Buccaneer waistcoats, I dug up so many,
makes me wonder why, nice clothing they'd bury.
Found many more things, so stange and bizarre,
and what practical use is the Dull Scimitar?
And a ton of sand, and even more Waistcoats,
and even Grass-stained Adventurer's Notes.
Quadrants galore, and more, quite near,
was a big store of shiny new Fishing Gear.
But, one thing was missing, I could not exhume,
The elusive rare, mysterious Bamboo Broom.
Am I in the right place? I had little more room,
when after 2 hours, I dug up ONE Broom.
I had 100 grass, I made Vegetable oils
and sailed to Benghazi, to clear out my spoils.
Back at Mammal Bones was I, where 2 hours I stood,
and found only ONE Broom, that cannot be good.
All day did I swing that Pickaxe, I was sore,
but a Bamboo Broom, I did not find any more.
Day 2, many trips to Benghazi; I ran out of room.
300K from Shopkeeper, still ONE Bamboo Broom.
Day 3, I could see, that there'll not be much glee,
ONE Bamboo Broom, this game LOVES Trolling me.
Day 4, I could stand no more, everything the same,
with the Bamboo Broom, most elusive in game.
Fortunately, starting Day 5, this lunacy was checked;
many boots out of game, server busy disconnects.
ONE Bamboo Broom, won't be used for delivery,
Only 5 points for searching 5 days at a tree.
I'll use Landmark Ribbon, sailing right past Genoa,
In fact, I'll sail through the Strait, right on Over
To Mother Lisbon, I'll run to the Doorkeep,
and before I lay my weary head down to sleep.
I'll give ONE Bamboo Broom, to Circumnav Dress Manequin,
As a reminder to me, that I'll never again
Search for a Bamboo Broom, on the game called U-Woe
as my friends like to call it. Why? You ought to know.
Why are things made so hard? Anyway, I am done.
I'll go do things rewarding, with lots more of fun.
Comments
Anyway, that was the least of my Frustrations: I was doing that in the background all those days. I was reinstalling ALL my programs for the SECOND time after Installing my first SSD and switching from Win 7 to Win 10. (Win 7 support ends in January 2020) Triple Booty . . . booting Win 10, Win 7, Linux Mint. I had Cortana hogtied and all spyware keeled. I tried to switch from RAID to ACHI for the SSD and could not Boot afterwards. Finally, with flash drives, CDs, and laptop, I booted the desktop. Re-installed, Could access but not boot Win 7. So I fooled around with EasyBCD and messed it up worse than before. It finally did a Hard Reset. I was ready to re-install Windows.
But, I will never again get to R20 Anything, because I refuse to grind on any game. I play U-Woe casually now. I play games for fun. I would LOVE to take my Bounty Hunter Alt Toon out with Darin's, and get deck-swabbed, but I can't get that 2nd real Company Member / Straw Director to Play. Darin better hope that M.C. Puff doesn't write a rhyme about him!
a pre-emptive strike and hugs PurplePirate before getting "hugged" in
unsafe waters; because Cocoa will never give Tributes . . .
White smoke bombs don't need alchemy, you jusy need to go to naples archive and farm the archeology map 'lost settlement'. It'll take you outside Athens and you get 5 per map (as well as some other goodies). It's a low ranking map so the generate frequently in the archive.
Improved rope drops in Bordeaux dungeon, but i don't know how you feel about dungeon grinding..
After the reset in 2017 I once had enough to start a pop-up broom shop in Helder, selling them cheaply. There were so many people grinding sewing back then. And you can probably guess what happened - some enterprising creep bought them all, and probably took them to Seville and sold them at 10x the price.
They are.you need to make regular versions of the guns first to use as a base mat for hypers. 10 packs for hyper 16's and 12 packs for hyper 18's. But making regular 18 packs at Manchester now is kinda pointless.
What is Aide Fleet?
An Aide is a Fleet organized by a Company. It will be sent
to different parts of the world to make contributions for the
purpose of strengthening the connections with other regions.
As a result you may enjoy some unique benefits from each
region and may gain honor. Actual members of an Aide Fleet,
who will be dispatched and engaged in activities, are Aides
of the Company members.
[hmmmm, okaaay, sounds good so far. Then again, Canals
sounded good at first; sailing your own ship through them
fully loaded.]
The whole process of the Aide Fleet consists of 4 periods:
"Waiting, 'Participation Notice,''Aide Dispatch.' and 'Activities.'
[damn, yep, there's the BS Meter, pegged again. NOTHING
simple and logical in this game]
What is the Participation Notice Period?
It's a period when a Company can decide whether or not they
will dispatch. their Aides for an Aide Fleet. This period starts
at 8PM on the first day of each month. (Server Time)
If you wish to participate, a Company Director or a Company
Deputy Director needs to submit a notice at a Company
Administration Office. If a notice is not submitted during this
period, your Company will not be able to dispatch your Aides.
[should have known you couldn't just click and send your
Aide out on the 15th. Wonder how notices are submitted, and
how many company member's Aides? When does it END?]
What is the Aide Dispatch period?
It's a period when Company members dispatch their Aides to
form an Aide Fleet. The Aide Fleet's Ability will be determined
by the number of Aides and their individual abilites.
This period starts at 8PM on the 8th of each month and ends on
the 14th of each month (Server Time)
[ o.o ]
[ ummm . . . . Aide Fleet Abilities? To do what? Individual
Abilities? Aide? What Abilities??? Participation Notice from
1st to 8th??? Dammit, BS Meter broke]
You can ony dispatch Aides who are standing by in your Quarters.
and not currently engaged in Aide Production or Aide Bazaar. The
number of Aides a Company member can dispatch at a time is 1,
so you need to have at least one Aide who is available to be
dispatched.
[yep, 3 Aides minimum, 1 Good for Nothing]
What is the Activities Period?
It's a period when an Aide Fleet is actually engaged in various
activities in a specific region. This period starts at 8PM on the
14th each month and ends at 8PM on the 1st day of the following
month. (Server Time) Your Aide Fleet Initiates its own activities
at 8PM every day during this period. As a result, Regional
Contribution points will be accumulated.
Also, if Competition is allowed, your Fleet may engage in
competition with other Companies dispatched into the same region
over the quality of Contribution. If your Fleet wins, you will be able
to obtain the Regional Contribution points from the opponent Company, which makes it possible to gain more Regiona Contribution points overall than just by doing regular Activities. The results of a daily Activ [< ???]
[Captain's Log, Stardate 2019.19.06.0115 (Serving Time): We have Engaged The Borg, for 2 weeks, in the Delta Quadrant Region. We are competing with The Defiant Fleet over the Quality of our Photon Torpedoes. Uncertain whether our Warp Engines must remain online every day during this specific time period, or who is automatically Initiating it. If we win, we will receive the coveted Starfleet Cup, however, if we lose, our hard-earned efforts wil benefit others, like
the Klingons, who are catered to and as usual make the rules; everything is Battle-related, to appease them. Communications seems to have suddenly and mysteriously stopped . . .]
What happens When an Aide returns?
Your Aide Fleet wil end their Activities at 8PM on the first day of the following month (Server Time) and be ready to return. You can return your Aide under 'Aide Fleet'. When you return your Aide, based on the Regional Contribution points gained during the Activities period, your Aide can level up and gain Fame, and you may even receive rewards. Also, if more than a certain amount of Regional Contribution points have been accumulated, unique Production related to ther region the Fleet was dispatched to will be availabe to perform until the next Aide Dispatch period starts, Please be aware that if you don't return your Aide under 'Aide Fleet' before the next Aide Dispatch period starts, the reward may decrease.
[Easier to understand instuctions for a Holy Hand Grenade:
First shalt thou take out the Holy Pin.
Then, shalt thou count to three, no more,
no less.
Three shalt be the number thou shalt
count, and the number of the counting
shalt be three.
Four shalt thou not count,
nor either count thou two, excepting that
thou then proceed to three.
Five is right out.
Once the number three,
being the third number, be reached, then
lobbest thou thy Holy Hand Grenade of
Antioch towards thy foe, who being
naughty in my sight, shall snuf it.]
What is the Activity Policy?
Activity Policy decides your Aide Fleet's course of action during the period of Activities. If "Stable" is selected, they will mainly engage in mid-difficulty Activities. If "Risk-taling" is selected, they will mainy engage in high-difficulty Activities. Competition Policy decides whether or not your Aide Fleet is open to competitions with other companies. These Policies can only be changed during the period of Aide Dispatch.
[Captain's Log, Supplemental. I regret letting that Ferengi talk me into this risk-taking Life Insurance Policy. The premiums are higher and the fine-print is smaller. I should have selected 'stable'. The Frengi also decide whether I can change insurance companies, which is during a certain mysterious enrollment period. I should have gone with Vulcan Live Long and Prosper Insurance]
Influence on Company's Contribution
While your Aide is active in the Aide Fleet, your company will automatically receive 20 Contribution points at 12PM on the 15th of the month and your Remaining Number of Deliveries will be 0. Also, at the time of Aide Fleet's return, the Contribution points of the Company wil increase based on Regional Contribution points the Aide Fleet gained during its Activities.
[wow, Oh joy, 20 WHOLE points, per Aide . . . Active Aide .
. . regular Aide who eats Activia Yogurt. . . in the Delta Quadrant . . .]
Return to Beginning
[Oh. HELLZ NO]
No questions.
[No, yes, many questions, no answers that are simple and make sense]
[Captain's Log: Final Thoughts . . . As I stand here at The Mogul, buying Tribute Goods for Klingons to make Starfleet Deliveries, the Sucker Way, I cannot help but wonder why I don't do it the 'Easy Way'. Q said it was easy. Guinan disagrees, Spock said it was illogical, Data can't process it. It sounds like it was written by a Corporate Lawyer . . . heeey . . . that's it . . . what was that Lawyer's name, the one that still reads obsolete books? He could explain it maybe. Maybe?]
What is Aide Fleet?
An Aide is a Fleet organized by a Company. It will be sent
to different parts of the world to make contributions for the
purpose of strengthening the connections with other regions.
As a result you may enjoy some unique benefits from each
region and may gain honor. Actual members of an Aide Fleet,
who will be dispatched and engaged in activities, are Aides
of the Company members.
[hmmmm, okaaay, sounds good so far. Then again, Canals
sounded good at first; sailing your own ship through them
fully loaded.]
The whole process of the Aide Fleet consists of 4 periods:
"Waiting, 'Participation Notice,''Aide Dispatch.' and 'Activities.'
[damn, yep, there's the BS Meter, pegged again. NOTHING
simple and logical in this game]
What is the Participation Notice Period?
It's a period when a Company can decide whether or not they
will dispatch. their Aides for an Aide Fleet. This period starts
at 8PM on the first day of each month. (Server Time)
If you wish to participate, a Company Director or a Company
Deputy Director needs to submit a notice at a Company
Administration Office. If a notice is not submitted during this
period, your Company will not be able to dispatch your Aides.
[should have known you couldn't just click and send your
Aide out on the 15th. Wonder how notices are submitted, and
how many company member's Aides? When does it END?]
What is the Aide Dispatch period?
It's a period when Company members dispatch their Aides to
form an Aide Fleet. The Aide Fleet's Ability will be determined
by the number of Aides and their individual abilites.
This period starts at 8PM on the 8th of each month and ends on
the 14th of each month (Server Time)
[ o.o ]
[ ummm . . . . Aide Fleet Abilities? To do what? ?Individual
Abilities? Aide? What Abilities??? Participation Notice from
1st to 8th??? Dammit, BS Meter broke]
You can ony dispatch Aides who are standing by in your Quarters.
and not currently engaged in Aide Production or Aide Bazaar. The
number of Aides a Company member can dispatch at a time is 1,
so you need to have at least one Aide who is available to be
dispatched.
[yep, 3 Aides minimum, 1 Good for Nothing]
What is the Activities Period?
It's a period when an Aide Fleet is actually engaged in various
activities in a specific region. This period starts at 8PM on the
14th each month and ends at 8PM on the 1st day of the following
month. (Server Time) Your Aide Fleet Initiates its own activities
at 8PM every day during this period. As a result, Regional
Contribution points will be accumulated.
Also, if Competition is allowed, your Fleet may engage in
competition with other Companies dispatched into the same region
over the quality of Contribution. If your Fleet wins, you will be able
to obtain the Regional Contribution points from the opponent Company, which makes it possible to gain more Regiona Contribution points overall than just by doing regular Activities. The results of a daily Activ [< ???]
[Captain's Log, Stardate 2019.19.06.0115 (Serving Time): We have Engaged The Borg, for 2 weeks, in the Delta Quadrant Region. We are competing with The Defiant Fleet over the Quality of our Photon Torpedoes. Uncertain whether our Warp Engines must remain online every day during this specific time period, or who is automatically Initiating it. If we win, we will receive the coveted Starfleet Cup, however, if we lose, our hard-earned efforts wil benefit others, like
the Klingons, who are catered to and as usual make the rules; everything is Battle-related, to appease them. Communications seems to have suddenly and mysteriously stopped . . .]
What happens When an Aide returns?
Your Aide Fleet wil end their Activities at 8PM on the first day of the following month (Server Time) and be ready to return. You can return your Aide under 'Aide Fleet'. When you return your Aide, based on the Regional Contribution points gained during the Activities period, your Aide can level up and gain Fame, and you may even receive rewards. Also, if more than a certain amount of Regional Contribution points have been accumulated, unique Production related to ther region the Fleet was dispatched to will be availabe to perform until the next Aide Dispatch period starts, Please be aware that if you don't return your Aide under 'Aide Fleet' before the next Aide Dispatch period starts, the reward may decrease.
[Easier to understand instuctions for a Holy Hand Grenade:
First shalt thou take out the Holy Pin.
Then, shalt thou count to three, no more,
no less.
Three shalt be the number thou shalt
count, and the number of the counting
shalt be three.
Four shalt thou not count,
nor either count thou two, excepting that
thou then proceed to three.
Five is right out.
Once the number three,
being the third number, be reached, then
lobbest thou thy Holy Hand Grenade of
Antioch towards thy foe, who being
naughty in my sight, shall snuf it.]
What is the Activity Policy?
Activity Policy decides your Aide Fleet's course of action during the period of Activities. If "Stable" is selected, they will mainly engage in mid-difficulty Activities. If "Risk-taling" is selected, they will mainy engage in high-difficulty Activities. Competition Policy decides whether or not your Aide Fleet is open to competitions with other companies. These Policies can only be changed during the period of Aide Dispatch.
[Captain's Log, Supplemental. I regret letting that Ferengi talk me into this risk-taking Life Insurance Policy. The premiums are higher and the fine-print is smaller. I should have selected 'stable'. The Frengi also decide whether I can change insurance companies, which is during a certain mysterious enrollment period. I should have gone with Vulcan Live Long and Prosper Insurance]
Influence on Company's Contribution
While your Aide is active in the Aide Fleet, your company will automatically receive 20 Contribution points at 12PM on the 15th of the month and your Remaining Number of Deliveries will be 0. Also, at the time of Aide Fleet's return, the Contribution points of the Company wil increase based on Regional Contribution points the Aide Fleet gained during its Activities.
[wow, Oh joy, 20 WHOLE points, per Aide . . . Active Aide .
. . regular Aide who eats Activia Yogurt. . . in the Delta Quadrant . . .]
Return to Beginning
[Oh. HELLZ NO]
No questions.
[No, yes, many questions, no answers that are simple and make sense]
[Captain's Log: Final Thoughts . . . As I stand here at The Mogul, buying Tribute Goods for Klingons to make Starfleet Deliveries, the Sucker Way, I cannot help but wonder why I don't do it the 'Easy Way'. Q said it was easy. Guinan disagrees, Spock said it was illogical, Data can't process it. It sounds like it was written by a Corporate Lawyer . . . heeey . . . that's it . . . what was that Lawyer's name, the one that still reads obsolete books? He could explain it maybe. Maybe?]