Falu - Bugs

Mrterr0rMrterr0r Posts: 244Member Trainee
1, The hesco walls / sandbags you can fall through and get stuck inside. This has happened more then once now.

2, Mines... Tanks mines are not doing the correct damage. If you lay 3 mines in a pile it should kill any vehicle that rolls over them, like every other map. Currently this is not working making them almost pointless to use because nothing is killed by 3 mines. Its like 3 mines have the power of 2

3, Hit registration is bad on this map. (not the game) You can be behind someone shoot them clearly and its like nothing happened. 

4, Why does the stinger when locked on and fired explode on the ground right in front even when there is a clear line of sight.
Beta then 2007-2020

Comments

  • Mrterr0rMrterr0r Posts: 244Member Trainee
    Stop vehicles capping, a player should be outside on the ground to cap a flag. 

    In conquest mode increase the amount of time between GPS call outs. Its silly that a 500/999 game starts with the GPS so early if one team has capped just a few more bases. It then becomes a case of players not capping and just playing the rest of the game behind the GPS spotting. 
    Beta then 2007-2020
  • R3voxWRR3voxWR Posts: 568Member Intermediate
    Hello @Mrterr0r,

    I think that this kind of stuffs should be reported via Ticket on the Support Desk: https://www.papayaplay.com/portal.do?tp=portal.support/
    Or via Discord to HGMs.

    I say this just because if you don't publish those things, people that may not knew till now about them..
    Can abuse of them now.
    Intel Core i5-3450 - Nvidia GeForce GTX 1050 - 8 GB of Ram 
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