Game Economy

gd6noobgd6noob Posts: 31Member Beginner
So with the new game economy going up, I can say that with OGP took over, their Sailor Bottle was the worst idea. This is what caused the prices for items to sky rocket. You mostly get junk items that are craftable in game. Thus less and less people play this bottle, which thus cause bottle items to increase in value.
New players are then at a loss because they cant afford, unless they spend lots of their real money.

I think the best way to keep the economy at a decent level is by having all items that can not be made, be made purchasable through the shop at a decent price (including ships). This way, people are willing to spend REAL Money on the stuff they want, which would make Papaya happy with cash coming in.

Any thoughts by other players?
jonhwyInfamousKillaCrismacsteven20051983BAMBAZONKEritz00000000
«134

Comments

  • HelloAllHelloAll Posts: 701Member Intermediate
    My thoughts are let’s stop thinking.

    They will do what they want and we will adapt.

    People throwing out all these theories is pointless really.

    None of us know yet.
    Let’s wait for the real news rather than create our own.
    IdsadarGoosioKubriusAirhauncrash941xibwizritz00000000crazyhunter2003
  • IdsadarIdsadar Posts: 140Member Trainee
    Right! That s what i say too.
    ritz00000000crazyhunter2003
  • InfamousKillaInfamousKilla Posts: 165Member Beginner
    If everything had a price tag in the cash shop, it would stop inflation from resellers.
    HelloAllCrismacritz00000000crazyhunter2003
  • InfamousKillaInfamousKilla Posts: 165Member Beginner
    We should be able to buy what we want directly. All of the ships and items in game should be available for purchase with real currency..
    Crismacxibwizritz00000000crazyhunter2003
  • HelloAllHelloAll Posts: 701Member Intermediate
    personally I would prefer it if all ships are buildable by SB

    Maybe some of the augmented, modded, festive version of the FS ships could come from a great success when building a normal ship.

    For example a SB build an Arabian galley....gets a great success and it becomes a assault Arabian galley.

    Then we remove all nc ships from cash shop.

    Cash ship has skill boosters an xp boosts but no speed boosts and no plus items.
    Items and clothing just to add a unique lo to toon or ship.

    So no one can buy and advantage.

    Then make the game monthly subscription so that’s how the company stays afloat (nice pun)


    For me that would make the game better and there would be less ‘special ships’ say useless in people docks because they never wanted it in the first place.


    But it won’t happen because many like to play free.
    xibwizMarvellritz00000000crazyhunter2003
  • HelloAllHelloAll Posts: 701Member Intermediate
    Cash shop*

    Unique look*
    xibwizritz00000000crazyhunter2003
  • crazyhunter2003crazyhunter2003 Posts: 763Member Intermediate
    @ HelloAll,a p2p server would greatly thin out an already diminished population.aka:kill uwo for sure
    shipbuilder2047ritz00000000
    IGN:JackO'Neil
  • FlorianGeyerFlorianGeyer Posts: 214Member Trainee
    There is something I do not understand. There are many posts elsewhere on this forum where people are requisting for a balanced game / stable game economy, which I totally agree btw.

    But in different posts those some ppl are satisfied with Papaya giving us FREE DUCATS and some are even bagging for premium ships. 

    Help me get the logic behind their theories because I don't get it...
    Goosioritz00000000crazyhunter2003
    Be safe and prosper!
  • CrzyPsycoChickCrzyPsycoChick Posts: 667Member Intermediate
    It's not enough money to destabilize the economy or cause a huge gap BTW players. Now if they gave 20bill to all players well that might be a lil diff lol. But 500mil is absolutely nothing I can spend 500mil in 1 hour

    Trust me this money they giving is just to rebuild the world not for us gain any advantage its simply not enough... 
    ritz00000000crazyhunter2003
  • steven20051983steven20051983 Posts: 7Member Beginner
    there is 1 thing not many have talked about in the past and prolly would be the best fix the game can ever get ... NO MORE SAILORS BOTTLES ever again, it was the main reason for the broken economy even more then the Multi,
    if there is no sailors bottle and everything is sold in the shop ... things, items, ships and all  cant get super rare and get ridiculous high vallues , resellers wil be jobless witch wil give us an mutch better community ...and Multi 3-4-5 or more dont have that high reason as to do it 24/7 making money to get the supper rare stuf increasing its vallue ..there wil be less difrence in playing 1 toon or 5 toons or whatever in between, stil wil be difrences, but if the shop (in other words papaya) pretty mutch  controlles the price there is no reason to see why 1 toon player cant have the same ship item or whatever that a 5multi can have( the Multi 5 might have 5 of them ships or even 10... if they are towed it really doesnt matter even if he had a 100of them ) , the only thing left there to do is to find a good balance on pricing the items sold not to expensive and not to low aswel , (low can be good for us players but i gues papaya needs to make some money to) , thats the only chalenge left  to create a mutch  healtyer enviroment/ community, as for the players it wil be finding a price at first for money/ ducats rate but when thats cleared we can go a long way , once the rate was set at ogp it stayed the same for  months , i dont include last few months of ogp here then there was a huge rise, i admit , but see where we at now , i think they where part of the reason it happend , bad drops , bad bottles , unhappy spenders ... 1and 1 is stil 2 i think so this  was where the huge rise in the end came from in my opinion 
    xibwizritz00000000crazyhunter2003
  • AtemsUWOAtemsUWO Posts: 44Member Beginner
    I'll use the money given to me to open ports and what not. What are we gonna spend the money on unless you are going to save it up and purchase a ship, equipment, etc...
    ritz00000000crazyhunter2003
    IGN: Atems
    Company: Red Empire (Recruiter)
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  • pieratthepieratthe Posts: 419Member Intermediate
    Lol the pay chest and cash shop are highly needed in this game. not only to support the host, but to support us. Think 1 nanban trip of like 100m, would fund ur entire in-game spending for like a month or better.  But those items need really to be convience items. I made a whole post on this a some point, but it always says my post needs approved, and yet 2 days later only 1 or 2 of them show up. I don' know what that is but it's annoying as hell using these forums right now.  
    ritz00000000crazyhunter2003
  • wwarble1wwarble1 Posts: 20Member Beginner
    Adding rare goods to a market doesn't lead to superinflation. Dumping massive amounts of currency into a market does lead to superinflation. Premium bottles didn't ruin the economy. Nanban did, and it will again. Not saying it should be stopped, just saying that inflation can't be stabilized as long as nanban exists, and there isn't a sufficient, long term ducat sink.
    ritz00000000crazyhunter2003muninn294Strana
  • aceman39aceman39 Posts: 943Member Intermediate
    It will take a while to get back to nanban again
    xibwizritz00000000crazyhunter2003
  • wwarble1wwarble1 Posts: 20Member Beginner
    Also, investments will be a ducat sink for a while assuming we work as a team, but given enough time, we'll be back to where we were inflation wise.
    \
    ritz00000000crazyhunter2003
  • aceman39aceman39 Posts: 943Member Intermediate
    Well no one said it would be easy
    ritz00000000crazyhunter2003
  • gd6noobgd6noob Posts: 31Member Beginner
    At least there are other people who agree with my original post, No More Sailors Bottles and have everything that's NOT craftable in the cash shop at decent prices.

    This is one of the best way to stabilize the game economy. Otherwise, if papaya decides on doing sailors bottles, the game economy will eventually go back to where it was, with OGP...
    ritz00000000crazyhunter2003
  • clemsonfanclemsonfan Posts: 142Member Trainee
    reseller greed ruined the economy-   bottles hurt as well - i agree  just to buy stuff you want  from cash shop  no more lottery crap
    ritz00000000crazyhunter2003
  • FrozenRubyFrozenRuby Posts: 286Member Intermediate
    ok so lets say we add all the nc type ships to the uwc cash shop, what would everyone consider each of the nc ships worth in uwc, remember we spend alot of money to get that small chance on a nc ship from the bottles. which brings in money to the company. now if they were to open up the nc ships in the cash shop, now where are they going to get most of their revenue if ur not trying to get ships
    Raulbarladritz00000000crazyhunter2003
  • FrozenRubyFrozenRuby Posts: 286Member Intermediate
    let me also point out its not the items or the ships or nanban that jacks the price up its the players we set what ships are worth what a ssip goes for, what cash shop fs parts go for. its all based on a player market not an ingame market.
    IdsadarxibwizRaulbarladritz00000000crazyhunter2003
  • IdsadarIdsadar Posts: 140Member Trainee
    Wellcome back Ruby :) You just got your first like from me...but try not to start kissing backs again because i will take it back :))
    ritz00000000crazyhunter2003
  • FrozenRubyFrozenRuby Posts: 286Member Intermediate
    i'll try not to ;)
    Raulbarladritz00000000crazyhunter2003
  • aceman39aceman39 Posts: 943Member Intermediate
    The best thing to remember we are all starting out on this new adventure together as vets and noobs and we should no matter what country we start out to work together and build the game back up to its past glory and make it great again
    ritz00000000crazyhunter2003Madcatz0543
  • IdsadarIdsadar Posts: 140Member Trainee
    We will have to work together...we have no choice if we want to build the game and bring him where it was before.
    Airhauncrash941ritz00000000crazyhunter2003
  • aceman39aceman39 Posts: 943Member Intermediate
    I totally agree
    ritz00000000crazyhunter2003
  • FrozenRubyFrozenRuby Posts: 286Member Intermediate
    but with a reasonable economy 
    Raulbarladritz00000000crazyhunter2003
  • gd6noobgd6noob Posts: 31Member Beginner
    Papaya will make money from items bought in cash shop. 
    Few and few players actually spend money on the "Lottery" style bottle. So the ones who are lucky enough to get ships know this and therefore can charge more.

    So if Papaya puts lets say FOR EXAMPLE, SNG in the cash shop for lets say $50USD worth for UWC... Im sure there would be plenty of buyers who would buy this right off the bat. Instead of spending $50USD on a lottery style bottle which may or may not get the ship.

    Same with ship parts, DGaffs/Storms, etc..

    To me, this sounds logical for Papaya get income from people and keep the game economy in much better shape then OGP did...
    ritz00000000crazyhunter2003
  • seapiratedeluxeseapiratedeluxe Posts: 140Member Trainee
    If papaya does this properly the inflation problem shouldnt be such an issue, the sheer amount of money ports need to be developed is more than enough to sink all the games currency for years and years.

      It happened in a matter of weeks with netmarble/ogp cash shop invesment bonds, they released these bonds before nanban was even available, had they waited until nanban trade was established it might have been ok for merchants to fight back without spending real $.

      At the time the 1B bonds were made available Ambon was your best source of income and only a small fraction of 1B could be made on a trip.  I assume netmarble made this desicion because they knew they would just sell off the rights to the game shortly after, but im sure they cashed in while at the same time COMPLETELY destroying the games economy.

    Any player who can sit on billions of ducats is doing it wrong, that money is for investing. should only ever need a few hundred millions for your own personal needs and wants. National pride to better your nation through invesments is what drives this game. Influence ESF with sheer determination and ducats! you can start a war with ducats and you can get the edge in battle with even more ducats.  Obviously theres alot more details to it but the point is the ducats are meant to be spent to dominate over the other nations. period.
    ritz00000000crazyhunter2003
  • crazyhunter2003crazyhunter2003 Posts: 763Member Intermediate
    elections can eats billions too
    ritz00000000
    IGN:JackO'Neil
  • pieratthepieratthe Posts: 419Member Intermediate
    I think ur thinking is that of a consumer not a business, yes if u put SNG in cashshop for $50 several peeps will buy one or maybe more and sell one.  But if u put SNG in paychest and make it a rare drop, those several people will prolly spend MORE than $50 to get it.  yes some will not use the bottle but they'll still spend that $50 on cashshop items to sell to the public for ducats to purchase that SNG with ducats from someone who spent more than $50 on bottle.  that's a win/win/win  vs just a 1-time win for outright purchasing SNG.
    steven20051983TheRealFaffnirritz00000000crazyhunter2003
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