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Home › Uncharted Waters Online › General Discussion
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THAT IS NOT ROCKET SCIENCE MAH DEWD.
Most people are mega rich in game and it’s always the nanbaners.
A comp member of mine just spent 50b on an SLS, that’s how much money is in this game.
It’s a broken record with these comments....people join a game that’s got a pvp aspect in it already and then moan moan moan moan.
I don’t pirate to cause people issues, I do it for the buzz, also the buzz of when I get sunk myself.
But when I meet people like you at sea, oohhh it feels ooh so sweet :)
this is rare and not common. Vast majority of players in this game, does not have any billions upon billion
You complain you can’t afford things get refuse to do what is required to make money.
Casual gamers in any game will be behind regular gamers.
You also complain about pirates ruining the game. Please tell me how 5 or 6 pirates are ruining this game.
Are you so poor you can’t afford a few tributes?
If this game does not suit your playing style then don’t play.
But don’t blame others for being more advanced than you are if they are putting the effort it.
Sorry for that.
As far as their attitudes, of course they're arrogant/nasty. You might as well call it role playing. They historically were considered rebel scallywags and sailed vessels containing some of the worst pricks humanity had to offer. They were a continual nuisance for government officials and from an economical standpoint they were the biggest threat for years. Pirate captains the world over were feared for a reason.
So after having said all that, 99.9% of you guys knew that already right? Ok....why aren't the traders sailing around with these never ending troves of billions of ducats doing anything about it? You know that piracy is a reality of sailing that far into hostile waters, yet the solution is always to either cry to admins for them to nerf the hell out of eveything until your risk factor is reduced to BELOW zero or simply quit the game completely. About 2 weeks ago a pirate told everyone in world chat he'd successfully plundered a guy who was sailing with 200M on him. 200, MILLION ducats. No blue flag up, no tributes, no paid escort or anything else. He just gets nailed by a red name driving a galley and gets his ass spanked red with one of his boat oars like a puppy that peed on the floor. How many times can pirates attest to having seen such a scenario?
Why are you not crafting tributes to take with you if you know you're gonna be in pirate territory with ships full of billions worth in cargo and ducats?
Some pirates hate blue flag with a passion, but as a paid item they are helping to support the server. You think with even less pirate threat than there is now people would still be buying them?
Why are you not spending a tenth, or worst case say 1/3rd of your endless nanban money to pay for bounty hunters? I'm certain a fleet of bounty hunters would gladly go after a pirate for a price tag of say, 400m for them to split. The same goes both ways, I'll bet there's plenty of those same pirates who would pursue bounties or even uphold a contract not to attack you for a certain given time. The possibilities are amazing and nearly endless to make this game something bigger. I'd rather see just about anything instead of more crying in forums. Been seeing that since before OGP was gone.
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You pirates go on about traders buying blue flags. How about you pirates have to buy black flags to be able to pirate? They would last as long as a blue flag and cost as much. You would not have to use it until you are ready to attack.
Just as I predicted before Maris even opened, the economy is as bad as it ever was. Papaya is greedy with the ticket and store prices. The game is totally pay to win, and that and the terrible grind is what keeps this game's population low. It does not take a new player long to realize what this game really is. For those such as myself who do not care about "winning", the game can be played for little to no cost. Unfortunately, most people want to "win" and do not have the money and or time it takes.
From what I have read, the number of pirates is quite low. This is really irrelevant as the money and grind factors are already so large that they make the pirate factor a non-factor. Reducing the costs to a reasonable amount and reducing the grind somewhat would bring in a lot more players. The problem is Papaya is in it for as much money as they can make for as long as they can with no care for making the game viable for the long term.