Free2Play open topic dicussions
Good Day everyone,
As I stated in another post, I would gladly make a post to start an open discussion around our games Free2Play model. How do you make it a win win for both the players and supporting the game? Discuss opinions, ideas, and recommendations that could be made. As a player, what does free to play mean to you? Is it possible to make everyone happy? And many more questions that might come up.
Least see now this goes. As a reminder open but respectful.
Lets get started!
Comments
Well my dear Gismo. Again you become the most active [GM]. That's good as I said before community is the kay.
So we talk about this game so muny times. I made several threads that I ask for more or all items in Dshop to be tradable. In my opinion this will make the game more free to play and to that much pay to win.
Now theres a lot of players which is better than other just becous the invest more money in game not becous are better skilled than others. So in my opinion if we have more tradable DShop stuff we will have more fair PVP/PK System and more fair Tournaments. Im sure theres a lot of things that ppl will want to happened to become our game better. Something like better support less bugs more fun events something to made Dekaron more popular so to have some newcomers or back players. We need bigger population in this game fair chance to all can get a DShop stuff and better support. (also better drop rate for the main rings like squama perpetuus etc.) ;)
Well I wonna see other players ideas and I hope that you will listen to them.
Main Char:
MadeInChine <<<
Segita Hunter 192
Alt Char:
Galaxy <<<
Aloken 170
Twitch / YouTube
I agree u can make the game not free.
Paydable 25€ per month like the most popular game on earth, then give us the options to make all thinks easy and add monthly/daily gift for all player.
Holy shit it's only pk pvp game for just have fun p2p and not NASAs game!
Nowadays between paid and unpaid players huge unbalance!
Incar Magician
Wow, where to begin, everyone has made so many good suggestions so far...I do want to thank papaya for starting this post, it means your willing to listen and interested in hearing the voices of the players.
I have played since 2moons and obtaining items to be strong was always a struggle but it has become even more difficult as time has passed and companys have changed. I do agree 100% the items in dshop should be tradeable. As someone said it helps those ingame who do not want to spend real money but able to obtain items from the dshop. You (papaya) would still be gaining, because the ones who are able to afford to pay for dshop to sell ingame, will most likely buy in bulk to make dil. I cant remember which company started the tradeable dshop items but it really helped a lot. It made those desperate for dil purchase from dshop rather then buy dil. This game ingeneral is a free2play, there are items/costumes you can get free ingame but only If you try to farm constantly, which if the drop rate was improved, it would help those who prefer not to use real money and still have something to gain for their time.
1. Make items in dshop tradeable to help the economy ingame and for those who don't want to spend real money to obtain the items
2. Back in the day you relied on your stats/skills, now its all about having the best armor,rings,belt, ect. If the game was less focused on those, players wouldn't feel so pressured to have to "spend, spend, and spend more" to be the best.
3. Improve the drop rate so players who don't want to spend real money can farm items easier to sell.
I think the main cause is figuring out this dshop situation and that will level things out more. thank you!
First if you made EVERYTHING in-game trade-able you could make money and help limit or remove the dil sellers. If everything in the game was non-binding then many players would not mind spending a few dollars on dshop items to be able to make dil. The dil sellers would not have any ppl to sell to and would move on to another game to harass and annoy with all the spam msgs.In the process papaya would have a few extra dollars in their pockets as well as freeing up time spent banning players or dil sellers.
Second up the drop rate. I could spend 8-10 hrs per day that I don't have playing the game to be able to get the crystals or items needed to either get weapons or upgrade things only to have them fail wasting my time and deterring me from continuing my quests.
Thirdly or lastly, make the agency so I don't have to be constantly logged in to sell items. I do not like having to constantly worry if I disconn or if I'm still in the game to sell my items. This also wastes electricity, and bandwidth on my end and papayas (lagging the server) to have to be always logged to sell. One of the things that I liked about Aion online was that they have a non-logged player agency to sell items.
In a nut shell lets recap:
Make everything trade-able
Increase the drop rates
Non-logged player agency to sell items
I think if some of these suggestions and other players suggestions were implemented in the game then Dekaron would last alot longer than the outlook it currently has. Sadly to say unless something is drastically done then I don't see Dekaron surviving another year at best.
You should introduce wings with monster damage tolerance farmable for people who dont want to buy from dshop or at least make dshop ones not binded; you already made a farmable costume with monster tolerance (polar bear) why dont you make also wings?
Would be nice to have a farmable emblem too, many people missed the emblem A event and they still have meister emblem which really suck; actually you can get good emblems only from boxes and for people who dont want to spend a lot of money is impossible to get.
This would be a nice, after you could make items from d shop not binded so people who want them can farm and buy them with dills instead of real money.
Thats all from my point of view, i hope you will make some improvements as soon as possible.
Thank you.
Everything that's put in dshop should be obtainable in some manner including Premium costumes.
Pretty much to fix this would be to to make all items in dshop not binded so can be sold to other players in server. As for premium costumes such as Halloween costume maybe we could trade in Halloween crystals which are still dropping etc.
Also on note get rid of the monthly pet wake up item and put perm item to wake up pets forever.
I honestly like the idea but that won't happen. It would result in papaya losing money.
Rather I would suggest a new farmable currency which is untradeable (just like old colo points or dk points) and can be used to buy D-shop items. It should be farmable in dungeons or even better in expeditions (new and challenging ones needed), not on open maps to prevent high lvs from owning such spots.
Twitch / YouTube